Pantheon 2.0 - Rules and Comments Thread
Moderator: Xar
Do we have to do that? I was under the impression that the whole reason for having the Friday deadline for deciding on the wish was so that those, like Avatar, who have no internet access during the weekend, would know what was happening when they submitted their moves.
This has all been a little confusing. Xar - should we all seperate our moves into normal DRP and DRP generated by the wish?
This has all been a little confusing. Xar - should we all seperate our moves into normal DRP and DRP generated by the wish?
If the wish is fulfilled, we get extra DRP's for the turn. If Xar wanted our use of them to be in any way different from the way we always use all of our DRP's then he should have said so. Since he did not, there is no reason to believe he wants us to. I am making them a part of my move this turn. But, not yet knowing if the wish is granted, I'm saying, "And if the wish is fulfilled, I will use the extra DRP's to..."
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Sorry for the confusion. No, you don't have to send in the moves powered by the extra DRPs before the others. You can write a single turn mail including normal and extra moves. However, it would be a smart idea to specify which moves are fueled by your own power and which are fueled by the extra DRPs - or, if you would do different things in case the wish isn't fulfilled, to include this "backup turn". This is so that if the DRPs aren't granted for any reason (such as a deity suddenly backing off from the agreement), you have everything covered anyway.
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Invoking the Oath
I really think the Oath is being invoked way too much - yes, I am guilty here - and has the potential to damage the game. For instance, it actually damages intrigue. If someone demands the Oath because they are suspicious every time, then it effectively detracts from the politics; there's no suspense. Secondly, and I have Simjen to thank for this, invoking the oath frequently is like calling in your dad to settle a dispute. Eventually, 'dad' will get angry (if you understand what I am intimating).
I was one of the players who demanded some form of the Oath, but like TCTC, some laws have negative ramifications. What I propose instead is a limit on exercising the Oath. For all deities, they can only invoke it once per turn. That will make its use far more important, and it will (I think) enrich the politics (meaning, intrigue).
For my part, I'll only be invoking it once per turn.
Opinions?
I really think the Oath is being invoked way too much - yes, I am guilty here - and has the potential to damage the game. For instance, it actually damages intrigue. If someone demands the Oath because they are suspicious every time, then it effectively detracts from the politics; there's no suspense. Secondly, and I have Simjen to thank for this, invoking the oath frequently is like calling in your dad to settle a dispute. Eventually, 'dad' will get angry (if you understand what I am intimating).
I was one of the players who demanded some form of the Oath, but like TCTC, some laws have negative ramifications. What I propose instead is a limit on exercising the Oath. For all deities, they can only invoke it once per turn. That will make its use far more important, and it will (I think) enrich the politics (meaning, intrigue).
For my part, I'll only be invoking it once per turn.
Opinions?
Last edited by Loredoctor on Sat Jan 27, 2007 10:34 pm, edited 1 time in total.
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Yes, I think the idea has been a little overused.
Just sent in my turn submission. Surprisingly I had a DRP spare after assigning everything (some events I limited myself purposely to what I thought was needed, because giving more power than necessary would be wasting strength that could go elsewhere, even to something of only minor importance).
Just sent in my turn submission. Surprisingly I had a DRP spare after assigning everything (some events I limited myself purposely to what I thought was needed, because giving more power than necessary would be wasting strength that could go elsewhere, even to something of only minor importance).
A couple of things then...
1) I think Lore's comments about the Oath are essentially correct; if overused, the Oath kills any attempts at politics and intrigue (and the more the pantheon polarizes, the more the Oath might be invoked), so I agree with the idea of using the Oath only once per turn. Additionally, you might want to keep in mind that the AllFather might get annoyed if the Oath invoking him as a witness is used too much - think of children pestering their father whenever they have a disagreement
2) Almost all turn submissions are in; some are relatively complex, though, so don't be surprised if turn results arrive on Monday or so. It looks like another big turn already.
1) I think Lore's comments about the Oath are essentially correct; if overused, the Oath kills any attempts at politics and intrigue (and the more the pantheon polarizes, the more the Oath might be invoked), so I agree with the idea of using the Oath only once per turn. Additionally, you might want to keep in mind that the AllFather might get annoyed if the Oath invoking him as a witness is used too much - think of children pestering their father whenever they have a disagreement

