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Post by I'm Murrin »

This week Blizz has nerfed Marrowgar (no threat dump), Saurfang (less blood boil), Rotface (less diseases on 10), Valithria (longer cloud buffs), and Sindragosa (shorter caster debuff).
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Post by Madadeva »

Did we have a debuff last weekend? Or did we destroy ours due to our awesomeness!! :biggrin:


... or our repeated attempts!! :lol:

[Edit: sitting in the lounge before boarding the flight to Shanghai - gotta love complimentary wireless!!]
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Post by I'm Murrin »

They hotfixed those all yesterday. The 5% increased damage, healing, and health buff was active from Tuesday, though it can be turned off by talking to an NPC.
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Post by lucimay »

woops. looks like raest has been hackereded. :(

he's aware now. pm reached him.
you're more advanced than a cockroach,
have you ever tried explaining yourself
to one of them?
~ alan bates, the mothman prophecies



i've had this with actors before, on the set,
where they get upset about the [size of my]
trailer, and i'm always like...take my trailer,
cause... i'm from Kentucky
and that's not what we brag about.
~ george clooney, inside the actor's studio



a straight edge for legends at
the fold - searching for our
lost cities of gold. burnt tar,
gravel pits. sixteen gears switch.
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Post by I'm Murrin »

Asta, follow this link, and click on the "Timeline" tab, then "plot spells timeline":

www.worldoflogs.com/reports/fzaveh65w8f ... ype%3D6%29

That is our last Valithria pull. Each blue square is a spell cast, plotted in a timeline to show activity. Where you see large gaps with no blue squares are times when you were not casting any spells.

This is the same timeline for me on that fight:

www.worldoflogs.com/reports/fzaveh65w8f ... ype%3D6%29

I know we're doing different jobs, but the point remains. The goal to aim for in any fight on any toon is to fill up as much of that timeline as possible, as downtime means lower dps.
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Post by [Syl] »

I've regained control of the account. Pretty easy, really, since the guy didn't bother changing the password. Looks like some noob that might have been duped into buying a hacked account.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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Post by Madadeva »

Grats on regaining control! Rush and get an authenticator!! :biggrin:
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Post by Web Monkey »

I am considering reglyphing and making a few adjustments to really go crazy on our next Valithria attempt. Mana efficiency shouldn't be an issue, since I spend a lot of time not casting spells, and I think I get Mp5 buffs from the clouds.

Seal of Light Glyph, 20+stacks of the buff, +SP trinket, +Avenging Wrath, +Heroism, +Speed Pot .... should be fun if I can time it all correctly.

One thing I am working on is "finishing" the cloud phase near the raid... several times I would fall out of the cloud phase behind Valithria, and waste time running back to the group.
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Post by I'm Murrin »

We'll be sure to get it soon. Only 8% to go, and any little changes you work out will help.
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Post by Sorus »

Yeah, I need to fine-tune my performance there quite a bit. The /follow thing worked, but I didn't use the stacks to their full advantage - too much running around and not getting enough heals off between portals. Considering how much time I was able to spend in the portals on the successful run, my total should have been much higher.

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Post by I'm Murrin »

I messed up and didn't turn logging back on after I DCed, so all I have from last night is Festergut. It's worth looking at, though.

www.worldoflogs.com/reports/9xu6p4se8ua ... amageDone/

I had a damage buff for about half the fight, but that only took me to about 4k which shouldn't be hard to beat. On overall damage done, I passed:
Dunsparrow, by 120k
Astavyas, by 160k (as he's tanking he gets away with it)
Kynbrodis, by 180k
Nevah, by 290k

I realise there are some issues with the fight - for example, Dunsparrow had downtime at the start setting up her demonic circle, and all three of the dps below me are the ones that were required to move when spores went out.

Looking at Nevah's log for the fight, there's one thing that really does stand out. For about 75% of the fight she cast only Wrath, and no Starfires. Now there's no way to track Eclipse procs on World of Logs that I can find, but from what I understand of Moonkin, Eclipse should cause regular swapping between the two spells. In the segments of the fight toward the end where Nevah did use Starfire, her damage rose considerably.

