Posted: Wed Apr 08, 2009 9:07 pm
Thank God for being impatient, then.Seven Words wrote:Had Led not been RIGHT THERE, axe-man would have ducked back in for a couple quick drinks.
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Thank God for being impatient, then.Seven Words wrote:Had Led not been RIGHT THERE, axe-man would have ducked back in for a couple quick drinks.
Led Pighp wrote:Thank God for being impatient, then.Seven Words wrote:Had Led not been RIGHT THERE, axe-man would have ducked back in for a couple quick drinks.
master, is there significance to you saying "Pot" before the cure potions? We already know this is a list of potions, and I was wondering if it signified quantity or something. Like perhaps a cauldron we could fill several vials of each of those potions...Seven Words wrote:/ooc--several people made their Knowledge Arcane rolls to identify the potions based on the markings, so I'm just listing them.
1. Pot: CLW
2. Pot CLW
3. Pot CMW
4. Pot CMW
5. Pot CLW
6. eagle’s splendor
7. bull strength
8. Aid
9. Barkskin +2
Yup, good point. Then it would have little effect for her, except to raise the DC of her spells. Likewise, it would raise the DC of your eldritch blast, but I don't think that'll be of significant use to us in this context.Vynarkus wrote:[ooc]I have several questions and comments.
1.Led wrote:Eagle's Speldor gives a bonus to charisma, which will allow Laurel to cast additional spellsSeven may rule otherwise, but I wanted to point that out.D20srd wrote: Sorcerers and bards (and other spellcasters who rely on Charisma) affected by this spell do not gain any additional bonus spells for the increased Charisma
That's Seven's way of abbeviating potion. (Correct me if I'm wrong.)Vynarkus wrote:2. The word Pot in front of each of the cure potions suggests that they are in a different sort of container, and it sounds bigger to me than a normal vial. Is it, Seven?
Darak (anyone else notice that his name sounds like Marrik, only with a D for Dwarf?) has his dwarven throwing hammer, which doesn't benefit from keen edge. I agree that Marrik using the axe, and maybe the oil on the axe would be of benefit to us. But he's a paladin, and they have weird moral qualms when it comes to 'evil' things. The axe is 'elf-bane', which isn't evil by definition, but I could see how it gets into a grey area that a paladin wouldn't want to mess with it. Paladins who cross the line even a little bit (where the line is interpreted by their dieties) have most of their powers removed. So he'll not want to take chances, just for a small increase in damage potential. We might still try to convince him, but paladins are renowned for their stubbornness. (Should be fun to role-play, though.)Vynarkus wrote:3.Won't Darak, the dwarf, also be using a weapon? And are you forgetting that we now have the orc leader's magic axe which can either go to him or Marrik?Led wrote:Marrik is the only one of us with a bladed melee weapon, so he's the only one who can use it
Laurel tells me that in a previous encounter, Seven ruled that a heal check cannot be performed untrained. And none of us (except maybe Marrik) have ranks in Heal, because it's out-class for us. So, we cannot attempt to revive them, without spending a potion to do so.Vynarkus wrote:4. Unless I found myself missing often, I wouldn't use it. After all, my attack is a touch attack, and Beau would probably choose to save it as well, although he should reply for himself.
5. Have we even tried to stabilize and interrogate one of the kobolds yet? Or are they all dead already?
Vyn has come up with a potential good use for it though, if what he told me is correct. It may come into game play for this next battle. We'll see.Led Pighp wrote:Yup, good point. Then it would have little effect for her, except to raise the DC of her spells. Likewise, it would raise the DC of your eldritch blast, but I don't think that'll be of significant use to us in this context.Vynarkus wrote:[ooc]I have several questions and comments.
1.Led wrote:Eagle's Speldor gives a bonus to charisma, which will allow Laurel to cast additional spellsSeven may rule otherwise, but I wanted to point that out.D20srd wrote: Sorcerers and bards (and other spellcasters who rely on Charisma) affected by this spell do not gain any additional bonus spells for the increased Charisma
mmm...Led Pighp wrote:That's Seven's way of abbeviating potion. (Correct me if I'm wrong.)Vynarkus wrote:2. The word Pot in front of each of the cure potions suggests that they are in a different sort of container, and it sounds bigger to me than a normal vial. Is it, Seven?
Unless I am reading more into what the DM said to me.Led Pighp wrote:Laurel tells me that in a previous encounter, Seven ruled that a heal check cannot be performed untrained. And none of us (except maybe Marrik) have ranks in Heal, because it's out-class for us. So, we cannot attempt to revive them, without spending a potion to do so.Vynarkus wrote:5. Have we even tried to stabilize and interrogate one of the kobolds yet? Or are they all dead already?
I thought I had suggested that for the previous fight.Led Pighp wrote:In anticipation of wanting to avoid this problem with this next fight (assuming that we survive it) I'll suggest in game that we attempt to capture one alive.
Vynarkus wrote:Vynarkus looks over at Skyseeker. "Do you think we have time to look for armor? because if we do, I would like to look for armor made of mithril as well.
[sarcasm]Technically, elven chain is utterly mundane.[/sarcasm]Seven Words wrote:the armory holds NOTHING beyodn the utterly mundane.
Oh, I'm only talking about no notice NPCing...Led Pighp wrote:With a polite request that if people know they'll be away for a period to give notice, so Seven can NPC you to your preferences.
The orc is incapacitated, not dying. Exactly at 0hp. So we can question him later, and not have to make a heal check or waste valuable potions / scrolls.Seven Words wrote:Beauregard hurls a dart into the back of the flat-footed orc now facing Led, piercing the unprotected skull (5 points) The orc collapses, merely incapacitated.