Darkwood--Darkness Rising
Moderator: Seven Words
- Seven Words
- The Gap Into Spam
- Posts: 1566
- Joined: Fri Oct 12, 2007 4:34 pm
- Location: Baytown, TX
Sksyeeker reverses course, and one of her hand axes whirls out sidearm, disappearing into the giants thigh with a torrent of blood....the towering behemoth collapses, gasping its last.
Laurel heals Kalindriel! (21 points)
There are three possible next opponents....
The large Undead from before
A pair of bizarre outsiders..bipedal lobster/squid hybrids by look.
there is even a group of kobolds scurrying across the battlefield, chittering as they move....
Laurel heals Kalindriel! (21 points)
There are three possible next opponents....
The large Undead from before
A pair of bizarre outsiders..bipedal lobster/squid hybrids by look.
there is even a group of kobolds scurrying across the battlefield, chittering as they move....
Last edited by Seven Words on Sun Sep 26, 2010 1:43 am, edited 1 time in total.
Anna watches the giant fall, and smiles grimly.
She scans the creatures on the horizon and says "I don't really know about you, but I'm not particularly eager to face the ones that look like lobsters. They're a little too armored and too strange for my tastes. I'd rather the Kobolds or those reanimated-looking fellows over there. Also, could one of you lovely ladies help me with a spot of healing before we head out?"
She scans the creatures on the horizon and says "I don't really know about you, but I'm not particularly eager to face the ones that look like lobsters. They're a little too armored and too strange for my tastes. I'd rather the Kobolds or those reanimated-looking fellows over there. Also, could one of you lovely ladies help me with a spot of healing before we head out?"
At the volk duskblade's request for further healing, the invisible bard moves next to the half-elf. Still singing her Healing Hymn, Laurel reaches out to touch Annalysei as a golden glow spreads from her hands over the volk.
As the glow fades, the bard takes a look at the five kobolds. Working her knowledge of races in to her Hymn, she sings:
"One is a fighter, being dressed in plate mail with sword and shield. One is a cleric of Tar Rozaa. Do you see the one with a bow who has a wolf trotting at his side?
"Three of the remaining are spellcasters, but I am unsure of what kind. And the last two are two separate classes, but I am unable to determine what they are at all."
Looking at the three battles, the bard thinks to herself that Annalysei and Sigrid would be most effective against the Hulking Corpse Undead, whereas she herself currently has means left which would be slightly more effective against the piscoloths, even with their resistance to magic and fire or cold and immunity to acid or poison, and the kobolds.
...should she have the opportunity to use them.
[ooc]Third Round Inspire Courage lingers with Inspirational Boost
Continue to sing Healing Hymn
Remain invisible
Swift action for volume on songs to be heard by all allies
Move 10' feet towards Annalysei
Free action to cast CLW with Healing Hymn and Song of the Heart homeruled buffs upon Annalysei
Spot Check results:
Since Hulking Corpse have DR 5/bludgeoning and magic, the Wraith Slayer should be especially effective against them and Sigrid could do what she can to Turn Undead. Laurel can attempt to cast Armor Lock against the fighter kobold, and she still has a few enhanced arrows effective against "Evil Outsiders" for the piscoloths
Standard action to move towards whichever battle the party decides upon[/ooc]
As the glow fades, the bard takes a look at the five kobolds. Working her knowledge of races in to her Hymn, she sings:
"One is a fighter, being dressed in plate mail with sword and shield. One is a cleric of Tar Rozaa. Do you see the one with a bow who has a wolf trotting at his side?
"Three of the remaining are spellcasters, but I am unsure of what kind. And the last two are two separate classes, but I am unable to determine what they are at all."
Looking at the three battles, the bard thinks to herself that Annalysei and Sigrid would be most effective against the Hulking Corpse Undead, whereas she herself currently has means left which would be slightly more effective against the piscoloths, even with their resistance to magic and fire or cold and immunity to acid or poison, and the kobolds.
...should she have the opportunity to use them.
