Page 13 of 17

Posted: Fri Nov 20, 2009 9:30 pm
by Fist and Faith
A vertically stacked Noruk, you say? Hmm...

Posted: Fri Nov 20, 2009 10:00 pm
by Menolly
Similar to the bar graph, but with each unit showing?
I could see that...

Posted: Sat Nov 21, 2009 11:30 am
by Avatar
Syl wrote:My vote's for Noruk, but I'd prefer it stacked vertically like Enytha.
Yes. Good idea.

--A

Posted: Sat Nov 21, 2009 5:48 pm
by The Numen
I could deal with that, if the city dot were gone.

(I don't think we need to know EXACTLY where the city is, anyway. It's not like you'll have a variably sized dot, to show the size of the city either.)

Posted: Sat Mar 13, 2010 7:07 pm
by Tulayev
If I get one of the P4 slots, I'll recycle this id, and become Tulayev, God of Souls.

(Can you tell I need a fix? :D)

Posted: Sat Mar 13, 2010 7:20 pm
by Melusina
A fascinating idea.
Melusina might make an interesting Goddess of the Seas...

Posted: Sat Mar 13, 2010 11:07 pm
by The Numen
So, we're already making plans for what we'll do when P3 is over?

I know that there's a lot more to The Numen that I haven't gotten to play. I would recycle them into P4.

Posted: Sun Mar 14, 2010 2:29 am
by Tulayev
"Making plans"?? :lol: I have my overall gameplan, and wrote out the first five turns back in August. No, this kind of planning never helps me do any better than anyone else. I just can't help myself.

Posted: Sun Mar 14, 2010 5:56 am
by The Numen
Perhaps you should be focussing on what to do to save P3.

Posted: Sun Mar 14, 2010 6:10 am
by Menolly
hear, hear!! ;)

Posted: Sun Mar 14, 2010 7:54 am
by Fist and Faith
As soon as I find out the specifics of the threats, I will. I have great plans for P4, but I want P3 to go on for a long time first. Don't worry, Zephyr will save Eiran. :D

Posted: Sun Mar 14, 2010 3:16 pm
by Avatar
Nah, I'm just getting into P3 again...not in a rush for the next one. Still much to do.

--A

Posted: Sun Mar 14, 2010 3:21 pm
by Fist and Faith
Yup! I'm in till the end!

Posted: Sun Mar 14, 2010 4:19 pm
by Menolly
*nod nod nod*

Posted: Sun Mar 14, 2010 7:34 pm
by stonemaybe
what they said ^

Posted: Mon Mar 15, 2010 3:57 am
by The Numen
I'm in until after the end. 'Cause I'm recycling.

Posted: Thu Apr 08, 2010 2:22 pm
by Xar
I'm considering whether it would be feasible to request all players in P4 to keep their identity a secret from others... on one hand this would hopefully prevent characters whose players know each other from gravitating towards natural alliances; on the other, I can't monitor each communication so I couldn't prevent players from sharing who they are via PM or e-mail or whatever else. I could of course encourage players to keep their identities secret - and I think it would be really fun to do so - but I'd like to know whether you'd agree to this or if you'd be likely to blurt out who you are playing at some point.

Of course, keeping identities secret means that it might be hard to comment things out of character without accidentally revealing one's identity, but apart from the fact that this would perhaps encourage roleplay in the game thread, I thought there would be one way to allow additional interaction. Resurrecting the "Hallowed Dome of Pelendra" thread idea, we could have a thread representing a meeting hall of mortal characters (priests, farmers, whatever), not necessarily affiliated with their player's deity (or even with any deity). These characters could comment on what's going on in the world, giving players a way to discuss things without revealing who their deity is. Sort of a bunch of people gathering together to talk about that god's obliteration of a city, or the new temple they're building in another city. More roleplay though (so it depends on the goodwill of players). And of course the comments thread could still be there, only players should take care not to accidentally reveal who they're playing as, either consciously or unconsciously.

What do you think? Would you be willing to keep your divine identities secret from each other? Do you think it would enrich the game and prevent the same old alliances from forming when the game begins? Above all, do you think it would be feasible, and/or do you have suggestions for how to modify the idea above?

Posted: Thu Apr 08, 2010 2:27 pm
by [Syl]
Not worth the effort, in my experience.

Posted: Thu Apr 08, 2010 2:54 pm
by Menolly
My characters all seem to have a similar mindset, no matter how much I try to differentiate them at creation. And I despise not knowing who is who, so usually do not keep my identity secret from the start.

It also seems in the deity games that most like keeping their plans and actions as secret as possible, unless someone is stirring up conflict with someone else. A shame. I love reading stories and interactions...

Posted: Thu Apr 08, 2010 3:16 pm
by I'm Murrin
Um... about that... I kinda told someone exactly what my idea was for P4 last week...