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Posted: Thu Apr 16, 2009 3:00 pm
by Menolly
<-- owns the following, which Hyperception and Beorn play constantly...
It came with the Midway Classics Series cartridge 1, which includes the following:
Defender, Defender II, Robotron, Joust, Bubbles, Splat, Sinistar, Rampage, Rootbeer Tapper, Wizard of Wor, Timber and Satans's Hollow
Hyperception has converted Beorn to the joy of
Joust.
But
Robotron rules when they drag me in to play...
Posted: Thu Apr 16, 2009 3:02 pm
by Seven Words
on Joust, for Atari 2600, I once got to the 52nd Wave. yes, 52. Took a few hours,that fine summer day...I was so proud. Envy of my friends for weeks....until we all got into a different game.
Posted: Thu Apr 16, 2009 3:47 pm
by Menolly
Hyperception was part of a team that helped a friend set a Guiness Record for continuous Joust playing in an arcade back in the mid-80's. Something about getting enough lives and setting the character to be killed to allow his friend an hour break or so at a time, while they took turns watching the lives levels diminish to give him enough warning to return to the game in time.
If I recall the story correctly, they held a tournament among themselves the week prior to see who the team's competitor would be. Hyperception came in second, but I'll need to ask him which wave he got up to as his highest ever level.
Posted: Thu Apr 16, 2009 10:31 pm
by Rigel
Ooh, Joust... now
there's a fun game!
D*** you, now I'm going to have to go find an emulator!!!

Posted: Thu Apr 16, 2009 10:51 pm
by Menolly
Rigel wrote:Ooh, Joust... now
there's a fun game!
D*** you, now I'm going to have to go find an emulator!!!

Seven Words wrote:on Joust, for Atari 2600, I once got to the 52nd Wave. yes, 52. Took a few hours,that fine summer day...I was so proud.
I just checked with Hyperception. On an arcade machine, taking a full day on one quarter, the highest he ever achieved alone was Wave 140 during five hours of play in the summer of 1984. In team play (where several players took turns playing as a single player) over a full day, the highest was Wave 267.
He says after Wave 250 it got boring, because once there, the game didn't reset...
Posted: Fri Apr 17, 2009 12:18 am
by matrixman
Ah, true videogame warriors!
In 1982, I fell in love with the movie Tron, but I never partook in that era's video arcade culture as portrayed in the film.
Posted: Fri Apr 17, 2009 2:15 am
by CovenantJr
Anyone else heard the rumours about a movie of Joust?...

Posted: Fri Apr 17, 2009 1:12 pm
by AjK
Rigel wrote:now I'm going to have to go find an emulator!!!

Recommendation: MAME
Posted: Fri May 08, 2009 9:01 pm
by Seven Words
here's a game I was MASSIVELY excited about..and it proved a HORRIFIC disappointment....Master of Orion 3.
Man, did that EVER suck.....no, it not merely sucked..sucked, gargled, and swallowed, as the ultimate expression of suckage my friends and I coined in high school goes.
Posted: Fri May 08, 2009 10:11 pm
by Kinslaughterer
I was incredibly excited for Final Fantasy and Dragon Warrior II both for the NES. Anyone still have their old issues of Nintendo Power? I've got number #1 around here somewhere.
Posted: Sat May 09, 2009 1:40 am
by Seven Words
EVERY sequel to Castlevania up through Symphony of the Night..I never had the GAmeCube nor N64, so ther are a couple I missed..nor any handheld platform...I have not played any of the non-sidescroller ones.
I still remember my password on Castlevania 2--Simon's Quest, with EVERYTHING except the Diamond.
GXGI GUEI X5I0 HXKM
I r t3h suxx0rz
Posted: Sun May 10, 2009 7:56 am
by Rigel
Seven Words wrote:here's a game I was MASSIVELY excited about..and it proved a HORRIFIC disappointment....Master of Orion 3.
Man, did that EVER suck.....no, it not merely sucked..sucked, gargled, and swallowed, as the ultimate expression of suckage my friends and I coined in high school goes.
To be fair, if you liked 1 and 2... you probably won't like 3, because it's a completely different kind of game.
Basically, they ran into a problem when they made the universe so large... managing an empire that size is completely different from managing a few dozen worlds, and so they needed to develop new systems to help you.
Unfortunately, people played the game as if it were the same as 1 or 2, where you could micromanage everything and kick butt. This turns out to be the worst way to play it; not only is it ineffective, it's incredibly boring.
When you focus more on the large strategy, and let the computer micromanage for you, the game becomes a lot more fun. Different, because you're managing a system rather than managing entities, but still fun.
Posted: Sun May 10, 2009 8:02 am
by Loredoctor
I found that the aliens in Master of Orion 3 looked brilliant and came across as genuinely alien.
Anyway, Galactic Civilisations 2 is better than the Orion series.
Re: Games That Excited You the Most
Posted: Mon May 11, 2009 5:19 pm
by Vader
Lord Foul wrote:1. The Legend of Zelda: A Link to the Past - First played this game when I was seven, and I thought the opening part--where it's raining and you're outside of Hyrule Castle--was the entire game. You can imagine my surprise when I learned the area around Hyrule Castle was merely a small slice of an overwhelmingly huge world. I can't even begin to describe how massive this game seemed to me in my childhood. It was the first game to give me that giddy feeling that I was exploring a completely new and varied world. It was freaking challenging, the puzzles were rewarding, the dungeons vast and seemingly countless. The graphics wowed me at the time, too; so many beautiful locations. I remember looking at the clouds around Death Mountain, trying to peer through them and see the Mysterious Forest below, where the Master Sword was. The whole world seemed almost alive to me, persistent. It was full of so much mystery, so much mythos. It was the first time I experienced the endless possibility of life in a game, and I haven't experienced it since. I'm still excited about this game. I want my mind uploaded into it after I die.
I can so totally relate to this. I was past 20 when it came out but still I got completely hooked. In fact my best mate and me - two long haired and tattooed metal/hardcore freaks - suddenly missed going to gigs and/or get wasted just to find out what would happen to that green gnome.
I didn't care much for the other ganes of that series but discovering "Zelda - The Minish Cap" for GBA sort of got me the same feeling.
Posted: Mon May 11, 2009 5:23 pm
by CovenantJr
I never played Minish Cap, because I found the previous two portable Zeldas (Oracle of Ages/Seasons) quite mediocre. Maybe I'll pick it up if I can find a cheap copy.
The game that sticks in my mind as giving me that kind of 'giddy' feeling is
Secret of Mana.
Posted: Mon May 11, 2009 6:34 pm
by Vader
If you enjoyed that try "The Secret of Evermore".
I enjoyed Minsih Cap because it had that look and feel of Zelda3. Though it was shorter it offered a few things Z3 didn't have.

