Search found 41 matches
- Sun Aug 06, 2006 10:52 pm
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: A Thomas Covenant Mud - Revisited
- Replies: 11
- Views: 4403
As a player, builder or designer, you wouldnt need any coding experience at all. As for area size, the revelstone i originally built was about 300 rooms. Kevins watch and the area surrounding it was about 400 rooms. I'm thinking on a big scale. Perhaps a 10 minute walk or so to get from revelstone t...
- Tue Jul 25, 2006 6:11 pm
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: A Thomas Covenant Mud - Revisited
- Replies: 11
- Views: 4403
I'm pretty well aware of whats already out there. The big problem is that you have to deal with all the terrible coding that everyone else on the source tree has used before. Like I said, I already run a few muds, so I have a pretty good grasp on whats out there. Although, we could grab the latest R...
- Sat Jul 22, 2006 9:52 pm
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: A Thomas Covenant Mud - Revisited
- Replies: 11
- Views: 4403
Its gonna take more than just a couple people to get this off the ground. If theres anyone else interested in helping in any way, I'd like to hear about it. We need people to help design game mechanics, write code, come up with skill, lore and crafts ideas. People to actually build the world etc. iq...
- Wed Jul 19, 2006 6:37 pm
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: A Thomas Covenant Mud - Revisited
- Replies: 11
- Views: 4403
I am a software programmer, so I understand what is involved. Will you use one of the pre-canned MUD engines or will you grow your own? I am interested in this. let me know your plans. I was hoping to develop a custom codebase for this game. That does, however, take quite a bit more work then grabb...
- Wed Jul 19, 2006 3:28 am
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: A Thomas Covenant Mud - Revisited
- Replies: 11
- Views: 4403
A Thomas Covenant Mud - Revisited
As some of you might remember, I posted back when this forum was first started about starting a Thomas Covenant MUD(Multi User Dungeon). Basically a text based, multi-player roleplaying game. For many reasons, the project never really took off, but regardless, I want to give it a shot again. The big...
- Mon Apr 05, 2004 5:21 am
- Forum: TV Shows
- Topic: Favorite Star Trek episode
- Replies: 48
- Views: 12310
- Mon Apr 05, 2004 5:17 am
- Forum: Announcements + Suggestions + Q&A + Help
- Topic: Mark All Read, not working
- Replies: 2
- Views: 1908
- Mon Apr 05, 2004 5:08 am
- Forum: Announcements + Suggestions + Q&A + Help
- Topic: Mark All Read, not working
- Replies: 2
- Views: 1908
Mark All Read, not working
Hey everyone. I'm back after a long time away. Most of you probably wont remember me, but I used to post a bit. Anyway, i figured i'd get back into it, but with the wealth of new posts its hard, especially since the mark all read link doesnt work. Any idea why not Vain?
- Tue Dec 17, 2002 12:21 pm
- Forum: Announcements + Suggestions + Q&A + Help
- Topic: We're cooking
- Replies: 44
- Views: 11876
- Sun Dec 15, 2002 10:27 am
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: The Definitive TC Mud Thread
- Replies: 15
- Views: 6513
to look type: look to look at something type: look x to move type the first letter of the direction, i.e. n north s south d down to attack something type: kill x to rest type: rest to sit type: sit to sleep type: sleep to wake up type: wake to check what you are holding type: inve to check what you ...
- Fri Dec 13, 2002 1:22 am
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: The Definitive TC Mud Thread
- Replies: 15
- Views: 6513
- Thu Dec 12, 2002 10:35 pm
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: The Definitive TC Mud Thread
- Replies: 15
- Views: 6513
you can talk or interact with some of the npc's. for example aitrus the graveler. it takes a long time to add programing for them to talk, and im working on other things right now. also, when theres an immortal like myself, lord foul, moska etc etc on we can take control of npcs and roleplay with yo...
- Thu Dec 12, 2002 7:17 am
- Forum: The Hall of Gifts
- Topic: A short story i wrote
- Replies: 2
- Views: 1932
- Thu Dec 12, 2002 5:45 am
- Forum: The Hall of Gifts
- Topic: A short story i wrote
- Replies: 2
- Views: 1932
A short story i wrote
i wrote this story as a backround for a Werewolf: The Apocalypse character. What do you guys and gals think? The wind tore throught the trees, creating an eerie whistle as the snow fell in the darkness. A large grey wolf lowered his head an sniffed at the air above a depression in the snow. Raising ...
- Tue Dec 10, 2002 9:36 am
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: Third Trilogy-Your Hopes?
- Replies: 32
- Views: 9678
- Tue Dec 10, 2002 9:21 am
- Forum: The Summonsing
- Topic: Welcome Visitors & New Members !! - Retired Topic.
- Replies: 1569
- Views: 234099
- Mon Dec 09, 2002 9:24 pm
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: The Definitive TC Mud Thread
- Replies: 15
- Views: 6513
- Mon Dec 09, 2002 9:19 pm
- Forum: General Discussion Forum
- Topic: TCMUD
- Replies: 7
- Views: 3490
- Mon Dec 09, 2002 9:50 am
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: WELL, IF THE WOMEN CAN DO IT WHY CAN'T WE??
- Replies: 116
- Views: 24435
- Mon Dec 09, 2002 9:47 am
- Forum: The First and Second Chronicles of Thomas Covenant
- Topic: Third Trilogy-Your Hopes?
- Replies: 32
- Views: 9678
im interested in seeing what happened between the first and second chronicles, although it wouldnt involve covenant it would still make for a wonderful series. (insert shameless plug) Im so interested in what happened between the first and second chronicles that im working on a game based in that ti...