Weretiger's Curse - The Campaign: Inventory Thread
Moderator: Goatkiller666
Weretiger's Curse - The Campaign: Inventory Thread
Hello guys, this is the inventory thread!
I'll put any new items the party finds into the first post of this thread for you guys to decide among yourselves how is will be split between you.
You should each make a post containing your inventory and how much gold you have. Please also keep track of how much weight you are carrying. A backpack can be assumed to fit an infinite amount of things as long as each item will fit within the backpack.
Any arrows and bolts come in quivers and can be pulled from said quivers as a free action.
Pulling anything from your backpack is a move action. The same goes for bags of holding and handy haversacks. (if anyone happens to be lucky enough to get hold of one).
Details for how much you can comfortably carry can be found here: www.d20srd.org/srd/carryingCapacity.htm#weight
Everyone will have starting gold according to their class. From this gold you can purchase your inventory. Prices for adventuring items can be found here:
www.d20srd.org/indexes/equipment.htm
Here are the amounts of starting gold for each class:
Barbarian: 4d4 x 10
Bard: 4d4 x 10
Cleric: 5d4 x 10
Druid: 2d4 x 10
Fighter: 6d4 x 10
Monk: 5d4
Paladin: 6d4 x 10
Ranger: 6d4 x 10
Rogue: 5d4 x 10
Sorceror: 3d4 x 10
Wizard: 3d4 x 10
The monk is correct. He gets less equipment because he shuns material possessions.
I'll put any new items the party finds into the first post of this thread for you guys to decide among yourselves how is will be split between you.
You should each make a post containing your inventory and how much gold you have. Please also keep track of how much weight you are carrying. A backpack can be assumed to fit an infinite amount of things as long as each item will fit within the backpack.
Any arrows and bolts come in quivers and can be pulled from said quivers as a free action.
Pulling anything from your backpack is a move action. The same goes for bags of holding and handy haversacks. (if anyone happens to be lucky enough to get hold of one).
Details for how much you can comfortably carry can be found here: www.d20srd.org/srd/carryingCapacity.htm#weight
Everyone will have starting gold according to their class. From this gold you can purchase your inventory. Prices for adventuring items can be found here:
www.d20srd.org/indexes/equipment.htm
Here are the amounts of starting gold for each class:
Barbarian: 4d4 x 10
Bard: 4d4 x 10
Cleric: 5d4 x 10
Druid: 2d4 x 10
Fighter: 6d4 x 10
Monk: 5d4
Paladin: 6d4 x 10
Ranger: 6d4 x 10
Rogue: 5d4 x 10
Sorceror: 3d4 x 10
Wizard: 3d4 x 10
The monk is correct. He gets less equipment because he shuns material possessions.
Last edited by Nathan on Thu Jul 24, 2008 12:04 pm, edited 4 times in total.
[spoiler]If you change the font to white within spoiler tags does it break them?[/spoiler]
- DukkhaWaynhim
- The Gap Into Spam
- Posts: 9195
- Joined: Thu Nov 13, 2003 8:35 pm
- Location: Deep in thought
Brother Charn's Equipment (DW):
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EDITED
dw
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EDITED
dw
Last edited by DukkhaWaynhim on Fri Aug 01, 2008 5:50 pm, edited 1 time in total.
"God is real, unless declared integer." - Unknown
- Menolly
- A Lowly Harper
- Posts: 24081
- Joined: Thu May 19, 2005 12:29 am
- Location: Harper Hall, Fort Hold, Northern Continent, Pern...
