Interesting place names.. loks like some development from old names to new has been though up by Xar:
Martovan = Marvan
Zandarar = Zendra
Dondaeth = D'Honth
Seawind = Zevente
(Strangely, a prophet seems to have turned into a town: Ferax = Vedax)
Duty = New Duty
Shama = Se'Hamma
Adomorn = Atmaren
Archel = Arekel
Sanctuary = The Sanctuary
Zamara = Senanye
Undsar = Ymdrar
Maggido = Magythe
Aikul = Iskal
Ai-Lamentum = Alemanth
Rajas = Raathas
Serenity = Enytha
Nor Pupae = Noptae
Khenstorn = Enstorm
Abomination's Womb = The Womb
Keh Chisi = Khes
Eymir = Ermynth
Sithil = The Stile
Aldastrian = Altrian
Nor Khorrupt = Nokroth
Nor Houka = Noruk
Porsulis = Orelyss
Ai-Tomb = Aytham
Memoria = Nemri
Ramos = Ramath
Mer Solus = Merlyss
Lir = New Leyr
Arcos = Arakoth
Elderhart = Elthart
Ayre = Aryth
Aldian = Althanne
Zephyria = Saffron?
Magran = Mathan
...There were a lot more of those than I thought when I started looking (I initially just noticed Enstorm, Khes, and Ermynth). Get both maps on your computer in seperate tabs/windows, and you can see that most of them line up perfectly.
Last edited by I'm Murrin on Tue Dec 18, 2007 1:10 am, edited 1 time in total.
Shakari's old position is where Kunis is now. If Bhakti's gift took, then the forest's either shrunk a helluva lot, or moved. Best case scenario, it's the forest on Malwyth.
I see a couple of changes I already knew about... Wondering about the addition of names to sections of the abyss, though--player request, or your own?
(I ask because it might be relevant to my own plans.)
Have you changed the program you use to make the map, by the way? The quality and colours seem much better than the last one.
Last edited by I'm Murrin on Tue Dec 18, 2007 12:56 pm, edited 1 time in total.