Acropolis 1.0 - Rules, Comments, and Q&A
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It could be Watchie Fatigue, more correctly termed PKWABS - Post Kevin's Watch Awards Burnout Syndrome. The standard course of treatment is copious amounts of alcohol. I invited her to join my support group, but she has to get over the denial stage first, I think.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
-George Steiner
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Re: Rules of the Game, Comments, and Q&A
Yep. I'd probably recommend having the high priest first, but it isn't necessary. Didn't want people to think they were stuck until they could afford both at the same time.Goatkiller666 wrote:...I wanted to confirm that, in terms of the timing of when you could spend DSP on a second High Priest vs. a second Temple... either way works, but until you have both of them, neither will really do you much good.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
-George Steiner
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Nope. Heroes just do whatever they feel like. I suppose the risk/reward factor will be more in play than anything else.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
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Goatkiller666 wrote:I think the unthinkable has happened. Menolly has finally gotten a life.
What could distract her?Syl wrote:It could be Watchie Fatigue, more correctly termed PKWABS - Post Kevin's Watch Awards Burnout Syndrome. The standard course of treatment is copious amounts of alcohol. I invited her to join my support group, but she has to get over the denial stage first, I think.
Syl seems to think it is booze
Could be something else
Syl's need for support
May be differently placed
Than is Menolly's
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Heroes don't actually grow, per say. Instead of having stats, they'll have their deeds listed in the Hall of Heroes. Instead of domains, they'll have titles. Considering the risk/reward system, a large part of it will just be staying alive. Of course, for every... quest accomplished, there will likely be something gained.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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New section added to the rules.
Heroes of the Gods
Heroes often gain the favor of the gods (and often their enmity). In the place of a High Priest, a god may spend 5 DSP on choosing a Hero. The drawback is that this limits a god's possible DS gained through Priesthood and Sacrifices. The advantage is that the god's reputation will rise (or perhaps fall) with the Hero's fame.
Heroes do not share the same mental bond with gods that high priests do. To communicate with their hero, a god must either mediate with one of their high priests or appear in a manifestation.
A hero player may choose to be the hero of a god player if both sides agree. The same DSP must be spent, although half will be returned if the hero player decides to cancel the arrangement.
Heroes of the Gods
Heroes often gain the favor of the gods (and often their enmity). In the place of a High Priest, a god may spend 5 DSP on choosing a Hero. The drawback is that this limits a god's possible DS gained through Priesthood and Sacrifices. The advantage is that the god's reputation will rise (or perhaps fall) with the Hero's fame.
Heroes do not share the same mental bond with gods that high priests do. To communicate with their hero, a god must either mediate with one of their high priests or appear in a manifestation.
A hero player may choose to be the hero of a god player if both sides agree. The same DSP must be spent, although half will be returned if the hero player decides to cancel the arrangement.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
-George Steiner
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First of the cryptic hints is available in the History thread.
I will be referring to them as premonitions, since there is a chance they may not happen, and they come unbidden and as a result of being active in the world.
I will be referring to them as premonitions, since there is a chance they may not happen, and they come unbidden and as a result of being active in the world.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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It's ok. There's a few people that need to get cracking on it.
If everybody has theirs in, I just might have results out this weekend.
If everybody has theirs in, I just might have results out this weekend.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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Just so there's no confusion, Libidinäl, with an umlaut, is the same god as Libidinal, only operated by me as an NPC. The bottomless cup of mead is my wedding gift and is a permanent major artifact.
I decided this little story could use a contribution from the GM. I was not asked, bribed, or anything like that.
I decided this little story could use a contribution from the GM. I was not asked, bribed, or anything like that.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
-George Steiner
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