- Has thanked: 1 time
- Been thanked: 7 times
- Contact:
Irian's Supplies
roll (3d4*10): 4, 3, 4
Total: 11
11*10 = 110
Cash:
110 gp
(35) light crossbow
(2) dagger
(1) crossbow bolts
72 gp
(12 gp 7 sp 2 cp) gear (see below)
59 gp 2 sp 8 cp remaining
71 gp found at copse
130 gp 2 sp 8 cp
(1 gp 1 sp) wine, meal, room in Weaselville
129 gp 1 sp 8 cp
(1 gp) flint and steel
128 gp 1 sp 8 cp
39 gp from chest in mine
95 pp payment for silver
(4 sp 2 cp) stew, ale & tip to innkeeper in Weaselville
95 pp 166 gp 7 sp 6 cp
(50 gp) Healer's Kit
106 pp 6 gp 7 sp 6 cp
(100 gp) healing potion
96 pp 6 gp 7 sp 6 cp
17 gp 5 sp for selling light crossbow
98 pp 4 gp 2 sp 6 cp
(38 pp 2 gp) masterwork longbow and quiver of 20 arrows
60 pp 2 gp 2 sp 6 cp
(2 gp) purchases from baker in Tethil
60 pp 2 sp 6 cp
(10 gp) fine bottle of elven wine
(1 gp) tip to minstrel
58 pp 9 gp 2 sp 6 cp
5 cp for selling bedroll
18 gp for selling bandit's light crossbow and bolts
60 pp 7 gp 3 sp 1 cp
Weapons:
6 lb. longbow and quiver of 20 arrows
1 lb. Dagger
Gear:
2 lb. Backpack
2 lb. Spell component pouch
2 lb. Hooded lantern
1 lb. Pint Oil
4 lb. Water skin
----- Flint and Steel
----- potion
----- Magnifying glass
----- (2) vials healing potion
1 lb. (1) sunrod
3 lb. Healer's Kit
1 lb. Whetstone
23 lb. Total (light load)
roll (3d4*10): 4, 3, 4
Total: 11
11*10 = 110
Cash:
110 gp
(35) light crossbow
(2) dagger
(1) crossbow bolts
72 gp
(12 gp 7 sp 2 cp) gear (see below)
59 gp 2 sp 8 cp remaining
71 gp found at copse
130 gp 2 sp 8 cp
(1 gp 1 sp) wine, meal, room in Weaselville
129 gp 1 sp 8 cp
(1 gp) flint and steel
128 gp 1 sp 8 cp
39 gp from chest in mine
95 pp payment for silver
(4 sp 2 cp) stew, ale & tip to innkeeper in Weaselville
95 pp 166 gp 7 sp 6 cp
(50 gp) Healer's Kit
106 pp 6 gp 7 sp 6 cp
(100 gp) healing potion
96 pp 6 gp 7 sp 6 cp
17 gp 5 sp for selling light crossbow
98 pp 4 gp 2 sp 6 cp
(38 pp 2 gp) masterwork longbow and quiver of 20 arrows
60 pp 2 gp 2 sp 6 cp
(2 gp) purchases from baker in Tethil
60 pp 2 sp 6 cp
(10 gp) fine bottle of elven wine
(1 gp) tip to minstrel
58 pp 9 gp 2 sp 6 cp
5 cp for selling bedroll
18 gp for selling bandit's light crossbow and bolts
60 pp 7 gp 3 sp 1 cp
Weapons:
6 lb. longbow and quiver of 20 arrows
1 lb. Dagger
Gear:
2 lb. Backpack
2 lb. Spell component pouch
2 lb. Hooded lantern
1 lb. Pint Oil
4 lb. Water skin
----- Flint and Steel
----- potion
----- Magnifying glass
----- (2) vials healing potion
1 lb. (1) sunrod
3 lb. Healer's Kit
1 lb. Whetstone
23 lb. Total (light load)
Last edited by Menolly on Tue Feb 10, 2009 2:09 am, edited 26 times in total.
Weapons & Armour
Dagger
Dart (2x)
Rapier
Masterwork Composite Shortbow
Studded Leather Armour
Inventory
1 lb Arrows (quiver of 12) (Alchemical Silver)
3 lb Arrows (quiver of 17)
2 lb Backpack
1 lb Belt pouch x2
Candle
5 lb Crowbar
3 lb Flasks x2
Flint and steel
1 lb Mirror
3 lb Oil flasks x3
3 lb Pitons x3
10 lb Rope (50', hempen) x1
1 lb Whetstone
4 lb Waterskin x 1
1 lb Thieves' tools
6lb Rations x 6
2lb Hooded lantern x 1
2lb Caltrops
Stoppered Potion Vial x1 (LR)
Weight
Armour&Weapons: 21lbs
Gear: 48lbs
Total: 69lbs (Medium Load)
Money
P 28
G 171
S 6
C 81
Dagger
Dart (2x)
Rapier
Masterwork Composite Shortbow
Studded Leather Armour
Inventory
1 lb Arrows (quiver of 12) (Alchemical Silver)
3 lb Arrows (quiver of 17)
2 lb Backpack
1 lb Belt pouch x2
Candle
5 lb Crowbar
3 lb Flasks x2
Flint and steel
1 lb Mirror
3 lb Oil flasks x3
3 lb Pitons x3
10 lb Rope (50', hempen) x1
1 lb Whetstone
4 lb Waterskin x 1
1 lb Thieves' tools
6lb Rations x 6
2lb Hooded lantern x 1
2lb Caltrops
Stoppered Potion Vial x1 (LR)
Weight
Armour&Weapons: 21lbs
Gear: 48lbs
Total: 69lbs (Medium Load)
Money
P 28
G 171
S 6
C 81
Last edited by Xavier on Fri Dec 19, 2008 9:00 am, edited 22 times in total.
