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Compendium Galactica: Comments and General Banter
Posted: Wed Jun 06, 2007 9:17 pm
by [Syl]
I've been considering the idea of starting another game, to be done between Pantheon turns. It would be basically like Pantheon but sci-fi. Players would create (or borrow

) a species of alien or human or whatever. Everyone would start with one planet and a civilization that just attained interplanetary travel. Instead of Divine Rank, it would be Galactic Influence. The race could be warlike or peaceful, the playstyle anywhere from Douglas Adams to Isaac Asimov, Red Dwarf to Battlestar Galactica.
Would you guys be interested? Thoughts (especially you, Xar)?
Posted: Wed Jun 06, 2007 9:38 pm
by Mistress Cathy
I'd love to play.
Although I might get my drp's mixed up with my GI's. eheh
Posted: Wed Jun 06, 2007 9:45 pm
by balon!
Oh. My. God.
The sci-fi geek that I am has been crying out for this game.
YES!!!
Posted: Wed Jun 06, 2007 9:47 pm
by Menolly
May I lurk, like I did for a version and a half of Pantheon?
Posted: Wed Jun 06, 2007 9:52 pm
by balon!
It'd be better to start off from the begining.
Posted: Wed Jun 06, 2007 10:20 pm
by Loredoctor
Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes!
Posted: Wed Jun 06, 2007 10:22 pm
by balon!
Loremaster wrote:Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes! Yes!
Me too.

Posted: Wed Jun 06, 2007 10:24 pm
by Menolly
Balon wrote:It'd be better to start off from the begining.
:::sigh:::
And so it begins again...
Posted: Wed Jun 06, 2007 10:25 pm
by balon!
Well, if you start staright out theres no need to learn how to play form someone who already knows. You'll be learning WITH us. As opposed to FROM us.
Posted: Wed Jun 06, 2007 10:34 pm
by I'm Murrin
This post represents an expression of interest in the subject under discussion on the part of this post's author.
This post's author has no explanation for the syntax being used to convey said expression.
This post's author is just weird that way.
Posted: Wed Jun 06, 2007 10:49 pm
by Menolly
Balon wrote:Well, if you start staright out theres no need to learn how to play form someone who already knows. You'll be learning WITH us. As opposed to FROM us.
Yes but...
Y'all will still have a much better idea of what y'all are doing!!
:::and I haven't read any hard core SF in
years. where would I pull ideas for characters and settings from?:::
Is grokking considered SF or Fantasy?
Or, calling upon my favorite stand alone novel, can my race be a post-apocalyptic band of monks in a monestary with a Jewish beatus?
I'm
really better off just lurking...
Posted: Wed Jun 06, 2007 10:58 pm
by [Syl]
You can either steal ideas from wherever (star wars, star trek, BSG, B5, Farscape, Stargate, whatever) or just pull them out of... wherever.

Just worry about the fiction. I'll make the science work (though I consider myself a nerd, I know there's some here that can go beyond me when it comes to hard science, so...).
If Heinlein said it, it's sci-fi. Heck, if Phillip K. Dick said it, it's sci-fi, and he had a stories about talking gumball machines and sentient shoes.
And yes. Whatever strikes your fancy.
Posted: Wed Jun 06, 2007 11:03 pm
by dlbpharmd
Whatever y'all decide to do, have fun, good luck, and NO TALKING ABOUT IT AT THE NEXT ELOHIMFEST!
Posted: Wed Jun 06, 2007 11:10 pm
by I'm Murrin
Other than the 'interplanetary travel' bit, what kind of guidelines would there be for technological level when the game first starts? Would all the players have to stick within some kind of boundaries as far as that goes, so we start on the same footing?
Posted: Wed Jun 06, 2007 11:21 pm
by Menolly
Syl wrote:You can either steal ideas from wherever (star wars, star trek, BSG, B5, Farscape, Stargate, whatever) or just pull them out of... wherever.

Just worry about the fiction. I'll make the science work (though I consider myself a nerd, I know there's some here that can go beyond me when it comes to hard science, so...).
If Heinlein said it, it's sci-fi. Heck, if Phillip K. Dick said it, it's sci-fi, and he had a stories about talking gumball machines and sentient shoes.
And yes. Whatever strikes your fancy.
Really? You guys are just too patient with me!
:::shaking head:::
dlbpharmd wrote:Whatever y'all decide to do, have fun, good luck, and NO TALKING ABOUT IT AT THE NEXT ELOHIMFEST!
I told you to join in!
:::I really should post that PM you sent me this morning regarding Pantheon in the Comments thread:::
Posted: Wed Jun 06, 2007 11:43 pm
by Loredoctor
This is great. I can't wait.
Posted: Wed Jun 06, 2007 11:48 pm
by Sunbaneglasses
I would love to play assuming someone will tell me how.
Posted: Thu Jun 07, 2007 12:32 am
by [Syl]
Murrin wrote:Other than the 'interplanetary travel' bit, what kind of guidelines would there be for technological level when the game first starts? Would all the players have to stick within some kind of boundaries as far as that goes, so we start on the same footing?
That's a good question, Murrin.
I think the technological level, other than interplanetary travel, will have to be just about our own. It doesn't have to be the same, but it can't be such that it would confer any immediate advantage. Just like there may be many kinds of 'interplanetary travel' but they all have to be fairly primitive. For instance, you can have warp, but you can't have, say, warp 7, to start.
Just like turn results will be, the more balanced and reasonable a 'character' is to start, the more it will be rewarded with a greater and more stable population. Doesn't mean you can't 'go for it' but it will come with drawbacks. In fact, for every flaw or drawback given to a 'character', there will also be a corresponding bonus (let's assume a limit of two). So if you decided your planet had two factions that were constantly at war with eachother, you could expect, say, to have an edge when it comes to weaponry or tactics.
SBG, all you gotta do is make an alien race and describe as much as their planet, culture, and history as you reasonably can. You can just watch what other people do first to get an idea. After that, just say what you (they) would do in response to events you receive.
I think events will occur every year, game time, and in between Pantheon turns real time.
I think we have enough players to at least go ahead with registration (after Pantheon deadline), assuming Xar ok's it. I'm pretty sure he will. In fact, I hope he plays (revenge is a dish best served cold

).
And I'm completely open to suggestions. I just thought of this this morning (don't remember why, even), so it's not like anything's concrete.
Posted: Thu Jun 07, 2007 12:49 am
by Fist and Faith
Menolly wrote:Balon wrote:Well, if you start staright out theres no need to learn how to play form someone who already knows. You'll be learning WITH us. As opposed to FROM us.
Yes but...
Y'all will still have a much better idea of what y'all are doing!!
And lurking for a while and joining late will be an advantage because...
dlbpharmd wrote:Whatever y'all decide to do, have fun, good luck, and NO TALKING ABOUT IT AT THE NEXT ELOHIMFEST!
Now's your chance to be one of the cool kids, dlb!!! Join at the beginning!!

Posted: Thu Jun 07, 2007 1:01 am
by Damelon
dlbpharmd wrote:Whatever y'all decide to do, have fun, good luck, and NO TALKING ABOUT IT AT THE NEXT ELOHIMFEST!
I think I caught a virus this weekend. I'm thinking of joining Pantheon.