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Posted: Tue Mar 24, 2015 3:05 am
by balon!
Fist and Faith wrote:Seems like a sign to me! :D
Me too!

Posted: Tue Mar 24, 2015 7:51 am
by Fist and Faith
And there he is! :D

Posted: Tue Mar 24, 2015 10:23 am
by Pando
Blessed are those who take part in the giving and receiving of gifts.


[OOC: it has just occurred to me that this name would also be appropriate for a god of disease, haha.]

Posted: Tue Mar 24, 2015 10:35 am
by I'm Murrin
I always get caught up looking at the old game posts. Just been rereading my history of the Delucrii from Empires.

Trying to decide if Pando is the god of gifts, generosity, or charity. It's an important decision...

Posted: Tue Mar 24, 2015 12:26 pm
by Priam
Same with Priam. I was thinking Fates but then Destiny had a better ring to it.

Posted: Tue Mar 24, 2015 2:48 pm
by [Syl]
Just to be clear, everyone starts off with a domain and a divine rank of 1(there is no zero rank). You will have to recruit a prophet.

Posted: Tue Mar 24, 2015 6:27 pm
by Menolly
Thanks for clarifying, Simjen. :)

Posted: Wed Mar 25, 2015 5:57 am
by Goatkiller666
Okay, this is me registering, as Fist predicted.

I never really felt like The Numen were finished revealing themselves to me, so I'll recycle them. A Pantheon of Knowledge in the same world as a deity of the Mind. That can't help but end well.

Also, as a side note, I'm interested in resuming Inferno. Perhaps you can egg me into it. (Which wasn't actually sarcasm, though it probably came off that way.)

EDIT: The Numen rule over the domain of Undeath.

Posted: Wed Mar 25, 2015 11:20 am
by Fist and Faith
Undeath instead of Knowledge?

Posted: Wed Mar 25, 2015 12:25 pm
by caamora
Goatkiller666 wrote:Also, as a side note, I'm interested in resuming Inferno. Perhaps you can egg me into it. (Which wasn't actually sarcasm, though it probably came off that way.)
Aye!!

Posted: Wed Mar 25, 2015 3:12 pm
by Fist and Faith
Taking an additional domain costs 1. But not the sacrifice of 1?

Posted: Wed Mar 25, 2015 5:56 pm
by [Syl]
Nope, no sacrifice. It's possible you might lose enough followers to cause you to go down a DR, though. And if that happens, I don't think a player should then have to pick a domain to drop if they're at their limit, even if it would be kind of fun as a GM to observe.

Posted: Wed Mar 25, 2015 6:01 pm
by [Syl]
Goatkiller666 wrote:Also, as a side note, I'm interested in resuming Inferno. Perhaps you can egg me into it. (Which wasn't actually sarcasm, though it probably came off that way.)

EDIT: The Numen rule over the domain of Undeath.
Well, I'd rather egg you into declaring the other way just so I can finally spill the beans, but I'm selfish like that. And welcome to the game (same for Balon, Murrin, et al)

Posted: Wed Mar 25, 2015 8:33 pm
by Goatkiller666
So, that's one vote for resuming Inferno, one for Inferno II, and I'll assume Fist is down for whatever as long as it lets him play something.

Posted: Wed Mar 25, 2015 9:55 pm
by [Syl]
Y'know, if you guys really want a map... I did come up with Geomachy as a way of making maps for these kinds of games. It would require me to shift my thinking a bit on the back story, but I could make it work.

Posted: Wed Mar 25, 2015 11:47 pm
by Fist and Faith
Whatever makes it easiest for you to run the game is what you should do.

Re Inferno, continue where we are, if possible. I suspect you're a bit too busy for that. But don't start I2. No point in having two new games competing for the limited number of players.

Posted: Thu Mar 26, 2015 6:48 pm
by caamora
I agree with Fist on Inferno.

Posted: Thu Mar 26, 2015 6:57 pm
by Goatkiller666
Yeah. I think maintaining a map is totally a thing that the players can do, anyway.

Posted: Thu Mar 26, 2015 9:51 pm
by Dread Poet Jethro
Maps that players draw
May represent only their
Interpretation

Ambiguity
May serve the Autarch’s intent
But that’s not certain

Clarity can serve
To eliminate conflicts
…or to foment them

Posted: Thu Mar 26, 2015 10:04 pm
by I'm Murrin
So if you "discover" or use some previously unknown area in your actions, do you need to make sure you tell absolutely everyone about it so that they know it's there? How do you stop other people choosing to "discover" a place on the same turn in the exact same location that's totally different?

Obviously I'm exagerrating the problem a little, just want to run over it. No map might be doable, just tricky.