Darkwood--OOC commentary/discussion

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Goatkiller666
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Post by Goatkiller666 »

Seven Words wrote:I've always wanted to read a VampireWillow/Faith slashfic. :)
Heh. Faith's nickname would be "kitty", and she'd be kept in the cell next to "puppy".

Except that Vampire Willow only exists in a universe where Buffy didn't come to Sunnydale, thus never died the first time, thus Faith never became a slayer. I guess you could then follow the Dopplegangland plot, where VW comes to the prime timeline and then sets up shop, instead of going back.

But really... VW was only ever a lieutenant. She needed a good boss-type. Else she'd turn into Spike... really buff, but just sort of aimless. (And honestly... some of Spike's plans were pretty hairbrained.) Under The Master, or maybe Angelus (except then who'd be her puppy?), fine.

And without VampireXander, even... hrm. Yeah, she'd be more likely to go out in a flaming ball of glory. (Which might be a good way to segue back into Faith, I guess.)

Or, go here.






(Oh, and welcome back Kali. Sigrid and I will continue to be sporadically online this coming week. Also, my server (which houses most of Seven's combat maps) will likely be down for a few days.)
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Seven Words
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Post by Seven Words »

Goatkiller666 wrote:
Seven Words wrote:I've always wanted to read a VampireWillow/Faith slashfic. :)
Heh. Faith's nickname would be "kitty", and she'd be kept in the cell next to "puppy".

Except that Vampire Willow only exists in a universe where Buffy didn't come to Sunnydale, thus never died the first time, thus Faith never became a slayer. I guess you could then follow the Dopplegangland plot, where VW comes to the prime timeline and then sets up shop, instead of going back.

But really... VW was only ever a lieutenant. She needed a good boss-type. Else she'd turn into Spike... really buff, but just sort of aimless. (And honestly... some of Spike's plans were pretty hairbrained.) Under The Master, or maybe Angelus (except then who'd be her puppy?), fine.

And without VampireXander, even... hrm. Yeah, she'd be more likely to go out in a flaming ball of glory. (Which might be a good way to segue back into Faith, I guess.)

Or, go here.






(Oh, and welcome back Kali. Sigrid and I will continue to be sporadically online this coming week. Also, my server (which houses most of Seven's combat maps) will likely be down for a few days.)

OH, when VW came to "real" Sunnydale, she seemed pretty on top of things, I think she'd have managed quite well a Big bad in her own right. Yeah, kitty next to puppy, but kitty gets to.....play....much, much more.:)
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Post by Sigrid »

Imagine the fun when Spike and Drusilla visited Darla and Angel.

(Darla would still be undead. She'd be working for The Master too.)
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Menolly
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Post by Menolly »

Question.

If I cast a spell to aid an ally, such as Sonic Weapon upon the ally's weapon, that is not considered an attack, right? So since I am not attacking, I won't fall out of invisibility when I cast the spell? Or will I fall out of invisibility each time and need to reactivate the earring to turn invisible again?

I know invisibility is useless against the mezzoloth, but it would be handy to stay hidden from the vision of the house guards and archers until I actually start attacking...
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Post by Led Pighp »

You are correct, casting a spell on an ally does not count as an attack, and does not break invis. We had discussed, at one point, how one could stay invisible while moving through the fight casting cure spells on one's allies, without ever risking oneself. But the same would apply to any ally boosting spells you wanted to cast.
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Post by Menolly »

Excellent.
Thanks!
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Post by Laurel »

ah, now I understand the confusion I had earlier when talking to the DM.

I was going off of the most recent update, where he wrote the following...
Seven Words wrote:Starstriker imbues an arrow with the spell, Web and fires it to catch 2 guards, an archer, and the mezzoloth!
I now see the Arcane Archer is Visty'ai, who I don't even see on the map. If he was in the cluster of party members near me, he is who I cast Sonic Weapon upon, and I edited my post to specify that. IF he is not near the party, then it was Star Striker 's trident I cast it on as he is right next to Laurel, and Laurel moved towards wherever Visty'ai is, so she can cast Sonic Weapon on to his bow next turn.

Please help me understand who is where, so I can then post a correct move for this round. Thanks!
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Seven Words
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Post by Seven Words »

Starstriker is an Arcane Archer...Visty'ai is a ranger, and is on the map with Led.
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Menolly
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Post by Menolly »

oh...
I am truly confusing names and scenes
Spirit Stalker has the trident
Star Striker has the bow
Visty'ai was shooting at a different demon

Star Striker is the one who inbued Web on his bow
You have not updated the fight with Anna, Sigrid, Vyn, and me in it yet

OK. Leave Laurel's round action as it is then
I am confused but will slowly figure this all out...
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Post by Annalysei »

Did my shield spell work as I was moving? Can I move and cast at the same time?
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Seven Words
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Post by Seven Words »

My error. Edited in and fixed. Apologies.
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Post by Annalysei »

Seven Words wrote:My error. Edited in and fixed. Apologies.
You only have 76 different characters to keep track of. HOW DARE YOU FORGET I CAST A SPELL?!?! (so very kidding)
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Post by Menolly »

Any idea when the map will be updated?
...not that that will help me, as Laurel is currently invisible.
But it would be nice to see where different characters are now located.
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Post by Led Pighp »

I be done edited my post, so I'm not attacking the corpse of a fallen foe.

