Darkwood--Darkness Rising

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Laurel
<i>Haruchai</i>
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Post by Laurel »

Seeing her friends move ever closer towards the Frost Giants, Laurel projects her songs so they can be heard while she exerts herself and runs all out towards her companions.

[ooc]Remain Invisible
Second round Healing Hymn lingers
Continue to sing Inspire Courage
Swift action to insure all allies hear her songs
Full round action Run 4 times speed towards the party in the most efficient way from wherever Laurel is off the map.[/ooc]
~Close your eyes girl
Look inside girl
Let the sound take you away...
~
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Seven Words
The Gap Into Spam
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Location: Baytown, TX

Post by Seven Words »

Skyseeker runs ahead, and hurls a flaming missile at the cleric! It sinks in, the flames drawing a howl of pain! (22 points)

Annelysei dashes up, positioning herself to move against either giant next round!

Led charges the cleric! As he crosses it's reach, it seizes the opportunity)! It's massive warhammer slams down barely missing him! The links of it's chain shirt send Led' left claws awry, but his right slips between the oversize links to draw blood! (14 points)

The cleric drinks a potion! Led tries to take advantage of the opportunity, but is unable to land his blow! (heal 20 points)

Sigrid wards herself and advances.

The other Frost Giant takes a 5' step and unleashes a full attack upon Led! The first slash of the huge axe cleaves merely the air, but sets Led up for the second swing, which descends squarely upon his back! (CRITICAL HIT! 58 points)

Kalindriel swoops in to pin the cleric between her and Led! Her new glaive's edge gleams with a razor's edge as it effortlessly sinks deep and true! (CRITICAL HIT! 31 points)
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Seven Words
The Gap Into Spam
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Post by Seven Words »

Vynarkus quickly makes his pitch to the Guards.....no arrows are sent his way, as they stop to debate among themselves....the vast number of demons and devils appearing so quickly has, now that they have time to think, raised some doubts in some minds....

OOC--you can take some more time to try and really persuade them to pack it in...
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Kalindriel Ec'urb
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Post by Kalindriel Ec'urb »

"Beautiful!" Kalindriel wrenches the glaive from the giant by planting her feet upon its back and taking a small leap to the ground. She presses the advantage, hoping to keep it from quaffing any more potions.

[5' step back, full attack, ready for any AoOs.]
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Laurel
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Post by Laurel »

Still quite a distance away from the fight, Laurel continues to run all out until she is next to Led. While running, she sets Inspire Courage to linger and picks up the Healing Hymn again, keeping her volume up so all allies engaged in battles around the square will benefit from her Songs.

[ooc]Remain Invisible
Free action to set Inspire Courage to linger and to retake Healing Hymn as current song being sung
Swift action to insure all allies hear her songs
Full round action run 3 times speed towards the party in the most efficient way from wherever Laurel is so she is adjacent to Led and within 40' of the Frost Giant cleric[/ooc]
~Close your eyes girl
Look inside girl
Let the sound take you away...
~
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Sigrid
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Post by Sigrid »

I cast Protection from Evil on myself.

I walk another six spaces towards the giants.
  • [22hp remaining]
    Fourth turn of Sacred Healing (all allies gain 6hp)
    Shield of Faith active on Annalysei
    Shield active on Sigrid
    Mage Armor active on Sigrid
    Protection from Evil active on Sigrid
  • Cleric 0 -
    Create Water
    Create Water
    Create Water
    Create Water
    Cleric 1 -
    * Sanctuary
    * Shield of Faith (+3 deflection bonus)
    * Protection from Evil (+2 deflection bonus)
    * Protection from Evil (+2 deflection bonus)
    Cleric 1 - (ring)
    Cure Light Wounds
    Cure Light Wounds
    Cure Light Wounds
    Cleric 2 -
    Bear's Endurance
    Bear's Endurance
    Bear's Endurance
    Sorceress 0 - (six)
    Acid Splash
    Arcane Mark
    Mage Hand
    Prestidigitation
    Ray of Frost
    Sorceress 1 - (six) **
    Mage Armor (+4 armor bonus)
    Magic Missile
    Shield (+4 shield bonus)
    Sorceress 3 - (wand)
    ** Sonic Blast

    Turn Undead - (six)
    ** Sacred Healing
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Led Pighp
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Post by Led Pighp »