As far as I can tell, Kynbrodis did not put a Hunter's Mark on the boss.
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Post by lucimay »

well i don't know how many times i offered to step out to bring maji in.

see, i'm learning to be a lock. AND i've got a new spec i'm learning as well. you know how long it's taken me to become semi-competant on irvea. i'm not gonna be an effective raider on dunsparrow overnight.
so...well frankly this is the same thing i've been saying to asta about learning to play the class in icc. i don't think it's appropriate for me (or asta, or anybody really) to be learning their class in progression raids.
its just not fair to the team to have to depend on someone who doesn't know how to do the job without having to think about it or be instructed.
so that is why i keep offering to step out.
and had you replaced myself or nevah on dreamwalker you would have gotten her down a lot quicker.

i mean i understand taking myself or other lower dps'ers if there are not enough people on game to fill the run, but please don't take me just because i signed up. i will always sign up. then i expect that you will look at your roster and look at who is online and figure out the best team according to what you need before you start invites.

you never have to worry that i'm gonna be pissed if you take someone else over me because you need higher dps or someone who is reflexively faster than me. okay?
you're more advanced than a cockroach,
have you ever tried explaining yourself
to one of them?
~ alan bates, the mothman prophecies



i've had this with actors before, on the set,
where they get upset about the [size of my]
trailer, and i'm always like...take my trailer,
cause... i'm from Kentucky
and that's not what we brag about.
~ george clooney, inside the actor's studio



a straight edge for legends at
the fold - searching for our
lost cities of gold. burnt tar,
gravel pits. sixteen gears switch.
Haphazard Lucy strolls by.
~ dennis r wood ~
Kelleta
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Post by Kelleta »

Well I am curious I see nevah only had 70ish % active time on fester when others has 98-99%, well except duns she was 89% which if that was 98% irv you would have been higher on the dps. You weren't the lowest man down anyhow so why should you be replaced vs the ones who were?

Anyway 79% active on a boss fight? I also noticed her treants were never used unless this doesn't count them? Her swarm and moonfire were also only active 12-14% of the fight and they are major damage dealers for a boomer all 3 of those. The ticks also help your eclipse proc which even if did doesn't look like it is being used to full benefit or noticed by her.

The goal to aim for to make this easy is everyone should be over the tank and in rights close to gorvan, abs, and griever, I know you might never catch them but dps good enough to be end game should at the very least be giving them a run for their money.

The raid dps should also be about 5k higher than it is now for fights and thing is healers are getting the hell taxed out of them because our dps is low so we always have to bring a extra dps to make up the slack vs a 3rd healer and past the first wing it really starts to stress us out, wouldn't you agree tekki and hel?

Side note magenti did well last night was top on fester!

Oh and HI guys!! I would have posted this on legacy but kysen has the logs here so..
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Post by [Syl] »

Hey, Kelleta. Welcome to KW.

Just thought I'd make sure everyone knew that my account is squared away now. I tried to get some compensation thrown Legacy's way, but the GMs wouldn't bite unless stuff was taken from the vault. I'll try to play when I can get some time, especially since I have a free month now thanks to dude's credit card.
"It is not the literal past that rules us, save, possibly, in a biological sense. It is images of the past. Each new historical era mirrors itself in the picture and active mythology of its past or of a past borrowed from other cultures. It tests its sense of identity, of regress or new achievement against that past.”
-George Steiner
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Post by I'm Murrin »

Good to hear you got it all sorted now, Syl.

On Nevah - I believe if you look at either spell casts or buffs gained you'll see the Treant summon around the mid-point of the fight, which likely coincides with Heroism.

As for number of healers, the dps requirements favour two healers for Plague wing, but you're right that beyond that, three will be needed most of the time.

I did mean to start posting on the Legacy board as well, but thought this thread would be more likely to reach people's attention. I'm trying to use the Legacy site a little more.
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Post by lucimay »

KELL!! :D :wave: SHERIFF! :wave:
you're more advanced than a cockroach,
have you ever tried explaining yourself
to one of them?
~ alan bates, the mothman prophecies



i've had this with actors before, on the set,
where they get upset about the [size of my]
trailer, and i'm always like...take my trailer,
cause... i'm from Kentucky
and that's not what we brag about.
~ george clooney, inside the actor's studio



a straight edge for legends at
the fold - searching for our
lost cities of gold. burnt tar,
gravel pits. sixteen gears switch.
Haphazard Lucy strolls by.
~ dennis r wood ~
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Post by Madadeva »

Kelleta wrote:...Oh and HI guys!! I would have posted this on legacy but kysen has the logs here so..
Welcome to the Watch Kell! :D
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Post by Sorus »

Heya Kell! Welcome to the Watch!
Kelleta wrote:
Anyway 79% active on a boss fight? I also noticed her treants were never used unless this doesn't count them? Her swarm and moonfire were also only active 12-14% of the fight and they are major damage dealers for a boomer all 3 of those. The ticks also help your eclipse proc which even if did doesn't look like it is being used to full benefit or noticed by her.
I don't have time to watch much except healbot on that fight, but I am pretty sure Nevah does know her rotation and how to use eclipse. I think her dps the previous night showed that. As to issues on that fight, I couldn't say - maybe busy watching for spores?

There is a pet tab in the logs that shows treants - they didn't do much damage but not sure how well they survive in there.
Syl wrote:
Just thought I'd make sure everyone knew that my account is squared away now. I tried to get some compensation thrown Legacy's way, but the GMs wouldn't bite unless stuff was taken from the vault. I'll try to play when I can get some time, especially since I have a free month now thanks to dude's credit card.
Glad you got everything sorted out - and no harm was done. Hope to see you on.

