Pantheon: The Third Age - Rules and Comments Thread

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Arcadia
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Post by Arcadia »

I think his new one should be a FLAMING TREE!!

:LOLS:
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Post by balon! »

HAHA. Wow. Pretty evil of you, there.
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Post by balon! »

For those of us who need some inspiration, or just like playing God.

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Post by Arcadia »

Cool website!
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Post by balon! »

Calais wrote:Cool website!
:thumbsup:
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Post by Menolly »

Thanks Balon!
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Post by Zephyr »

Devaguhya wrote:I think his new one should be a FLAMING TREE!!

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ZOUNDS!!!

Ya know, burn down a Forest, and a whole lot of Life is lost!
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Post by Arcadia »

Xar,

what are the gray areas on the map?
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Post by balon! »

Looks like mountains.

PS. Sanctuary survived! SWEET! :) :D
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Post by Arcadia »

That is what I was thinking, Balon, but I wasn't sure.
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Post by Zephyr »

Xar!!!!!!!!!!!! Looks AWESOME!!!!!!!!!!!!!!!!!!!!!!
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Post by Loredoctor »

I think the Abyss could be better as it is very jarring.
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Post by I'm Murrin »

I agree--the black is a bit sharp, and it;s hard to read some of the place names against it.

Are the white lines crossing points? Interesting. I have a feeling that the Shattered Lands may see a fair bit of contention over that...
Last edited by I'm Murrin on Tue Dec 18, 2007 12:40 am, edited 2 times in total.
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Post by balon! »

Murrin wrote:I agree--the black is a bit sharp.

Are the white lines crossing points? Interesting. I have a feeling that the Shattered Lands may see a fair bit of contestation over that...
Ice bridges, I bet. What with the icewalls surrounding the Abyss.
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Post by I'm Murrin »

Interesting place names.. loks like some development from old names to new has been though up by Xar:

Martovan = Marvan
Zandarar = Zendra
Dondaeth = D'Honth
Seawind = Zevente
(Strangely, a prophet seems to have turned into a town: Ferax = Vedax)
Duty = New Duty
Shama = Se'Hamma
Adomorn = Atmaren
Archel = Arekel
Sanctuary = The Sanctuary
Zamara = Senanye
Undsar = Ymdrar
Maggido = Magythe
Aikul = Iskal
Ai-Lamentum = Alemanth
Rajas = Raathas
Serenity = Enytha
Nor Pupae = Noptae
Khenstorn = Enstorm
Abomination's Womb = The Womb
Keh Chisi = Khes
Eymir = Ermynth
Sithil = The Stile
Aldastrian = Altrian
Nor Khorrupt = Nokroth
Nor Houka = Noruk
Porsulis = Orelyss
Ai-Tomb = Aytham
Memoria = Nemri
Ramos = Ramath
Mer Solus = Merlyss
Lir = New Leyr
Arcos = Arakoth
Elderhart = Elthart
Ayre = Aryth
Aldian = Althanne
Zephyria = Saffron?
Magran = Mathan


...There were a lot more of those than I thought when I started looking (I initially just noticed Enstorm, Khes, and Ermynth). Get both maps on your computer in seperate tabs/windows, and you can see that most of them line up perfectly.
Last edited by I'm Murrin on Tue Dec 18, 2007 1:10 am, edited 1 time in total.
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Post by Menolly »

I think the two divided forests were Shakari.
But I am probably wrong.

I was able to make out the names of them earlier, I can't now. :(
Last edited by Menolly on Tue Dec 18, 2007 1:07 am, edited 1 time in total.
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Post by I'm Murrin »

Shakari's old position is where Kunis is now. If Bhakti's gift took, then the forest's either shrunk a helluva lot, or moved. Best case scenario, it's the forest on Malwyth.
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Post by Menolly »

I bet Zephyr can confirm.
But, IIR a myth of Wiri's correctly, Shakari could move...
Kinda.
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Post by Xar »

The map will receive a couple of minor updates soon, to help other players fit with their Revelations...
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Post by I'm Murrin »

I see a couple of changes I already knew about... Wondering about the addition of names to sections of the abyss, though--player request, or your own?
(I ask because it might be relevant to my own plans.)


Have you changed the program you use to make the map, by the way? The quality and colours seem much better than the last one.
Last edited by I'm Murrin on Tue Dec 18, 2007 12:56 pm, edited 1 time in total.
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