Led suddenly realizes why it is impressive to kill a giant. They're very strong. His scream of pain is there, of course, but he feels kind of removed from it. The fear is overpowering the pain, at least for the moment. But he gets a grip on himself and avoids simply running away. The thought is a pleasant one, but he knows that both giants would smash him as he turned around. He couldn't take any more blows like that.
  • [8hp remaining]
    Ninth turn shifted
    Dodge vs. Cleric
    5' Step to the SouthEast
    Total Defense option (+4AC)
    ]
Geek the mage, first.
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Seven Words
The Gap Into Spam
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Location: Baytown, TX

Post by Seven Words »

Skyseeker moves little further south, then turns east for 15', before hurling another flaming javelin! (14 points)

Annelysei casts Fire Bolt at the frost giant cleric! The flames race over it's highly susceptible form, billowing greasy smoke! (28 points)

Led moves to put the cleric between himself and the "ordinary" giant.

The cleric swings his hammer at Kalindriel, incensed at her rear attack, leaving Led to the other one! Both swings hit! ( 17 points and 16 points)

The giant takes a 5' step, and brings Annelysei within reach of his axe! Only his first powerful hack connects, the magics from her boots abating a small part of the mighty blow! (18 points)

Kalindriel steps, but is unable to remain behind the giant, and her glaive flashes twice as she attacks! Only one connects, however. (11 points)
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Kalindriel Ec'urb
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Post by Kalindriel Ec'urb »

Kalindriel yells a foul curse at the giant in its tongue as she is battered byits blows. She snarls at it before trying to disappear into its shadow!

[3 hp]
[Dodge against Cleric (really need to remember to declare this). Hide in Plain Sight.]
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Annalysei
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Post by Annalysei »

Anna gasps in pain, takes a 5'step towards the other frost giant, since it seemed that the others had the situation under control with the cleric, and attacks the other giant with a full attack.

[23HP]
Shield Effect still active
Gargoyle Boots active
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Laurel
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Post by Laurel »

Still invisible, the bard does her best to insure all allies hear her songs, then lightly touching Led on the should, casts Cure Light Wounds upon him.

[ooc]I am unsure where I am on the map, but am hoping Laurel is close to Led. If so...

Second Round Inspire Courage lingers with Inspirational Boost
Remain invisible
Swift action for volume on songs to be heard by all allies
Standard Action cast CLW on Led as part of Healing Hymn without using a spell slot
Move to stand near Kalindriel, yet still within 40' of the cleric[/ooc]
~Close your eyes girl
Look inside girl
Let the sound take you away...
~
Vynarkus
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Post by Vynarkus »

[ooc]Everyone else acted twice, while I acted once?[/ooc]

"Then again, you can keep fighting, and die, just like those giants are going to." [ooc]Intimidate, maybe plus another Diplomacy?[/ooc] Then, assuming that he is within 250' feet of the giants, or can move there in one move action, he blasts the cleric with a Brimstone Spear, or the fighter if the cleric is already down.
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Sigrid
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Post by Sigrid »

I draw my Rod. I cast Empowered Magic Missile on the fighter giant.
  • [22hp remaining]
    Fifth turn of Sacred Healing (all allies gain 6hp)
    Shield of Faith active on Annalysei
    Shield active on Sigrid
    Mage Armor active on Sigrid
    Protection from Evil active on Sigrid
  • Cleric 0 -
    Create Water
    Create Water
    Create Water
    Create Water
    Cleric 1 -
    * Sanctuary
    * Shield of Faith (+3 deflection bonus)
    * Protection from Evil (+2 deflection bonus)
    * Protection from Evil (+2 deflection bonus)
    Cleric 1 - (ring)
    Cure Light Wounds
    Cure Light Wounds
    Cure Light Wounds
    Cleric 2 -
    Bear's Endurance
    Bear's Endurance
    Bear's Endurance
    Cleric 2 - (wand)
    Find Traps (24)
    Sorceress 0 - (six)
    Acid Splash
    Arcane Mark
    Mage Hand
    Prestidigitation
    Ray of Frost
    Sorceress 1 - (six) ***
    Mage Armor (+4 armor bonus)
    Magic Missile
    Shield (+4 shield bonus)
    Sorceress 2 - (wand)
    Acid Arrow (16)
    Sorceress 3 - (wand)
    Sonic Blast (26)

    Turn Undead - (six) **
    Sacred Burst (+50% to healing until end of next turn)
    Sacred Healing (Fast Healing 6 for five turns)