(I'll still do that, just after the fight is over.)
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Post by Menolly »

Just so it is known, since I am not listing my spells in thread except when I cast them, Laurel has 10 uses of Bardic Music per day. She has already used it three times in the course of the current day, and because I thought the battle was over, she allowed Inspire Courage to lapse without picking it up again before it's fifth round of lingering.

So she needs to set Healing Hymn to linger at least for a round, so she can reactivate Inspire Courage.

Anyway, since I gave up the Fascinate and Suggestion progression to take Healing Hymn before we had a cleric, the GM and I have homeruled that whenever Laurel is actively singing Healing Hymn she can freely cast Cure Light Wounds as a standard action without using a spell slot 3 times + her Charisma modifier. These will be cast with the boost Healing Hymn gives all rolled curative/healing spells. Any such spells cast from a magic item does not benefit from the song.

For each additional expenditure of bardic music after that, Laurel can freely cast CLW as a standard action without using a spell slot an additional 3 times + her Charisma modifier. She also has Cure Moderate Wounds as a 2nd level spell, which as of now she can cast two more times by calling on her Versatile Spellcaster feat. That is a lot of Healing capability for a mere bard, if I do say so myself.

However, Laurel is not a melee fighter. Since CLW and CMW are touch spells (unless I can find some sort of item Vynarkus is telling me about OoC that makes touch spells in to ranged spells, I think), Laurel's Healing is best used by those who can come out of melee to her, or she can somehow make her way to them without endangering herself. So, I understand wanting to stay nearby someone who can Heal in the midst of the fight.

But I wanted to let Laurel's capabilities regarding Healing be known.
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Post by Led Pighp »

Annalysei wrote:Ooc: I don't know exactly how to do this, but if Laurel's Knowledge check on the giants fails, can I have a Knowledge check?
In theory, everyone should get a knowledge check. But for most of us, that's just an Int check. (Led knows Geography, Mapmaking, Nature, and some Dungeoneering. Nothing that would apply to outsiders. So I'd need to roll a natural 20 to even have a chance.)
Laurel wrote:[ooc]First round Healing Hymn lingers
Move action pour Flame Arrow Oil over arrows in quiver
Swift action to insure all allies hear her songs
Standard action 4th use of Bardic Music to launch Inspire Courage again
Free action to activate Earring of Invisibility[/ooc]
Whoah. Looks like Menolly has been reading up on the rules. Mad props, girl. We'll turn you into a hardcore gamer nerd rules lawyer yet. :)
Menolly wrote:However, Laurel is not a melee fighter. Since CLW and CMW are touch spells (unless I can find some sort of item Vynarkus is telling me about OoC that makes touch spells in to ranged spells, I think), Laurel's Healing is best used by those who can come out of melee to her, or she can somehow make her way to them without endangering herself. So, I understand wanting to stay nearby someone who can Heal in the midst of the fight.
Also in theory, once you're invisible, you only lose it if an enemy has See Invis (which some do), or if you make an attack. Casting a touch spell on an allie is NOT an attack, so you could stay invisible. You do run the chance of being caught in an area-effect spell (fireball or whatever), but it's extremely unlikely that you'd be specifically targetted for an attack. And while invisible, you get like... +20 to your AC. Pretty hard to hit, even if they know generally where you are.
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Post by Vynarkus »

Led Pighp wrote:
Laurel wrote:[ooc]First round Healing Hymn lingers
Move action pour Flame Arrow Oil over arrows in quiver
Swift action to insure all allies hear her songs
Standard action 4th use of Bardic Music to launch Inspire Courage again
Free action to activate Earring of Invisibility[/ooc]
Whoah. Looks like Menolly has been reading up on the rules. Mad props, girl. We'll turn you into a hardcore gamer nerd rules lawyer yet. :)
Yes, I will.
Led Pighp wrote:
Menolly wrote:However, Laurel is not a melee fighter. Since CLW and CMW are touch spells (unless I can find some sort of item Vynarkus is telling me about OoC that makes touch spells in to ranged spells, I think), Laurel's Healing is best used by those who can come out of melee to her, or she can somehow make her way to them without endangering herself. So, I understand wanting to stay nearby someone who can Heal in the midst of the fight.
Also in theory, once you're invisible, you only lose it if an enemy has See Invis (which some do), or if you make an attack. Casting a touch spell on an allie is NOT an attack, so you could stay invisible. You do run the chance of being caught in an area-effect spell (fireball or whatever), but it's extremely unlikely that you'd be specifically targetted for an attack. And while invisible, you get like... +20 to your AC. Pretty hard to hit, even if they know generally where you are.
Actually, it's a +2 bonus, but before AC even comes into play, they have a 50% miss chance, which means that half of the attacks that head towards an invisible creature won't even have to be dodged or blocked.
Also, the Blindsight ability negates invisibility as well.
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Kalindriel Ec'urb
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Post by Kalindriel Ec'urb »

Not a lot of things have Blindsight. Even monsters think it's a waste of a feat. See Invis is the bigger problem, especially with all the Warlocks and Outsiders around.
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Post by Goatkiller666 »

I much more like the idea of an opposed action with invisibility. With D&D, invisibility beats normal vision. See Invis beats invisibility. Period. There isn't a "No really, I'm Invisible" spell or whatever.
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Seven Words
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Post by Seven Words »

they got rid of Duo-Dimension from 2nd Edit....that would have worked, just turn sideways. :)
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