[ooc]Third Round Inspire Courage lingers with Inspirational Boost
Continue to sing Healing Hymn
Remain invisible
Swift action for volume on songs to be heard by all allies
Move 10' feet towards Annalysei
Free action to cast CLW with Healing Hymn and Song of the Heart homeruled buffs upon Annalysei
Spot Check results:
Since Hulking Corpse have DR 5/bludgeoning and magic, the Wraith Slayer should be especially effective against them and Sigrid could do what she can to Turn Undead. Laurel can attempt to cast Armor Lock against the fighter kobold, and she still has a few enhanced arrows effective against "Evil Outsiders" for the piscoloths
Standard action to move towards whichever battle the party decides upon[/ooc]
~Close your eyes girl
Look inside girl
Let the sound take you away...~
Look inside girl
Let the sound take you away...~
- Kalindriel Ec'urb
- <i>Haruchai</i>
- Posts: 550
- Joined: Sun Mar 14, 2010 6:09 am
Kalindriel panics when theinvisible Bard first touches her while hiding. She relaxes a little as the healing energies flow over her, but still mutters something about needing to get in better touch with her inner shadow. [Laurel's spot versus Kali's hide was so lopsided it's comical. 19-2 ]
She scans the field from atop one of the fallen giants. "I feel sorry for those little reptillian things. They must be freezing. Maybe they'll negotiate once there isn't anything else left to put up a fight. Daemons or giant zombies. Neither is particularly appealing, but I say we make the dead thing more dead."
While she's musing and the party discusses and heals up, she sits heavily upon the giant and pulls her boots off, tossing them at its head. "These things are murderous. Can't see the appeal in them at all." She rubs her feet a bit then stands back up to scan the field some more.
[36 hp; full]
She scans the field from atop one of the fallen giants. "I feel sorry for those little reptillian things. They must be freezing. Maybe they'll negotiate once there isn't anything else left to put up a fight. Daemons or giant zombies. Neither is particularly appealing, but I say we make the dead thing more dead."
While she's musing and the party discusses and heals up, she sits heavily upon the giant and pulls her boots off, tossing them at its head. "These things are murderous. Can't see the appeal in them at all." She rubs her feet a bit then stands back up to scan the field some more.
[36 hp; full]
Led shifts back to his more human-looking form, and walks over to Sigrid, looking meek and wounded, hoping for healing. While she does her thing, he looks from the undead... thing to the lobster/squid... things. He barely glances at the kobolds before deciding there's no glory in their death. They've survived on this battlefield for some time, so they must actually be puissant, but... what good is there in saying "I killed a bunch of kobolds. No, they were really strong kobolds. No, really."
In the end, the idea of a giant undead behemoth sounded more impressive than a pair of strange aquatic things on land.
"That thing."
[GM Edit => 27hp]
In the end, the idea of a giant undead behemoth sounded more impressive than a pair of strange aquatic things on land.
"That thing."
[GM Edit => 27hp]
Geek the mage, first.
I cast Cure Moderate Wounds on Led.
Healing Hymn applies, right?
[The giant died before my turn. Can I heal Led as my last turn? And then heal him again as this turn?]
Healing Hymn applies, right?
[The giant died before my turn. Can I heal Led as my last turn? And then heal him again as this turn?]
- [22hp remaining]
Sacred Healing is finished
Shield of Faith active on Annalysei
Shield active on Sigrid
Mage Armor active on Sigrid
Protection from Evil active on Sigrid
- Cleric 0 -
Create Water
Create Water
Create Water
Create Water
Cleric 1 -
* Sanctuary
* Shield of Faith (+3 deflection bonus)
* Protection from Evil (+2 deflection bonus)
* Protection from Evil (+2 deflection bonus)
Cleric 1 - (ring)
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cleric 2 -
Bear's Endurance
* Bear's Endurance
* Bear's Endurance
Cleric 2 - (wand)
Find Traps (24)
Sorceress 0 - (six)
Acid Splash
Arcane Mark
Mage Hand
Prestidigitation
Ray of Frost
Sorceress 1 - (six) ****
Mage Armor (+4 armor bonus)
Magic Missile
Shield (+4 shield bonus)
Sorceress 2 - (wand)
Acid Arrow (16)
Sorceress 3 - (wand)
Sonic Blast (26)
Turn Undead - (six) **
Sacred Burst (+50% to healing until end of next turn)
Sacred Healing (Fast Healing 6 for five turns)
Empower Spell - (rod) *
Last edited by Sigrid on Tue Sep 28, 2010 6:10 pm, edited 1 time in total.