The beggar has nothing to fear from the thief.
- CovenantJr
- Lord
- Posts: 12608
- Joined: Fri Mar 22, 2002 9:10 pm
- Location: North Wales
Backpack 1 2 gp 2.00
Longsword 1 15 gp 4.00
Bedroll 1 1 sp 5.00
Oil (pint) 1 1 sp 1.00
Coin: gp (4) 1 4 gp 0.08
Coin: sp (7) 1 7 sp 0.14
Scale mail 1 50 gp 30.00
Rope, hemp (50 ft.) 1 1 gp 10.00
Explorer`s outfit 1 10 gp 8.00
Shield, large, wooden 1 7 gp 10.00
Lamp, common 1 1 sp 1.00
Food x 9
Longsword 1 15 gp 4.00
Bedroll 1 1 sp 5.00
Oil (pint) 1 1 sp 1.00
Coin: gp (4) 1 4 gp 0.08
Coin: sp (7) 1 7 sp 0.14
Scale mail 1 50 gp 30.00
Rope, hemp (50 ft.) 1 1 gp 10.00
Explorer`s outfit 1 10 gp 8.00
Shield, large, wooden 1 7 gp 10.00
Lamp, common 1 1 sp 1.00
Food x 9
Last edited by Vargon on Thu Jul 31, 2008 2:53 pm, edited 2 times in total.
In the name of the King, i will serve!
OK, I've changed my mind about the inventory. For ease of play I've decided the inventories should be listed here. Please everyone re-post their inventory in this thread. Characters are not aware of the items in each others' inventory unless they have been told about them. Anyone caught using OOC information IC will be punished!
[spoiler]If you change the font to white within spoiler tags does it break them?[/spoiler]
- Brother Charn
- Giantfriend
- Posts: 420
- Joined: Thu Jul 24, 2008 6:54 pm
- Location: Scragnoth!
Brother Charn Inventory
Brother Charn's Equipment:
=====================
20 lbs Studded Leather Armour (in epic need of washing)
2 lb Base clothing
1 lb Dagger
8 lb Mace
2 lb Backpack
3 lb Bedroll
0.5 lb Bottle
0.5 lb Candle
5 lb Flasks x2
1 lb Flint and steel
1 lb Mug
1 lb Oil flasks x1
1 lb Ink vial and Quill pen
1 lb Parchment sheets x5
1 lb Pouch x4
4 lb Rations (1 day) x4
1 lb Sacks x1
Sewing needle
0.5 lb Soap
3 lb Torches x3
1 lb Whetstone
3 lb Healer kit
1 lb Holy symbol (silver)
1 lb Spell component pouch
=====================
61.5 lb Total Weight
86 Gold (15 leftover from init + 71 from corpse in forest near Wville)
=====================
20 lbs Studded Leather Armour (in epic need of washing)
2 lb Base clothing
1 lb Dagger
8 lb Mace
2 lb Backpack
3 lb Bedroll
0.5 lb Bottle
0.5 lb Candle
5 lb Flasks x2
1 lb Flint and steel
1 lb Mug
1 lb Oil flasks x1
1 lb Ink vial and Quill pen
1 lb Parchment sheets x5
1 lb Pouch x4
4 lb Rations (1 day) x4
1 lb Sacks x1
Sewing needle
0.5 lb Soap
3 lb Torches x3
1 lb Whetstone
3 lb Healer kit
1 lb Holy symbol (silver)
1 lb Spell component pouch
=====================
61.5 lb Total Weight
86 Gold (15 leftover from init + 71 from corpse in forest near Wville)
Last edited by Brother Charn on Fri Aug 01, 2008 3:06 pm, edited 1 time in total.
BCakaDWakaD!
- Brother Charn
***************************************
"Shadows beware! The Light of Day shall find you, no matter where you lurk." - Archbeacon Davos
- Brother Charn
***************************************
"Shadows beware! The Light of Day shall find you, no matter where you lurk." - Archbeacon Davos
If you ate. I did, but I also picked up enough biscuits to replace what I'd eaten. Then eating again brought me down to the current amount.Menolly wrote:Reentered above, minus the one day's trail rations consumed.
Should it be more consumed due to the common meal at the start of the campaign?
(Will edit my stuff back into the earlier post.)
The beggar has nothing to fear from the thief.