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Posted: Sat Jul 07, 2007 10:26 am
by I'm Murrin
It's a good question. If they're mindless--and Argothoth has referred to them as such--then they couldn't add to his number of followers or his DRP, could they? They'd be more like a resource than a following...
(This is less a complaint than an attempt to prompt some kind of commentary from Xar on the subject.)
Posted: Sat Jul 07, 2007 10:31 am
by stonemaybe

Unless he's got a million with minds and the
majority on top of that are mindless.......
Posted: Sat Jul 07, 2007 11:02 am
by Xar
Stonemaybe wrote:
Unless he's got a million with minds and the
majority on top of that are mindless.......
Which is exactly the case... you didn't think all the dead of Eiran's history amounted to little more than one million corpses, did you? A good, if conservative estimate would be that anything between 5 and 10 times that number are mindless undead, though of course there could be even more. Additionally, there are roughly another million undead who have a mind, and were torn from the afterlife with no choice of their own, but who have not chosen to worship Argothoth (might have turned to other gods, or might simply be too much in pain and too confused to make a choice yet).
EDIT: Also, the undead are STILL rising from the ground... the oldest dead who were awakened by Argothoth's necromancy are only now reaching the surface of Eiran. Although most of these will be mindless, expect Argothoth's number of followers to grow more this turn.
Posted: Sat Jul 07, 2007 11:06 am
by Argothoth
MUUUUUUUUAHAHAHAHAHAAHHA
what a wonderful vision...
Posted: Sat Jul 07, 2007 11:16 am
by Xar
The Game Thread also reminds me that The Fallen will be retired this turn, as his player has realized he doesn't have time to play.
Posted: Sat Jul 07, 2007 2:34 pm
by Astavyastataa Kadna
Xar wrote:Stonemaybe wrote:
Unless he's got a million with minds and the
majority on top of that are mindless.......
Which is exactly the case... you didn't think all the dead of Eiran's history amounted to little more than one million corpses, did you? A good, if conservative estimate would be that anything between 5 and 10 times that number are mindless undead, though of course there could be even more. Additionally, there are roughly another million undead who have a mind, and were torn from the afterlife with no choice of their own, but who have not chosen to worship Argothoth (might have turned to other gods, or might simply be too much in pain and too confused to make a choice yet).
EDIT: Also, the undead are STILL rising from the ground... the oldest dead who were awakened by Argothoth's necromancy are only now reaching the surface of Eiran. Although most of these will be mindless, expect Argothoth's number of followers to grow more this turn.
What GLORIOUS CHAOS and DESTRUCTION this is causing!! Drinks POWER in deeply ... and MADNESS .. Mox will be pleased!!!

Posted: Sat Jul 07, 2007 3:09 pm
by O-gon-cho
Xar wrote:Just for the record, I won't have internet access on Sunday and Monday, so if anyone has questions before the turn's end, or if anyone has last-minute additions to the turn, or again if there's anything you need to ask or tell me before the turn is over, do it by 10 pm GMT tonight, or don't do it at all

AllFather, just to forewarn us...
Will this hinder the speed in which the Turn is processed?
Astavyastataa Kadna wrote:
What GLORIOUS CHAOS and DESTRUCTION this is causing!! Drinks POWER in deeply ... and MADNESS .. Mox will be pleased!!!

::suspicion growing:::
Cousin, you seem to rejoice in Brother Moxinomal's ascendence, more so than others. Have you taken on a vassal? Declare it if you have!
Posted: Sat Jul 07, 2007 4:22 pm
by stonemaybe
Weaknesses:
Sunlight can easily destroy an illusion wraith. Spells that duplicate the effects of direct sunlight can destroy a wraith as well. Positive energy is also a weakness of the illusion wraiths.
O-GON-CHO can you turn up the sunshine on Thellarr pleeeeaaaasssseeeee.......
Posted: Sat Jul 07, 2007 4:39 pm
by Argothoth
ehi, undine, are you fearing my shadows?
They are not so stupid to be in open spaces. They are etheral and then can travel in the ground...

Posted: Sat Jul 07, 2007 5:49 pm
by O-gon-cho
Stonemaybe wrote:Weaknesses:
Sunlight can easily destroy an illusion wraith. Spells that duplicate the effects of direct sunlight can destroy a wraith as well. Positive energy is also a weakness of the illusion wraiths.
O-GON-CHO can you turn up the sunshine on Thellarr pleeeeaaaasssseeeee.......
:giggle:
Gladly, if found to be needed.
Argothoth wrote:ehi, undine, are you fearing my shadows?
They are not so stupid to be in open spaces. They are etheral and then can travel in the ground...

Ah...like Astavyastataa Kadna, you both rush to conclusions. None of these beasts described have proved to be viable on Eiran yet. We will not know of their fate until the AllFather tallies the votes.
Posted: Sat Jul 07, 2007 7:12 pm
by I'm Murrin
I'm in the middle of writing up my moves now. If I promised anyone anything, before I deleted my PMs, and we haven't spoken about it since, it might be a good idea to contact me again before the deadline in case I've forgotten; I'll wait until then before sending the moves.
Posted: Sat Jul 07, 2007 7:28 pm
by Moxinomal
Me? Vassal? I believe he just enjoys seeing new dieties gain power as quickly as he did

Posted: Sat Jul 07, 2007 10:26 pm
by lucimay
just curious but...does anyone beSIDES pantheon players post on the weekends????

Posted: Sat Jul 07, 2007 10:29 pm
by stonemaybe
um, no, by the looks of things.....
Posted: Sun Jul 08, 2007 12:58 am
by Menolly
The Watch is always slow on the weekends. But we can always count on danlo and Cail to be around, unless they post otherwise.
Just wrapped up a mini-Pantheon chat in the Chatbane!!
Posted: Sun Jul 08, 2007 10:57 am
by stonemaybe
oh come on we talked about some other things!
Posted: Sun Jul 08, 2007 1:12 pm
by Menolly
*snort*
Posted: Mon Jul 09, 2007 10:51 am
by Bhakti
Xar wrote:Just for the record, I won't have internet access on Sunday and Monday, so if anyone has questions before the turn's end, or if anyone has last-minute additions to the turn, or again if there's anything you need to ask or tell me before the turn is over, do it by 10 pm GMT tonight, or don't do it at all

We need to have a micro-Watch chip implanted into Xar's head. I cannot abide delays.
Posted: Mon Jul 09, 2007 6:42 pm
by O-gon-cho
AllFather, I know I'm not imagining it. I see you on the Watch, even though you told us we wouldn't.
Any cryptic hints yet?
:::cringing:::
Posted: Mon Jul 09, 2007 6:42 pm
by Xar
Back... I'll start work on the turn
Remember that you have only two days left for the contest!