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Posted: Sat Apr 30, 2005 2:25 am
by Loredoctor
Resources

Posted: Sun May 01, 2005 1:28 pm
by Gadget nee Jemcheeta
Strategic Bombing Raids

Posted: Sun May 01, 2005 7:11 pm
by Nathan
Total destruction

Posted: Sun May 01, 2005 7:13 pm
by Gadget nee Jemcheeta
U-boat?

Posted: Tue May 03, 2005 12:19 am
by Tulizar
V-bomb


(never played A&A, but I thought it'd fit) :)

Posted: Mon May 09, 2005 8:58 am
by Loredoctor
Winston Churchill

Posted: Thu Aug 11, 2005 9:09 am
by Loredoctor
I just bought Axis and Allies Revised edition

Posted: Fri Aug 12, 2005 3:59 pm
by Gadget nee Jemcheeta
What do you think about the new units

Posted: Sat Aug 13, 2005 12:14 am
by Loredoctor
LOVE them.

Posted: Sun Aug 14, 2005 2:42 pm
by Gadget nee Jemcheeta
That's the version with the two hit battleship, right? That can take the first hit in any combat? That's pretty great. And the subs actually 'submerge' instead of quick retreat...

Posted: Sun Aug 14, 2005 5:20 pm
by Loredoctor
Two hit battleships, and they heal at end of turn. Subs can submerge. Artillery confers 3 defense to infantry (one to one basis).

Posted: Sun Aug 14, 2005 5:24 pm
by Gadget nee Jemcheeta
Oh! Yeah, I remember the artillery. Doesn't that work with attacking too.

How's the gameboard look, any major changes to borders, etc?

Posted: Sun Aug 14, 2005 5:46 pm
by Loredoctor
Artillery only works with defense. As for the gameboard, the regions are coloured based on the nation - so Germany start regions are grey, British Empire regions are tan, etc. The board is dark. There are more neutral territories, such as Sahara and Mongolia, that you cannot move through. Russia and the US have gained more territories.

They have increased Germany's IPC amount at the start, so it now has 2nd highest production.

Posted: Sun Aug 14, 2005 5:51 pm
by Gadget nee Jemcheeta
That's good. Have you played enough to know whether or not the axis disadvantage is significant?

Posted: Mon Aug 15, 2005 5:58 am
by Loredoctor
Will play the first game next week.

Posted: Sun Feb 11, 2007 12:52 am
by Loredoctor
Well, I played Axis and Allies Europe on the weekend with two friends. I played the Axis and my friends took the allies. Here are some pics which show how the game went:

Set up and first turn.
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Second turn (Germany's eastern invasion didn't go so well, however I really hammered the convoys in the atlantic with my glorious U-Boats.
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Third turn (Germany has pretty much won the Battle of the Atlantic - destroying almost all convoys and sinking the British fleets without losing so much as a single ship; USA cant get its transports across to help the Soviets. However, the Eastern front has ground to a halt)
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Fourth turn (The Soviets have built up a major defense that is almost impossible to break at this stage - given that German industry outstrips their production, it's a matter of time before I get the armies to such a size to permit a major invasion. The African campaign is working well as I now have pushed into Egypt and seizing the oil fields. I still control the Atlantic)
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Fifth turn (Taking a gamble I invade Russia from the south, including two successful tank blitzes out of the Middle East - securing the oil fields. The US and UK cannot bring their ships to support the Soviets as my Wolf packs of U-Boats are sinking everything, thus I can send my armour and infantry into Russian territory)
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Sixth turn (Russia mounts some serious offensives but all it does is weaken their manpower, and since I outstrip their production I can easily take the casualties knowing that I'll have more troops in the East by the time the Soviets re-arm. The US has decimated my fleets, but I can afford to build more Battleships and U-Boats; however, the US and UK fail to land a single unit of infantry or tanks in Europe, though they retake the convoys)
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Seventh turn (Germany now surrounds Moscow and almost controls all of Europe, and the Atlantic is dominated by my fleets; it is too late for the US and the UK to send support for the embattled Soviets)
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Eight turn - Moscow falls and Germany wins the war in Europe.

My two strategies payed off - using Admiral Donitz's strategy of focusing on U-Boat production and uniting them into Wolf Packs, and using tanks to blitz through the Middle East. It's essential for Germany to focus on preventing the US and Uk sending transports across the Atlantic, thus freeing up my armies to hammer the Soviets in the East. The Allies really put up a great defense - especially in the East, as my invasion slowed right down. It didn't help Russia, however, that my fleets were so damn successful in the Atlantic.

Posted: Fri Jun 08, 2007 5:10 am
by Gadget nee Jemcheeta
Pretty interesting... Definately, pushing the moscow offensive into germany is usually a total disaster. If they can't get further allied support, they really just need to bunker up and pray. Or whatever they do when they don't have a chance :)

Posted: Fri Jun 08, 2007 5:14 am
by Loredoctor
JemCheeta wrote:Pretty interesting... Definately, pushing the moscow offensive into germany is usually a total disaster. If they can't get further allied support, they really just need to bunker up and pray. Or whatever they do when they don't have a chance :)
Agreed. Really, the Soviets are there just to take the brunt of the attack and hope the allies get into Europe asap.

Posted: Fri Jun 08, 2007 5:18 am
by Gadget nee Jemcheeta
Off topic: What was I thinking by naming this thread "Hey..."?!
How very on topic :) :) :)

Posted: Fri Jun 08, 2007 5:26 am
by Loredoctor
JemCheeta wrote:Off topic: What was I thinking by naming this thread "Hey..."?!
How very on topic :) :) :)
Yeah, it is a weird title. ;)

A&A is the best.