    Empower Spell - (rod) *
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Led Pighp
Bloodguard
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Location: Great White North

Post by Led Pighp »

Led feels the last of Sigrid's Sacred Healing give him strength, and decides to charge again.
  • [14hp remaining (before Laurel's spell)]
    Tenth turn shifted
    Dodge vs. Cleric
    Back up 10' (Attack of Opportunity from Cleric)
    Charge Cleric
    Charge / claw / claw

    If the cleric dies before my turn, then charge the fighter instead.
Geek the mage, first.
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Seven Words
The Gap Into Spam
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Post by Seven Words »

Skyseeker skirts the edge of the cleric's reach, and hurls her last flaming javelin at him! (17 points) flaming shaft sticking through its throat, the giant collapses!

Annelysei steps forth, Wraith-Slayer clinking and crackling as as she twirls it and slams the chains into the giant! Once, twice, the thunderclap of the sonic enchantments ring out, the last forehand missing by mere inches! ( 20 points and 15 points)

Led charges in, one claw going awry from unhealed wounds, but the second gouges flesh! (14 points)

Laurel heals Led! (17 points)

Sigrid casts her spell at the giant! ( 15 points)

The giant swings at Annelysei! Neither of it's powerful blows manage to strike the nimble warrior!


Kalindriel seems to disappear!
Last edited by Seven Words on Fri Sep 24, 2010 12:47 pm, edited 1 time in total.
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Annalysei
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Post by Annalysei »

Anna laughs as she dodges the giant's blows, "Being huge isn't always the advantage, is it, mate?" And strikes back with her flail and a quickened touch of fatigue

23HP
Shield effect active
Gargolye Boots active


OOC: Remind me again, in order for the spell to be a part of a full action, I have to quicken it, right?
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Led Pighp
Bloodguard
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Location: Great White North

Post by Led Pighp »

[Yes, at your level, casting the spell takes some of your time, as does the attack, so you can only do a standard attack and not a full attack.]

Led snarles as the cleric falls, he then backs up and charges the fighter again.
  • [23hp remaining]
    Eleventh turn shifted
    Dodge vs. Fighter
    Back up 10' (Attack of Opportunity)
    Charge / Claw / Claw
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Sigrid
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Post by Sigrid »

I cast Empowered Magic Missile on the fighter giant again. (Unless it dies first.)
  • [22hp remaining]
    Sacred Healing is finished
    Shield of Faith active on Annalysei
    Shield active on Sigrid
    Mage Armor active on Sigrid
    Protection from Evil active on Sigrid
  • Cleric 0 -
    Create Water
    Create Water
    Create Water
    Create Water
    Cleric 1 -
    * Sanctuary
    * Shield of Faith (+3 deflection bonus)
    * Protection from Evil (+2 deflection bonus)
    * Protection from Evil (+2 deflection bonus)
    Cleric 1 - (ring)
    Cure Light Wounds
    Cure Light Wounds
    Cure Light Wounds
    Cleric 2 -
    Bear's Endurance
    Bear's Endurance
    Bear's Endurance
    Cleric 2 - (wand)
    Find Traps (24)
    Sorceress 0 - (six)
    Acid Splash
    Arcane Mark
    Mage Hand
    Prestidigitation
    Ray of Frost
    Sorceress 1 - (six) ****
    Mage Armor (+4 armor bonus)
    Magic Missile
    Shield (+4 shield bonus)
    Sorceress 2 - (wand)
    Acid Arrow (16)
    Sorceress 3 - (wand)
    Sonic Blast (26)

    Turn Undead - (six) **
    Sacred Burst (+50% to healing until end of next turn)
    Sacred Healing (Fast Healing 6 for five turns)

    Empower Spell - (rod) **
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Kalindriel Ec'urb
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Joined: Sun Mar 14, 2010 6:09 am

Post by Kalindriel Ec'urb »

[9 hp - Hidden]
[Dodge against the Giant. Move to flank with Anna and attack from the shadows.]
Vynarkus
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Posts: 366
Joined: Fri Mar 06, 2009 11:43 pm

Post by Vynarkus »

[ooc]Ignore my last post, I misunderstood something[/ooc]

Vynarkus stays with the elven guards, and while he does not drop his guard, he does not attack anyone, and continue to try to convince them that they should stop fighting, or even join in the rebellion.
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