Page 3 of 18

Posted: Sat Apr 18, 2009 12:23 am
by Loredoctor
I have to admit that I am becoming very keen to run the game. With every day I am thinking of new ideas, characters and stories. Hopefully, the game will be as entertaining for you all as it will be for me. I am just concerned that I will not make so linear so that I have to tell my story and make you see my characters or experience my city. At the risk of sounding obvious and pretentious, the game is all about your vampire characters - your running the stories, so my npcs are the support cast. My task is just to have a city which is the framework for the sorts of stories you want to explore. Your characters are the catalysts for the city's change.

I guess if you want an idea of where I am headed, think of the Gap. You characters are like Morn, Angus and Nick. You do things that effect the world, and how the npcs react - how the city and its cast adapt to you - may affect the story. But essentially your characters drive the story. I hope I do not lose sight of that essential element. Because right now I am on fire with this huge cast of kindred and other interest figures - supernatural or not - that want their stories told as well.

The city stirs . . .

Posted: Sat Apr 18, 2009 10:03 pm
by caamora
I'm reading the character creation thread and I'm wondering if we have to roll dice or are you giving us a certain amount of points to spend?

Posted: Sat Apr 18, 2009 10:05 pm
by Loredoctor
Double posting in my own forum . . .

Someone just asked me if I am allowing characters to be in a prelude. For instance, to write up a story about how your character was sired, what the character's life was liked before the Embrace, Sire details, that sort of thing. I would love to read these sorts of stories, as they help flesh out character.

Posted: Sun Apr 19, 2009 1:48 am
by Dorian
Awesome, I did have the story already half written in my head and was hoping we could incorporate it :)

Posted: Sun Apr 19, 2009 3:02 am
by Vraith
I was scanning through forsaken today, and started wishing this was a crossover...the new werewolves are much more flexible sociability-wise than the old.
What I'm really thinking about though: the awkward "meeting each other" phase...which often takes a lot of time, and maybe a lot more here if you have a lot of people involved (seems you do).
Might it make sense to have a sort of introductions thread, people post the public-knowledge aspects of their char (high status or otherwise obvious/notable/local people might post a lot of info, others less so). We could pm our "matches" so char's who'd likely have already met others have some familiarity/relationship with each other?
Lots of other's in that other-wise poorly written sentence...but other than that: they could figure how much they know about each other, maybe form alliances/enmities with pm's, and then just tell you so you don't have to introduce everyone to each other? [or so you could set up a sudden unexpected brawl when they all show up at the same party, or they were so busy flirting they never noticed one was Montegue, the other Capulet...]
Or am I making things more complicated not less?
(Never rp'd in a format like this before, have no idea what/how it works)

Posted: Sun Apr 19, 2009 3:20 am
by Loredoctor
Vraith wrote:I was scanning through forsaken today, and started wishing this was a crossover...the new werewolves are much more flexible sociability-wise than the old.
Actually, it is. It is my fault for not being clear enough, but I am planning an area where the Lupines will be. Now, the forsaken part will not happen anytime soon because I haven't even started reading the rulebook yet. But I do absolutely want to run it. I had a blast running Werewolf back in the 90s.
Vraith wrote:What I'm really thinking about though: the awkward "meeting each other" phase...which often takes a lot of time, and maybe a lot more here if you have a lot of people involved (seems you do).
Might it make sense to have a sort of introductions thread, people post the public-knowledge aspects of their char (high status or otherwise obvious/notable/local people might post a lot of info, others less so). We could pm our "matches" so char's who'd likely have already met others have some familiarity/relationship with each other?
Lots of other's in that other-wise poorly written sentence...but other than that: they could figure how much they know about each other, maybe form alliances/enmities with pm's, and then just tell you so you don't have to introduce everyone to each other? [or so you could set up a sudden unexpected brawl when they all show up at the same party, or they were so busy flirting they never noticed one was Montegue, the other Capulet...]
Or am I making things more complicated not less?
(Never rp'd in a format like this before, have no idea what/how it works)
Hmmm, I will think about all of this. Really great ideas, Vraith (as usual).

