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Rogue Trader - Registration and Discussion Thread

Posted: Sat Oct 31, 2009 8:37 am
by Montresor
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Posted: Sat Oct 31, 2009 8:44 am
by Montresor
Welcome all.

Please use this thread for all game related discussions which are not in-character i.e. all of the non-rp elements of this RPG game.

Rogue Trader is a roleplaying game set within the Warhammer 40,000 universe, in which players take the roles of a Rogue Trader and his retinue, exploring and exploiting the realms beyond the Imperium of Man.

For all of those interested in playing please PM me for details (if you unsure of the setting), and also register your interest here - including the character you wish to play.

Please remember that there can be only one Rogue Trader character, as there will be only one starship upon which the game is primarily set (at least to start with).

More details will soon follow.

Posted: Sat Oct 31, 2009 7:09 pm
by Andrea Chan-Gauthier
Andrea Chan-Gauthier, at your service. Details to follow, once I invent them. So far, I know that my home planet is of Canadian derivation, though ethnically the name implies Chinese and French immigrants to Canada before they moved to the stars.

I have not yet chosen a career, though I know that I'm not interested in being the Rogue Trader himself. Montresor, if you have further information on the two psyker careers, I'd be interested in knowing more there. (There was a small bit of info for the other careers in the sample adventure available for download.) I've narrowed my choices down to Astropath Transcendent, Navigator, or Seneschal.

[Yes, this is Goatkiller, Menolly.]

Posted: Sat Oct 31, 2009 7:43 pm
by Menolly
Andrea Chan-Gauthier wrote:[Yes, this is Goatkiller, Menolly.]
:spew:

Already figured that out as soon as you registered...

Posted: Sat Oct 31, 2009 9:31 pm
by Injerian Praetus II
Preatus here. I am seeking service aboard a Rogue Trader vessel, hopefully one operating outside of the Calixis sector. I come from a long line of successful and distinguished navigators, therefore there is a great need for my services.

Posted: Sun Nov 01, 2009 6:20 am
by Montresor
Andrea Chan-Gauthier wrote:Andrea Chan-Gauthier, at your service. Details to follow, once I invent them. So far, I know that my home planet is of Canadian derivation, though ethnically the name implies Chinese and French immigrants to Canada before they moved to the stars.

I have not yet chosen a career, though I know that I'm not interested in being the Rogue Trader himself. Montresor, if you have further information on the two psyker careers, I'd be interested in knowing more there. (There was a small bit of info for the other careers in the sample adventure available for download.) I've narrowed my choices down to Astropath Transcendent, Navigator, or Seneschal.

[Yes, this is Goatkiller, Menolly.]
I have no problem with a Canadian-themed background. After all, there's a Space Marine Chapter with American-Indian style names, and there are a few Werhmacht-themed Imperial Guard regiments in the 40k game. All I would ask for you to keep in mind, however, is that in the thousands and thousands of years since Humanity first reached the stars, no-one would have any memory of anything from our current time. The name "Earth" isn't even used anymore (replaced by Holy Terra). But it is conceivable that in a million million Imperial worlds, some may have developed along similiar social-patterns as that wondrous country.

As for the Psyker careers:

Astropath Transcendent - These are powerful Psykers who have had their souls scoured clean by the "searing purity of the Emperor's beneficence". They are blinded by the experience, and often lose one or two of their other senses (their sight is 'restored', though it is unnatural; their attunement with the Warpm allows them to perceive their surroundings in mostly physical terms). Astropaths are primarily used to communicate across the galaxy by projecting their voices into the Warp, as part of a 'choir' of telepaths. Aboard a ship, their services are invaluable. They have a wide range of psychic abilities, which are generally broader than the Navigators (too many options for me to list).

Navigator - Usually members of Navigator houses, these psykers are often of noble lineage. Via genetic mutations (and, often, inbreeding) or latent psychic potential, the Navigators have developed a third eye which can see directly into the horrifying maelstrom of the Immaterium. It is through their efforts that ships can enter the Warp and travel vast distances in comparatively short spaces of time, as they can perceive a multitude of future possibilities, anolmalies, and detect the guiding light of the God Emperor (the Astronomicon). A Navigator's psychic powers are far more focussed than an Astropath's, and they are able to more easily reach mastery of their talents.

I would strongly suggest to anyone who wishes to play a Psyker that they have access to a set of the rules...the information regarding powers is far too detailed for me to even summarise online. Psykers can be challenging characters to play as their use of and exposure to the Warp can often lead to their insanity or corruption. Navigators often physically deteriote or even mutate as their power grows.

Also, Praetus has chosen to play a Navigator. Though I will not stop someone from playing a second one if they absolutely desire it, I feel it is better for the setting if we have just one Navigator PC.

