Scions: Rules and Discussion

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balon!
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Post by balon! »

Fist and Faith wrote:Seems like a sign to me! :D
Me too!
Avatar wrote:But then, the answers provided by your imagination are not only sometimes best, but have the added advantage of being unable to be wrong.
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Fist and Faith
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Post by Fist and Faith »

And there he is! :D
All lies and jest
Still a man hears what he wants to hear
And disregards the rest
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Post by Pando »

Blessed are those who take part in the giving and receiving of gifts.


[OOC: it has just occurred to me that this name would also be appropriate for a god of disease, haha.]
(Gaming account formerly known as: NWUL Collective, Auctor Delucrius, Kai, Gurathnaka.)
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I'm Murrin
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Post by I'm Murrin »

I always get caught up looking at the old game posts. Just been rereading my history of the Delucrii from Empires.

Trying to decide if Pando is the god of gifts, generosity, or charity. It's an important decision...
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Priam
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Post by Priam »

Same with Priam. I was thinking Fates but then Destiny had a better ring to it.
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[Syl]
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Post by [Syl] »

Just to be clear, everyone starts off with a domain and a divine rank of 1(there is no zero rank). You will have to recruit a prophet.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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Post by Menolly »

Thanks for clarifying, Simjen. :)
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Goatkiller666
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Post by Goatkiller666 »

Okay, this is me registering, as Fist predicted.

I never really felt like The Numen were finished revealing themselves to me, so I'll recycle them. A Pantheon of Knowledge in the same world as a deity of the Mind. That can't help but end well.

Also, as a side note, I'm interested in resuming Inferno. Perhaps you can egg me into it. (Which wasn't actually sarcasm, though it probably came off that way.)

EDIT: The Numen rule over the domain of Undeath.
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Fist and Faith
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Post by Fist and Faith »

Undeath instead of Knowledge?
All lies and jest
Still a man hears what he wants to hear
And disregards the rest
-Paul Simon
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caamora
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Post by caamora »

Goatkiller666 wrote:Also, as a side note, I'm interested in resuming Inferno. Perhaps you can egg me into it. (Which wasn't actually sarcasm, though it probably came off that way.)
Aye!!
The King has one more move.
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Fist and Faith
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Post by Fist and Faith »

Taking an additional domain costs 1. But not the sacrifice of 1?
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[Syl]
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Post by [Syl] »

Nope, no sacrifice. It's possible you might lose enough followers to cause you to go down a DR, though. And if that happens, I don't think a player should then have to pick a domain to drop if they're at their limit, even if it would be kind of fun as a GM to observe.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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[Syl]
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Post by [Syl] »

Goatkiller666 wrote:Also, as a side note, I'm interested in resuming Inferno. Perhaps you can egg me into it. (Which wasn't actually sarcasm, though it probably came off that way.)

EDIT: The Numen rule over the domain of Undeath.
Well, I'd rather egg you into declaring the other way just so I can finally spill the beans, but I'm selfish like that. And welcome to the game (same for Balon, Murrin, et al)
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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Goatkiller666
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Post by Goatkiller666 »

So, that's one vote for resuming Inferno, one for Inferno II, and I'll assume Fist is down for whatever as long as it lets him play something.
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[Syl]
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Post by [Syl] »

Y'know, if you guys really want a map... I did come up with Geomachy as a way of making maps for these kinds of games. It would require me to shift my thinking a bit on the back story, but I could make it work.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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Fist and Faith
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Post by Fist and Faith »

Whatever makes it easiest for you to run the game is what you should do.

Re Inferno, continue where we are, if possible. I suspect you're a bit too busy for that. But don't start I2. No point in having two new games competing for the limited number of players.
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caamora
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Post by caamora »

I agree with Fist on Inferno.
The King has one more move.
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Goatkiller666
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Post by Goatkiller666 »

Yeah. I think maintaining a map is totally a thing that the players can do, anyway.
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Dread Poet Jethro
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Post by Dread Poet Jethro »

Maps that players draw
May represent only their
Interpretation

Ambiguity
May serve the Autarch’s intent
But that’s not certain

Clarity can serve
To eliminate conflicts
…or to foment them
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Post by I'm Murrin »

So if you "discover" or use some previously unknown area in your actions, do you need to make sure you tell absolutely everyone about it so that they know it's there? How do you stop other people choosing to "discover" a place on the same turn in the exact same location that's totally different?

Obviously I'm exagerrating the problem a little, just want to run over it. No map might be doable, just tricky.
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