![Wink :wink:](./images/smilies/icon_wink.gif)
I already have a decklist of what's my baby of sorts (R/G Survival), so I'll post a second deck.
This one is Type 2 legal (until Ravinca comes out)
Land!
6x Island
6x Plains
4x Cloudcrest Lake
4x Blinkmoth Nexus
Tools!
4x Proteus Staff
4x Vedalken Shackles
2x Raise the Alarm
Countermagic!
4x Mana Leak
4x Hinder
Card Draw!
4x Thirst for Knowledge
3x Inspiration
Mana Acceleration!
3x Chrome Mox
4x Wayfarer's Bauble
Board Clearers!
2x Oblivion Stone
4x Wrath of God
Kill!
1x Darksteel Colossus
1x Goblin Charbelcher
The deck works by creating a token via Raise the Alarm, stealing a creatire via Shackles, or animating a Blinkmoth Nexus, and then using Proteus Staff to go through my entire library to bring out the Darksteel Colossus for the kill. If the Colossus is somehow dealt with, I can use Proteus Staff again to stack my deck (It scans through the whole library, and then I put my entire deck "on the bottom of my library in any order" to put all my lands on bottom, everything else on top, with the Goblin Charbelcher on the very top for the kill.
Other than that, it's pretty standard U/W control, with that kill condition
It worked better when Onslaught was legal and I had Flooded Strands in place of Cloudcrest Lakes, as the 4x Bauble and 4x Strand was really, really good deck thinning, giving me virtual card advantage through that.
Card Choice Explanation
Vedalken Shackles: Tech. It's both removal, and a Staff condition. With Staff, it abuses the difference between "owner" and "controller", as, if I use Staff on a Shackled creature, it goes to the bottom of its owner's library, but since at the time of the activation I was the controller, I search through my library for a creature.
Mana Leak and Hinder: Standard Type 2 counterbase. When ONS was legal, I had Condescend in Hinder's place. I like Hinder more, but Condescend's Scry was nice.
Inspiration: I know what you're thinking. What the hell?! It's card draw at instant speed, and the second best instant speed card draw other than Pulse of the Grid. And I've tried Pulse. And it sucks. Thirst for Knowledge trumps both. The two blue in the CC hurts, and its back-into-your-hand thing never, ever goes off.
Thirst for Knowledge: Not only is this savage card draw, but if I accidentally draw my Colossus, I can discard it to Thirst and the Colossus's affect shuffles it back into my library! Multi-usage. Mmmm...
Chrome Mox: In control? Yeah. Powers out turn 1 countermagic online, and allows for a quicker Staff activation.
Wayfarer's Bauble: Really, really, really good. I mean, really good.
Sideboard!
2x Pulse of the Fields
3x Ghostly Prison
3x Scrabbling Claws
3x March of the Machines
2x Sacred Ground
1x Duplicant
1x Sundering Titan
The sideboard is tuned back when Affinity dominated the meta. Not so much the case anymore, so it'd undergo changes.
![Wink :wink:](./images/smilies/icon_wink.gif)
Card Choice Explanation
Pulse of the Fields: Makes Aggro Hurt. Seriously. The only good lifegain is repeatable, abusable lifegain, and in this case, many aggro decks simply can't outrace Pulse. Stalls until victory.
Ghostly Prison: Another stall tactic. Aggro sucks when it can't attack!
Scrabbling Claws: Because U/G Crystal Witness hates me.
March of the Machines: Virtual endgame for Affinity. Prison, March, Wrath, GG.
Sacred Ground: I Hate R/G Land Destruction.
Duplicant: Hate versus other Colossus decks, and certain Tooth and Nail builds. Pop out Colossus, slide in Duplicant. Activate Proteus Staff on it once a turn to remove a creature from the game on their side once per turn.
Sundering Titan: Hate versus other Tooth and Nail builds that Duplicant doesn't cover. Same instructions for usage as Duplicant. Proteus Staff it once a turn to send everyone's landbase to hell, unless they're running plenty of nonbasics. I have Mox and nonbasics to cover for it, but other people might not. For Tooth builds that like basic landfetch over Urzatron/Cloudpost.
I played this in States, and was in the top ten, but when I faced Affinity for the 5th (!) time in a row, I decided to drop because it was boring me and the big prize payout sucked. It did rail on Affinity so effeciently I beat it 4 out of those 5 rounds.
![Embarassed :oops:](./images/smilies/icon_redface.gif)