Posted: Sun Apr 19, 2009 4:00 pm
by caamora
Can someone please answer my question above? :P :wink:

Posted: Sun Apr 19, 2009 8:56 pm
by Loredoctor
caamora wrote:Can someone please answer my question above? :P :wink:
I am sorry. My fault for missing it. You only roll a die for determing how much vitae (blood) you start with; everything else is determined by assigning points.

Posted: Sun Apr 19, 2009 10:51 pm
by Vraith
Ok! I stole the Requiem book, and I just need to know how many of those Merit points you're giving us to spend [about 50 or 100 I hope, I'm a freakin wimp]. Get busy Loremaster! :-x
(Just my way of saying I hope this will be as much fun as it looks like it will) ;)

Posted: Mon Apr 20, 2009 8:48 am
by Loredoctor
Vraith wrote:Ok! I stole the Requiem book, and I just need to know how many of those Merit points you're giving us to spend [about 50 or 100 I hope, I'm a freakin wimp]. Get busy Loremaster! :-x
(Just my way of saying I hope this will be as much fun as it looks like it will) ;)
7 points for Merits, however I am allowing 2 more as long as you provide a detailed character background. It is also possible to earn experience points before the start of the game by dropping Humanity (maximum 2 points lost - 5 points gain for each lost point, so therefore a maximum 10 points xp). However, to buy Merit points costs 2 xp.

Posted: Mon Apr 20, 2009 1:05 pm
by Seven Words
Vraith wrote:Ok! I stole the Requiem book, and I just need to know how many of those Merit points you're giving us to spend [about 50 or 100 I hope, I'm a freakin wimp]. Get busy Loremaster! :-x
(Just my way of saying I hope this will be as much fun as it looks like it will) ;)
heh...I've been after the ST for any possible way I can weasel, beg, steal, coerce, bribe, ANYTHNG for some more points. I didn't really EXPECT to be allowed, but I had to make the attempt.

Posted: Mon Apr 20, 2009 8:13 pm
by Loredoctor
The city is in the planning stage now, and I am starting the npcs. I will detail how the game will be played - it's been inspired by my zombie apocalypse system, but obviously much more complicated than that.

I will start character creation within a few days, and we can expect characters preludes to be run next week. The campaign will most likely start late next month. Sorry for the delay, but the city is going to take a while as there is a lot to do - not so much the mapping but the background, npcs, stories, etc.

Posted: Tue Apr 21, 2009 5:42 am
by variol son
Lore, how neo-natal will our characters be? Newly embraced, knowing nothing at all of Kindred society, or a little older, with some tuition from our sires under our belts?

Posted: Tue Apr 21, 2009 8:20 am
by Loredoctor
I am allowing players to create Kindred that have been around for some time. However, no elders.

Further, due to the nature of the city, its politics and it's Prince, I'd prefer it the characters have not been there for longer than a few months.

Posted: Tue Apr 21, 2009 9:56 am
by Dorian
i like the idea of a new vamp thrown straight into it with little knowledge of it all. Id like to roleplay the discovery of ones powers etc personally

Posted: Tue Apr 21, 2009 11:56 am
by variol son
So long enough that we know the very basics, but that's it? Cool. :D

Posted: Tue Apr 21, 2009 12:49 pm
by Loredoctor
Go ahead, guys and gals.

Variol Son, did you receive the Kallisti email?

Posted: Wed Apr 22, 2009 1:10 am
by variol son
Yeah I did. :D Don't spoil it for everyone though. ;)

Posted: Wed Apr 22, 2009 3:32 am
by Dorian
wher edo we get the online character sheets from? the ones that we can edit on our pcs?

Posted: Wed Apr 22, 2009 4:19 am
by Dorian
Never mind Menolly sent me one. And I got my hands on Foxit pro, so its all G