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Posted: Thu Sep 13, 2012 1:04 am
by Goatkiller666
Who says you need to find a path?

Trailblaze, woman. Imagine something cool, and try to invent a way of getting there. Make a story out of it. Worst thing that can happen is that you enjoy the creative process for a while before Fist wins anyway.

Oh wait, he's already won. So just go enjoy world-building for a while. You've got nothing to lose, except for your personal comfort level of having people constantly telling you that you're not as bad at it as you so often claim.

So yeah... put up.

Posted: Thu Sep 13, 2012 1:12 am
by Menolly
Goatkiller666 wrote:Who says you need to find a path?

Trailblaze, woman. Imagine something cool, and try to invent a way of getting there.
As far as I'm concerned, did that. Working on developing it, and explaining it in game.
But I had to spend the last several turns selling the Autarch on the concept.

And it's not really a goal, per se.
Just an aspect of world building.
Goatkiller666 wrote:Make a story out of it.
The idea is so clear to me, but explaining it, especially in myth form, is a challenge...

But, now that I actually have an official "go ahead," I can start thinking of legends regarding the concept.

Posted: Thu Sep 13, 2012 1:34 am
by [Syl]
First I heard that since I started putting forth the concept.
Not really, since tribes are in the rules, and I approved the first Transformed.
I just took the part of the rules about associating various clans with aspects of one's totem too literally, I guess.
So I've come to believe. Yeah, the names are just that—a way to say that one tribe is different than the other. I suggested (but do not require) that the tribes share a common nomenclature to highlight their unity.

The tribes themselves are my way of ensuring that (1) player growth and stats are structured and, to an extent, limited and (2) a depth of culture is developed. In light of the first point, I actually see too much of a focus on developing a new tribe before the first one is maxing out your stats to be a little self-defeating. You have the other half of it down, though.
I am still progressing with what simple plan/story I devised...
Which is fine. I just think that, in a way, you're kind of nuking/overthinking it. This is probably because that I, as a player, tend to just put everything I have in a single turn into an idea. Then later, if I think it needs more juice, I'll put more points into it, or develop further details. But then, I'm more deserving of the title Autarch (i.e., a mean bastard) than other GMs, so... :twisted:

Posted: Thu Sep 13, 2012 3:37 am
by Menolly
[Syl Embattled] wrote:
First I heard that since I started putting forth the concept.
Not really, since tribes are in the rules, and I approved the first Transformed.
Ye-eh-es...
But again, I was literally taken aback to have it happen in one turn.
I honestly assumed the process would take several.

Plus, as you explained, and I totally accept, the Transformed aren't actually a "tribe" as far as stats go, nu? They're something...different. Outside the clans. Even if they come from within the clans.

Posted: Thu Sep 13, 2012 4:44 am
by Avatar
[Syl Embattled] wrote:...(i.e., a mean bastard)...
:LOLS:

--A

Posted: Sun Oct 14, 2012 11:44 pm
by Fist and Faith
OK, the Yankees are getting the crap kicked out of them, so I'm ready to put some attention into these games.

Posted: Mon Oct 15, 2012 5:21 pm
by Goatkiller666
Will that attention involve actually playing, or just standing on the side talking trash?

'Cause I gotta say, DPJ pretty much owns the 'standing on the side talking trash' archetype. And you'd just be nosing into his bidness.

Posted: Mon Oct 15, 2012 5:49 pm
by Dread Poet Jethro
No denying it
I resemble that remark
But in my defense
It should be noted
I have just won a Watchy
For this thing I do

Posted: Mon Oct 15, 2012 9:48 pm
by Fist and Faith
Watchies were awarded?

Posted: Mon Oct 15, 2012 10:31 pm
by Menolly
Pretty much.
One category may be in contention...

Posted: Mon Oct 15, 2012 10:59 pm
by Dread Poet Jethro
Are you saying that
My Watchy may be in doubt?
Say it isn't so!

Posted: Mon Oct 15, 2012 11:09 pm
by Menolly
:twisted:

Posted: Tue Oct 16, 2012 6:29 pm
by Goatkiller666
Gratz', DPJ. Well deserved.

Who won the GT awards?

Posted: Tue Oct 16, 2012 6:47 pm
by Dread Poet Jethro
Best Game: Inferno
Iztet was Best Character
That's it for GT

Posted: Tue Oct 16, 2012 7:03 pm
by [Syl]
Fierce competition.

Posted: Tue Oct 16, 2012 7:07 pm
by Goatkiller666
Whoah? I won something? Weird.

How long until the icons are added? (And if kevin is going to be adding watchy icons, can he add a couple others while he's doing it?)

Posted: Tue Oct 16, 2012 10:51 pm
by Menolly
Goatkiller666 wrote:Whoah? I won something? Weird.
As The Autarch said, competition for the GT categories was fierce.
*snort*
Goatkiller666 wrote:(And if kevin is going to be adding watchy icons, can he add a couple others while he's doing it?)
You could always PM ~jay and ask...
...best of luck getting it done, though.

Posted: Wed Oct 17, 2012 12:08 am
by Goatkiller666
That's why I was asking... to see if you'd already sorted that part out.

Because I'm not interested in losing that battle again myself.

Posted: Tue Nov 13, 2012 11:48 am
by Fist and Faith
There should be a sniglet for the times when you're waiting for results on all the games you're playing. :lol: But what word could truly capture the sleepless nights, nervous ticks, and chain-smoking?

Posted: Wed Nov 14, 2012 3:14 am
by Menolly
Fist and Faith wrote:But what word could truly capture the sleepless nights, nervous ticks, and chain-smoking?
Addiction?
Withdrawal?
Cold-turkey?