Posted: Mon Jan 21, 2008 9:54 pm
*hmph*
(OK. Thanks!
)
(OK. Thanks!


Official Discussion Forum for the works of Stephen R. Donaldson
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Who's that god?Balon wrote:
Etzicoatl - Tenochlan Uaxca
Nice, but that's certainly not what he calls his jungleDevaguhya wrote:Did you notice that some deities already have 'command' of specific locations! As seen on the map:
Magni - Eztlicoatl
lol - gotta fight with Zephyr over the name!! lolMontressor wrote:Nice, but that's certainly not what he calls his jungleDevaguhya wrote:Did you notice that some deities already have 'command' of specific locations! As seen on the map:
Magni - Eztlicoatl
Haha! He can call it whatever he likes . . .Fist and Faith wrote:Oh, that reminds me. Zephyr has renamed the Sun. He's pretty excited about being able to do such a thing!
Fist and Faith wrote:Oh, that reminds me. Zephyr has renamed the Sun. He's pretty excited about being able to do such a thing!
No, that is up to me - this way we can also prevent meta-knowledge (for instance, if in the next Pantheon game your new deity finds the same artifact, this way he or she doesn't know how to destroy it, which is how it should be).Tawhiri-matea wrote:When we make an artifact, can we stipulate events needed to destroy it? Or is that up to you?Xar wrote:Yes, it means that destroyed artifacts MAY return to Eiran later (though very often "later" effectively means they won't reappear during the game). However, some artifacts can be permanently destroyed. And those which normally would return can ALSO be permanently destroyed in specific ways - which, however, you need to find out as they are specific for each artifact
I think you're changing how you spell your name.Montressor wrote:Who's that god?Balon wrote:
Etzicoatl - Tenochlan Uaxca
Yup, makes sense to me.Xar wrote:No, that is up to me - this way we can also prevent meta-knowledge (for instance, if in the next Pantheon game your new deity finds the same artifact, this way he or she doesn't know how to destroy it, which is how it should be).Tawhiri-matea wrote:When we make an artifact, can we stipulate events needed to destroy it? Or is that up to you?Xar wrote:Yes, it means that destroyed artifacts MAY return to Eiran later (though very often "later" effectively means they won't reappear during the game). However, some artifacts can be permanently destroyed. And those which normally would return can ALSO be permanently destroyed in specific ways - which, however, you need to find out as they are specific for each artifact
Just call him the big E.Balon wrote:I think you're changing how you spell your name.Montressor wrote:Who's that god?Balon wrote:
Etzicoatl - Tenochlan Uaxca![]()
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Oh g-ds...Xar wrote:No, that is up to me - this way we can also prevent meta-knowledge (for instance, if in the next Pantheon game your new deity finds the same artifact, this way he or she doesn't know how to destroy it, which is how it should be).Tawhiri-matea wrote:When we make an artifact, can we stipulate events needed to destroy it? Or is that up to you?Xar wrote:Yes, it means that destroyed artifacts MAY return to Eiran later (though very often "later" effectively means they won't reappear during the game). However, some artifacts can be permanently destroyed. And those which normally would return can ALSO be permanently destroyed in specific ways - which, however, you need to find out as they are specific for each artifact
Damelon wrote:
Just call him the big E.
Out of context but - from your few dealings with the Great Blood Serpent - do you think he's overly concerned about another 'deity's' sensibilities?Zephyr wrote: And using a name other than that is likely an insult, neh?