They need to figure out a way to step up security, my horde guild got hit recently, and I know far too many people who have been hacked.

Oh, a change is coming, feel these doors now closing
Is there no world for tomorrow, if we wait for today?


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Post by Kelleta »

Found this info on Dreamwalker nixxe maybe you and storm should do the portals and me stay out...

Enter the Valithria Dreamwalker encounter. Blizzard finally implemented a fight where you have to ‘heal a boss to death’… erm life? Healers rejoice!! Finally a fight where we can flex our epeens, show off our HPS numbers, and have the proverbial pissing contest with all the other healers.

*screeching breaks*

Sorry priests! You simply don’t have the throughput that is needed to pump out the HPS to that of a Shaman, Druid or a Paladin. Paladins are simply the best healers in this fight, they can heal the boss while healing the raid. Our single target heals, even if we spent the talent points to maximize, do not hit hard or fast enough to outdo these 3 classes. As I stated during RaidWarning’s Power Word: Fail, I think a lot of priest healers are having a hard time with this encounter soley based upon their egos. We finally get a fight that is all about big heals… and priests, because of our throughput design, simply can’t shine when it comes to big numbers on this fight.

This brings up a very difficult conversation and I’ve seen a number of threads about this on the WOW Forums over at PlusHeal and comments on other blogs. Who do you send into your portals? Generally speaking you want to send in your highest HPS classes and get them as many stacks of the buff as possible. Priests tend not to be the high single target HPS class… our highest HPS spells are our multi target spells. (Binding Heal, Prayer of Healing, COH). That is where Holy Shines. And with Discipline, it’s all about damage mitigation from Divine Aegis and PW: Shield, not pure HPS.

That being said, Priest’s have a very important job on this fight: keeping the raid alive while the other healers are inside the portals getting buffed and when they are healing Valithria. If you only have one priest, you likely will want them as Holy so they can provide a Glyphed Guardian Spirit buff on Dreamwalker every 60 seconds. If you have more than one, having your Discipline healing the tanks and tossing out PW:S on the DPS will often really be handy for abilities. (ie. Lay Waste)

Here is the make-up my guild uses for our 10 and 25 man Heroic Valithria Kills:
Heroic ICC10: We typically run 2 or 3 healers for Heroic 10, so we have our Boomkin swap to Alt-Spec Resto and go into the portals with our Holy Pally. I stay in Holy spec and heal outside.
Heroic ICC25: We run 8 healers total: 6 going in, putting a Holy and Disc Priest outside.
(While this is out make up for Heroic, the same logic applies to Normal mode)

By no means am I saying that a priest cannot go into the portals, that certainly isn’t the case. Hell, on my 10 man’s first Heroic kill… I was going in. The key, when you are going into portals, is to be coordinated. Get your first cloud, reset your buffs (ideally with someone else), then group up quickly and fly around getting your stacks. (Remember to pop the last cloud moments before you get sent back out of the dream world). It is more important to have coordination in the dream world, than anything else. So that means, if you have a Druid who can’t keep their stacks up and a Holy Priest who can… you likely will net better having the priest be buffed, and the Druid to heal outside.

Your DPS needs to be very clear in understanding that they need to do all they can to avoid extraneous damage, as the healers need to be putting full attention on healing the Dragon. Healers that are outside of the portals, can assist healing the dragon as they can– however should conserve their mana for healing the damage that is going on outside. (As holy, I typically will burn Surge of Light procs and the occasional Renew on Valithria)

We typically save Heroism for the portal that ends around the 5 minute mark. Be sure to time your Guardian Spirit cooldown to sync with the portal ending at that time. We’ve found that our DPS begin to get overwhelmed at the 6 minute mark, so the Heroism not only helps the healers dump big amounts of heals, it also provides the DPS a chance to catch up on adds.

The key to this fight is to remember that it is not a DPS race, if you are lasting over 6 minutes and she isn’t healed to 100% you likely can cut back on DPS and add more healing to the fight. Your first few portal rotations will take some learning, and figuring out the best way to “pop” the clouds certainly can be difficult. (I SWEAR I fly straight through them, and they don’t pop!!) Stick to it, and your raid will get it. And priests, remember— its not about meters, its about working with your raid and getting the job done. Besides, who else brings Guardian Spirit?
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Post by Web Monkey »

The later part of that article is really relevant to our runs. Heroism around the 5 minute mark... DPS holding things together to about the 6 minute mark. etc.

What I can't quite figure out is what went wrong last night. Was the DPS not taking mobs down fast enough? Not avoiding avoidable damage?

Who was going to be the main "Dreamwalker" healer was a moot point last night. We simply weren't lasting long enough to find out.
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