Page 27 of 338
Posted: Mon Dec 17, 2007 1:05 am
by Arcadia
I think his new one should be a FLAMING TREE!!

Posted: Mon Dec 17, 2007 1:08 am
by balon!
HAHA. Wow. Pretty evil of you, there.
Posted: Mon Dec 17, 2007 1:21 am
by balon!
For those of us who need some inspiration, or just like playing God.
God Checker
Posted: Mon Dec 17, 2007 1:24 am
by Arcadia
Cool website!
Posted: Mon Dec 17, 2007 1:26 am
by balon!
Calais wrote:Cool website!

Posted: Mon Dec 17, 2007 1:27 am
by Menolly
Thanks Balon!
Posted: Mon Dec 17, 2007 2:47 am
by Zephyr
Devaguhya wrote:I think his new one should be a FLAMING TREE!!

ZOUNDS!!!
Ya know, burn down a Forest, and a whole lot of Life is lost!
Posted: Mon Dec 17, 2007 8:07 pm
by Arcadia
Xar,
what are the gray areas on the map?
Posted: Mon Dec 17, 2007 8:13 pm
by balon!
Looks like mountains.
PS. Sanctuary survived! SWEET!

Posted: Mon Dec 17, 2007 8:13 pm
by Arcadia
That is what I was thinking, Balon, but I wasn't sure.
Posted: Mon Dec 17, 2007 8:28 pm
by Zephyr
Posted: Mon Dec 17, 2007 11:44 pm
by Loredoctor
I think the Abyss could be better as it is very jarring.
Posted: Tue Dec 18, 2007 12:15 am
by I'm Murrin
I agree--the black is a bit sharp, and it;s hard to read some of the place names against it.
Are the white lines crossing points? Interesting. I have a feeling that the Shattered Lands may see a fair bit of contention over that...
Posted: Tue Dec 18, 2007 12:20 am
by balon!
Murrin wrote:I agree--the black is a bit sharp.
Are the white lines crossing points? Interesting. I have a feeling that the Shattered Lands may see a fair bit of contestation over that...
Ice bridges, I bet. What with the icewalls surrounding the Abyss.
Posted: Tue Dec 18, 2007 12:59 am
by I'm Murrin
Interesting place names.. loks like some development from old names to new has been though up by Xar:
Martovan = Marvan
Zandarar = Zendra
Dondaeth = D'Honth
Seawind = Zevente
(Strangely, a prophet seems to have turned into a town: Ferax = Vedax)
Duty = New Duty
Shama = Se'Hamma
Adomorn = Atmaren
Archel = Arekel
Sanctuary = The Sanctuary
Zamara = Senanye
Undsar = Ymdrar
Maggido = Magythe
Aikul = Iskal
Ai-Lamentum = Alemanth
Rajas = Raathas
Serenity = Enytha
Nor Pupae = Noptae
Khenstorn = Enstorm
Abomination's Womb = The Womb
Keh Chisi = Khes
Eymir = Ermynth
Sithil = The Stile
Aldastrian = Altrian
Nor Khorrupt = Nokroth
Nor Houka = Noruk
Porsulis = Orelyss
Ai-Tomb = Aytham
Memoria = Nemri
Ramos = Ramath
Mer Solus = Merlyss
Lir = New Leyr
Arcos = Arakoth
Elderhart = Elthart
Ayre = Aryth
Aldian = Althanne
Zephyria = Saffron?
Magran = Mathan
...There were a lot more of those than I thought when I started looking (I initially just noticed Enstorm, Khes, and Ermynth). Get both maps on your computer in seperate tabs/windows, and you can see that most of them line up perfectly.
Posted: Tue Dec 18, 2007 1:03 am
by Menolly
I think the two divided forests were Shakari.
But I am probably wrong.
I was able to make out the names of them earlier, I can't now.

Posted: Tue Dec 18, 2007 1:05 am
by I'm Murrin
Shakari's old position is where Kunis is now. If Bhakti's gift took, then the forest's either shrunk a helluva lot, or moved. Best case scenario, it's the forest on Malwyth.
Posted: Tue Dec 18, 2007 1:08 am
by Menolly
I bet Zephyr can confirm.
But, IIR a myth of Wiri's correctly, Shakari could move...
Kinda.
Posted: Tue Dec 18, 2007 10:35 am
by Xar
The map will receive a couple of minor updates soon, to help other players fit with their Revelations...
Posted: Tue Dec 18, 2007 11:33 am
by I'm Murrin
I see a couple of changes I already knew about... Wondering about the addition of names to sections of the abyss, though--player request, or your own?
(I ask because it might be relevant to my own plans.)
Have you changed the program you use to make the map, by the way? The quality and colours seem much better than the last one.