- Seven Words
- The Gap Into Spam
- Posts: 1566
- Joined: Fri Oct 12, 2007 4:34 pm
- Location: Baytown, TX
Sigrid heals Led as the giant crumples, and then again as he decides the Undead thing is worthy of his attention. (heal 20 and heal 25)
as everyone moves forward to the animated monstrosity.....
Initiatives:
Led--19
Skyseeker--18
Kalindriel--16
Undead--14
Annelysei--11
Laurel--9
DM Edit--missed the healing on Annelysei..heal 22
as everyone moves forward to the animated monstrosity.....
Initiatives:
Led--19
Skyseeker--18
Kalindriel--16
Undead--14
Annelysei--11
Laurel--9
DM Edit--missed the healing on Annelysei..heal 22
Last edited by Seven Words on Tue Sep 28, 2010 7:26 pm, edited 1 time in total.
- Kalindriel Ec'urb
- <i>Haruchai</i>
- Posts: 550
- Joined: Sun Mar 14, 2010 6:09 am
I cast Empowered Magic Missile at it.
I walk 6 squares towards it.
I walk 6 squares towards it.
- [22hp remaining]
Sacred Healing is finished
Shield of Faith active on Annalysei
Shield active on Sigrid
Mage Armor active on Sigrid
Protection from Evil active on Sigrid
- Cleric 0 -
Create Water
Create Water
Create Water
Create Water
Cleric 1 -
* Sanctuary
* Shield of Faith (+3 deflection bonus)
* Protection from Evil (+2 deflection bonus)
* Protection from Evil (+2 deflection bonus)
Cleric 1 - (ring)
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cleric 2 -
Bear's Endurance
* Bear's Endurance
* Bear's Endurance
Cleric 2 - (wand)
Find Traps (24)
Sorceress 0 - (six)
Acid Splash
Arcane Mark
Mage Hand
Prestidigitation
Ray of Frost
Sorceress 1 - (six) *****
Mage Armor (+4 armor bonus)
Magic Missile
Shield (+4 shield bonus)
Sorceress 2 - (wand)
Acid Arrow (16)
Sorceress 3 - (wand)
Sonic Blast (26)
Turn Undead - (six) **
Sacred Burst (+50% to healing until end of next turn)
Sacred Healing (Fast Healing 6 for five turns)
Empower Spell - (rod) **
Setting her Hymn to linger while the party is not in dire need of further healing, Laurel picks up her inspiring tune once again as she nocks one of her enhanced arrows to her bow while moving 30' to the northwest.
[ooc]Fourth round Inspire Courage lingers
Standard action to set Healing Hymn to linger and pick up Inspire Courage with the Inspirational Boost buff
Swift action to insure all friendlies can hear her songs
Remain invisible
Free action to knock an enhanced +1 to damage and hit arrow with Flame Arrow Oil on the tips to her +4 longbow which has Sonic Weapon cast upon it
Move 30' feet northwest[/ooc]
[ooc]Fourth round Inspire Courage lingers
Standard action to set Healing Hymn to linger and pick up Inspire Courage with the Inspirational Boost buff
Swift action to insure all friendlies can hear her songs
Remain invisible
Free action to knock an enhanced +1 to damage and hit arrow with Flame Arrow Oil on the tips to her +4 longbow which has Sonic Weapon cast upon it
Move 30' feet northwest[/ooc]
~Close your eyes girl
Look inside girl
Let the sound take you away...~
Look inside girl
Let the sound take you away...~
- Seven Words
- The Gap Into Spam
- Posts: 1566
- Joined: Fri Oct 12, 2007 4:34 pm
- Location: Baytown, TX
Led sprints off, positioning himself for a flanking attack next round.
Skyseeker runs ahead, cutting to the right to create a clear line of fire.
Kalindriel flies up, a ways behind Skyseeker, and casts her spell upon the huge Undead thing...to no avail.
The Hulking Corpse lurches forward ponderously.
Annelysei runs forward, pulling ahead of Skyseeker, eying the foe from merely 15'.
Sigrid casts her spell, and three brilliant motes of energy flash into the wretched body! (17 points)
Skyseeker runs ahead, cutting to the right to create a clear line of fire.