2) Almost all turn submissions are in; some are relatively complex, though, so don't be surprised if turn results arrive on Monday or so. It looks like another big turn already.
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I wonder if anyone else agrees with this sentiment?
For the first ten or so turns of this game I was considering it a game against the other players. Not that I really managed to play the game that way - I was more responding to everyone else's moves than playing to gain advantage over the other players.
In the last couple of turns, however, my viewpoint seems to have shifted. Now I'm thinking of the game as a kind of co-operative. We're all in this to preserve 'our world'! I think the excitement that everyone feels as the moves appear each turn shows that it's not really Adomorn vs Maeror vs Undine vs Nor Yekkith vs Bhakti vs Quee vs Chisi vs Argothoth vs Tsaloga vs Norn vs Jove vs Simjen vs Mithyaat, with EVERYONE vs Vadhaka, it's more...dare I say it..... ALL of us against the imagination of Xar!
I'm sure it says somewhere in the rules bit, we are here to form a Pantheon. I think we're getting there! And though we'll have rivalries and arguments, I believe there hasn't been a better bunch of gods anywhere, anywhen!
However, I still believe we could do with a Goddess of Dragons and Fine Food....
For the first ten or so turns of this game I was considering it a game against the other players. Not that I really managed to play the game that way - I was more responding to everyone else's moves than playing to gain advantage over the other players.
In the last couple of turns, however, my viewpoint seems to have shifted. Now I'm thinking of the game as a kind of co-operative. We're all in this to preserve 'our world'! I think the excitement that everyone feels as the moves appear each turn shows that it's not really Adomorn vs Maeror vs Undine vs Nor Yekkith vs Bhakti vs Quee vs Chisi vs Argothoth vs Tsaloga vs Norn vs Jove vs Simjen vs Mithyaat, with EVERYONE vs Vadhaka, it's more...dare I say it..... ALL of us against the imagination of Xar!
I'm sure it says somewhere in the rules bit, we are here to form a Pantheon. I think we're getting there! And though we'll have rivalries and arguments, I believe there hasn't been a better bunch of gods anywhere, anywhen!
However, I still believe we could do with a Goddess of Dragons and Fine Food....
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Great post, Stonemaybe.Stonemaybe wrote:I wonder if anyone else agrees with this sentiment?
For the first ten or so turns of this game I was considering it a game against the other players. Not that I really managed to play the game that way - I was more responding to everyone else's moves than playing to gain advantage over the other players.
In the last couple of turns, however, my viewpoint seems to have shifted. Now I'm thinking of the game as a kind of co-operative. We're all in this to preserve 'our world'! I think the excitement that everyone feels as the moves appear each turn shows that it's not really Adomorn vs Maeror vs Undine vs Nor Yekkith vs Bhakti vs Quee vs Chisi vs Argothoth vs Tsaloga vs Norn vs Jove vs Simjen vs Mithyaat, with EVERYONE vs Vadhaka, it's more...dare I say it..... ALL of us against the imagination of Xar!
I'm sure it says somewhere in the rules bit, we are here to form a Pantheon. I think we're getting there! And though we'll have rivalries and arguments, I believe there hasn't been a better bunch of gods anywhere, anywhen!
Waddley wrote:your Highness Sir Dr. Loredoctor, PhD, Esq, the Magnificent, First of his name, Second Cousin of Dragons, White-Gold-Plate Wielder!
Of course, the one it is demanded of may easily refuse to take the Oath. We then consider the possibilities. Is it because he would have to admit the truth? Is it because he is offended about not having been trusted without the Oath? Is it because he wants to make us second-guess ourselves? We may each have reasons to conclude one or another of the possibilities, but the intrigue remains.Loremaster wrote:Invoking the Oath
I really think the Oath is being invoked way too much - yes, I am guilty here - and has the potential to damage the game. For instance, it actually damages intrigue. If someone demands the Oath because they are suspicious every time, then it effectively detracts from the politics; there's no suspense.
However, it doesn't matter if Xar is sick and tired of getting beeped.

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We all benefit, my friend.Bhakti wrote:Of course, the one it is demanded of may easily refuse to take the Oath. We then consider the possibilities. Is it because he would have to admit the truth? Is it because he is offended about not having been trusted without the Oath? Is it because he wants to make us second-guess ourselves? We may each have reasons to conclude one or another of the possibilities, but the intrigue remains.Loremaster wrote:Invoking the Oath
I really think the Oath is being invoked way too much - yes, I am guilty here - and has the potential to damage the game. For instance, it actually damages intrigue. If someone demands the Oath because they are suspicious every time, then it effectively detracts from the politics; there's no suspense.
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Thanks. I finally found an image that's close to what I look like.
However, it's not the only thing that's new.
By the way, what the hell does Bhakti look like? It's hard to picture my adversary when all I have seen is a wooden heart.
However, it's not the only thing that's new.

By the way, what the hell does Bhakti look like? It's hard to picture my adversary when all I have seen is a wooden heart.
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Such questions are difficult to answer. Mainly because I've never thought about it. Hmmm....Nor Yekith wrote:By the way, what the hell does Bhakti look like? It's hard to picture my adversary when all I have seen is a wooden heart.
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It was thrust against me, so to speak.Stonemaybe wrote:Hmm I did notice a 'Master of Disease' in that title!
Funny time to take on that mantle, with lots of gods working to eradicate disease. Will that not work against you?
"Oh of course," the Navigator said with faint mocking in his voice, "you have probably heard of House Praetus. We have a palace on Holy Terra. Like all powerful groups, we also have our enemies. Do you honestly think someone like you matters?" - A dissolute noble.