Posted: Sun Nov 01, 2009 8:59 am
by Malachi
i might try and nab a pdf of it to help speed things along while i wait for my copy of the rules to arrive in the mail.

i take it that nobody has requested the rogue trader as their class yet?

Posted: Sun Nov 01, 2009 9:34 am
by Montresor
Ezra wrote: i take it that nobody has requested the rogue trader as their class yet?
That's right, not formally. Dorian expressed interest in one concept for an RT, but I think this was if no-one else wanted it (he also had a nice idea for an Astropath).

Anyone can feel free to make a claim to play the RT, but there will be only one...so getting an early claim in will help a lot if it comes to making a decision as to who plays one. Your idea of the reluctant leader would suit the game quite well. Dorian's Bligh-like figure would also be fun.

Posted: Sun Nov 01, 2009 10:36 am
by Malachi
i won't make a formal request until i've seen the rules for each class, so if someone wants to take the RT class, i won't cry about it.

first in, best dressed and what-not.

Posted: Sun Nov 01, 2009 11:32 am
by Montresor
No problem.

Short descriptions for all of the possible careers have been put up in the career thread.

The sooner players decide on what to play, the sooner we can start. Hopefully, this can begin in no more than a few weeks.

EDIT:

A quick note - the pictures in the career thread are obviously there just for atmosphere - excluding the Navigator (who has to have a third-eye), you shouldn't feel compelled to make your character look identical or even closely like those.

Posted: Sun Nov 01, 2009 12:40 pm
by Andrea Chan-Gauthier
I've been looking around for a PDF copy to buy, but they seem to only be selling paper copies right now. Likewise, been trying to find a pirated PDF to read until my paper copy arrives. (Haven't ordered the paper copy just yet. It looks a bit expensive, so was still searching around.)

There are lots of copies of the older 40k Rogue Trader books... guess that's not for the RPG, just the miniatures combat deal.

But, Amazon is selling for in the US $37 range, with free shipping. That's much more reasonable than the $60ish I was seeing at first.

Posted: Mon Nov 02, 2009 1:24 am
by Dorian
my heart is set on astropath or RT. i like both my ideas alot, so as long as i get to play one ill be happy. Ill quite happily go with whatever Montresor would prefer to see in game.

Posted: Mon Nov 02, 2009 2:02 am
by Andrea Chan-Gauthier
Montresor wrote:Short descriptions for all of the possible careers have been put up in the career thread.
And... Seneschal it is. Now to get a copy of the book, so I have a better feel for what that really gets me.

Posted: Mon Nov 02, 2009 3:16 am
by Montresor
Dorian wrote:my heart is set on astropath or RT. i like both my ideas alot, so as long as i get to play one ill be happy. Ill quite happily go with whatever Montresor would prefer to see in game.
Either would be fine.

The only definite role that has to be filled is the Rogue Trader. If no-one wants that, I'll get you to fill the position (feel free to claim it, of course). An Astropath would also be good to have.

The roles which I feel are essential to fill are:

Rogue Trader
Navigator
Seneschal
Astropath Transcendent

Two of those are taken, which is great.

Having a Void-Master or two would be great, as would a Missionary.
Andrea Chan-Gauthier wrote:
Montresor wrote:Short descriptions for all of the possible careers have been put up in the career thread.
And... Seneschal it is. Now to get a copy of the book, so I have a better feel for what that really gets me.
Excellent choice. A very influential role.

Posted: Mon Nov 02, 2009 7:13 am
by Loredoctor
We do need a missionary position. Although I am usually on top, I will not take the Rogue Trader.

Posted: Mon Nov 02, 2009 7:55 am
by Malachi
pure gold.

Posted: Mon Nov 02, 2009 10:22 am
by Dorian
ok then, what would you fellas rather see as fellow players?

a rogue trader who is typical arrogant nobility 1700s royal navy type who got his role more through position and stature rather than skill, whos personal aims and status take precedence over that of his crew, with some small twists

or

a astropath who is in constant fear of the Inquisition, the warp and everything in between, paranoid and untrusting of most, especially his own mind, but with some quirks

theres more i wont divulge for sake of interesting character twists, but Im honestly torn between which i would like most

Posted: Mon Nov 02, 2009 11:33 am
by Stone Magnet
Play both. In all honesty I'd love to see both. The Rogue Trader is essential though and personally I dig that take on it. Guess it depends if someone else is keen though.

Posted: Tue Nov 03, 2009 9:53 am
by Dorian
Hmm I'm leaning more and more towards the rogue trader. He would come from Volpone, same place to these guys for those of you who don't read Gaunts ghosts

wh40k.lexicanum.com/wiki/Volpone_Bluebloods

Posted: Tue Nov 03, 2009 11:39 am
by Montresor
I'm fine with that, though we'll need to talk about the Dynasty itself. For story reasons I've had to dictate their past history (or at least their current situation) a little.