Kalindriel flies up, a ways behind Skyseeker, and casts her spell upon the huge Undead thing...to no avail.
The Hulking Corpse lurches forward ponderously.
Annelysei runs forward, pulling ahead of Skyseeker, eying the foe from merely 15'.
Sigrid casts her spell, and three brilliant motes of energy flash into the wretched body! (17 points)
- Seven Words
- The Gap Into Spam
- Posts: 1566
- Joined: Fri Oct 12, 2007 4:34 pm
- Location: Baytown, TX
- Kalindriel Ec'urb
- <i>Haruchai</i>
- Posts: 550
- Joined: Sun Mar 14, 2010 6:09 am
Kali sees the Undead lumbering towards them. She flies east a bit then arcs back using the northeastern hedge to conceal her position.
[36/36 hp]
Move to the square one north of the hedge row and two east, 25' up.
Dodge vs Undead.
Prepare for an Attack of Opportunity.
+ If Skyseeker's javalin hits its head, defensively cast Darkness on the javalin.
- If it misses, flanking attack on the Undead.
[36/36 hp]
Move to the square one north of the hedge row and two east, 25' up.
Dodge vs Undead.
Prepare for an Attack of Opportunity.
+ If Skyseeker's javalin hits its head, defensively cast Darkness on the javalin.
- If it misses, flanking attack on the Undead.
I cast Empowered Magic Missile at it.
I walk 6 squares north, and put my rod away.
I walk 6 squares north, and put my rod away.
- [22hp remaining]
Sacred Healing is finished
Shield of Faith active on Annalysei
Shield active on Sigrid
Mage Armor active on Sigrid
Protection from Evil active on Sigrid
- Cleric 0 -
Create Water
Create Water
Create Water
Create Water
* Cleric 1 -
* Sanctuary
* Shield of Faith (+3 deflection bonus)
* Protection from Evil (+2 deflection bonus)
* Protection from Evil (+2 deflection bonus)
Cleric 1 - (ring)
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cleric 2 -
Bear's Endurance
* Bear's Endurance
* Bear's Endurance
Cleric 2 - (wand)
Find Traps (24)
Sorceress 0 - (six)
Acid Splash
Arcane Mark
Mage Hand
Prestidigitation
Ray of Frost
* Sorceress 1 - (six) ******
Mage Armor (+4 armor bonus)
Magic Missile
Shield (+4 shield bonus)
Sorceress 2 - (wand)
Acid Arrow (16)
Sorceress 3 - (wand)
Sonic Blast (26)
Turn Undead - (six) **
Sacred Burst (+50% to healing until end of next turn)
Sacred Healing (Fast Healing 6 for five turns)
* Empower Spell - (rod) ***
Pulling one of the stored scrolls out of her quiver, Laurel opens it and does her best to cast the spell on to the towering Undead while continuing to sing, dropping out of invisibility as she does so.
[ooc]First round Healing Hymn lingers
Free action to continue to sing Inspire Courage with the Inspirational Boost buff
Swift action to insure all friendlies can hear her songs
Move action to pull out and open scroll
UMD check both to spoof ability and fool the scroll (call on Spellcraft synergy while doing so)
Standard action to cast Call Lightening from the scroll on to the Hulking Corpse
*cross fingers*[/ooc]
[ooc]First round Healing Hymn lingers
Free action to continue to sing Inspire Courage with the Inspirational Boost buff
Swift action to insure all friendlies can hear her songs
Move action to pull out and open scroll
UMD check both to spoof ability and fool the scroll (call on Spellcraft synergy while doing so)
Standard action to cast Call Lightening from the scroll on to the Hulking Corpse
*cross fingers*[/ooc]
~Close your eyes girl
Look inside girl
Let the sound take you away...~
Look inside girl
Let the sound take you away...~
Anna moves closer to the undead, watching her comrades, and trying to move into position so that others can flank. Once she's in position, she strikes with a full attack.
[OOC: DM, can you please move me wherever it is that I need to go to flank? Not so good with the spatial geometry]
[41 HP]
Shield Active
Gargoyle Boots Active
[OOC: DM, can you please move me wherever it is that I need to go to flank? Not so good with the spatial geometry]
[41 HP]
Shield Active
Gargoyle Boots Active