Pretty Z3-ish. (and no, it's not a flying condom).
Posted: Mon May 11, 2009 8:13 pm
by CovenantJr
Vader wrote:If you enjoyed that try "The Secret of Evermore".
I do own Evermore, but I didn't really get on with it. Somehow it seemed fiddly and kind of badly designed. It's been years though, so maybe I should dust it off and try again.
Posted: Tue May 12, 2009 6:24 pm
by Rigel
I loved SoM, but I couldn't ever seem to get engaged in SoE. Maybe I should try it again, too...
Posted: Fri May 29, 2009 10:19 pm
by Zarathustra
Kevin164 wrote:Quake Arena playing against the many with only the few on a capture the flag level. The one where your in the void and it's a sniper's paradise.
I still play this every week. I love this game. I don't think there's another multi-player FPS that moves as fast and is this intuitive. I'm Min Donner on the Crom server.

(The girl avatars are skinnier, harder to see in my opinion. Nothing kinky.)
Posted: Sat May 30, 2009 3:58 am
by Endymion9
Back pre PC, when I spent a lot of money at arcades...
Defender - fast and frantic but not too hard to keep up until things just get wild. But at least I could do well for awhile. Was hard to resist shooting the people you were supposed to rescue being dropped from alien spaceships you shot down because of the cute sound they made as they expired.
Joust - This one was too hard for me, but loved the idea and the graphics. Enjoyed standing back and watching someone else play.
John Elway's QB. Took awhile to figure out passing, but once you did was a lot of fun.
Can't remember the Karate duel one. I think this was the first fight game I saw where you could play someone else. I remember people would be trying to do all these fancy moves, and I would do this simple drop to your knee and punch move that would get them 90% of the time. They're doing triple flips and i'm just backing away until they come in range for my lil punch. I would play for hours on the other people's quarters.
On my sister's Atari 5200 we got addicted to Wizard of Wor. Always wanted to kill that damn wizard for good! <grin>
I had an Intellivision and remember we got addicted to several games on there.
We loved the Dungeon and Dragons, shooting arrows at the spiders and as someone else said duck looking dragons, but I hated the Advanced Dungeon and Dragons. First game I played as first person shooter, but it seemed to have no point. Nothing to accomplish. Just keep opening doors and trying to kill whatever was behind it.
My little sis and I got addicted to Swords and Serpents. She would play the Knight and I'd be the Wizard tossing fireballs to protect her back. We were very frustrated when we got to the end finally, figured out to break thru a wall to get in the final dungeon with the dragon...and still were unable to affect the dragon, could only pick up three treasures that revealed three letters that meant nothing. I think they were the game designers intials? Read that a few years ago I think.