Oblivion Remastered
Posted: Sun Apr 27, 2025 5:45 am
When I saw that a remastered Oblivion had hit the consoles I very nearly punched the air in excitement.
OK - it isn't Morrowind which I would have preferred, but as a second shout in absence of ES6 it's pretty damned good.
So shortly thereafter I was springing the 60ish dollars (well, about 20 - the rest I had on gift tokens) and getting the thing downloaded.
I've played a few hours now and here's my first impressions.
Well firstly, it's Oblivion. It isn't materially different, but that's okay. It's not a remake and doesn't pretend to be. It includes The Knights of the Nine expansion and if I have it correctly a Cyrodil expansion, but it plays like the original with a few minor exceptions.
The massive difference is the graphics, both in the npc rendition and even more so in the landscape. It is done on unreal engine 5 (I believe) and the difference is great. Gone are the crude grasses and tree renditions. Here we are talking lush landscapes with an almost Skyrim remastered level of detail. It works - not 100 percent without jerks and loading - but absolutely well enough to make a difference. I'm currently in my first Oblivion gate - the one at Kvatch - and the terrain on the approach is beautiful. All of that growing menace and darkness that you remember, but with so much more depth. Inside the gate is less well improved, but still good.
Conversation with npc's is much as it was with some additional voices added in. The faces are much improved from that wooden style of the original, but not to the point of a truly modern game. I think that the developers have deliberately kept the 'feel' of the original by not actually altering it too much - and this is all to the good. It's going to satisfy both returning players and also those new to the game.
I've played Oblivion before, but not very far into it. My last copy on an old Xbox crashed and became unplayable (console issue) and so I'm really looking forward to going further into the game.
As long as you can accept that this is Oblivion and not a different experience, then this is going to satisfy you. If you'd want a totally different game for your dollars then wait for ES6.
Me, I'm happy with what they've done.
OK - it isn't Morrowind which I would have preferred, but as a second shout in absence of ES6 it's pretty damned good.
So shortly thereafter I was springing the 60ish dollars (well, about 20 - the rest I had on gift tokens) and getting the thing downloaded.
I've played a few hours now and here's my first impressions.
Well firstly, it's Oblivion. It isn't materially different, but that's okay. It's not a remake and doesn't pretend to be. It includes The Knights of the Nine expansion and if I have it correctly a Cyrodil expansion, but it plays like the original with a few minor exceptions.
The massive difference is the graphics, both in the npc rendition and even more so in the landscape. It is done on unreal engine 5 (I believe) and the difference is great. Gone are the crude grasses and tree renditions. Here we are talking lush landscapes with an almost Skyrim remastered level of detail. It works - not 100 percent without jerks and loading - but absolutely well enough to make a difference. I'm currently in my first Oblivion gate - the one at Kvatch - and the terrain on the approach is beautiful. All of that growing menace and darkness that you remember, but with so much more depth. Inside the gate is less well improved, but still good.
Conversation with npc's is much as it was with some additional voices added in. The faces are much improved from that wooden style of the original, but not to the point of a truly modern game. I think that the developers have deliberately kept the 'feel' of the original by not actually altering it too much - and this is all to the good. It's going to satisfy both returning players and also those new to the game.
I've played Oblivion before, but not very far into it. My last copy on an old Xbox crashed and became unplayable (console issue) and so I'm really looking forward to going further into the game.
As long as you can accept that this is Oblivion and not a different experience, then this is going to satisfy you. If you'd want a totally different game for your dollars then wait for ES6.
Me, I'm happy with what they've done.