The Rise and Fall of Empires RULES & General Discussion
Moderator: Goatkiller666
- Loredoctor
- Lord
- Posts: 18609
- Joined: Sun Jul 14, 2002 11:35 pm
- Location: Melbourne, Victoria
- Contact:
- Loredoctor
- Lord
- Posts: 18609
- Joined: Sun Jul 14, 2002 11:35 pm
- Location: Melbourne, Victoria
- Contact:
Great news everybody: I will process the turns quicker next turn. This means the results will be out by monday next week. So get the orders in as soon as possible. The next turn will be very interesting.
Waddley wrote:your Highness Sir Dr. Loredoctor, PhD, Esq, the Magnificent, First of his name, Second Cousin of Dragons, White-Gold-Plate Wielder!
- Loredoctor
- Lord
- Posts: 18609
- Joined: Sun Jul 14, 2002 11:35 pm
- Location: Melbourne, Victoria
- Contact:
- Loredoctor
- Lord
- Posts: 18609
- Joined: Sun Jul 14, 2002 11:35 pm
- Location: Melbourne, Victoria
- Contact:
I'm on msn right now for those empires that have sent messages to the Stellarvores. If others cannot make it, please pm me.
New Rules!
*Thanks to Murrin*
Mercenaries
They are not as effective as standard warships (weaker at attack and defence), but they come at a cheaper price (one half the cost). Further, this must be payed for every turn/six months that you need the service of mercenaries.
Expanding Borders
Empires can now pay 5CCs to expand their empire's borders into space (only empty sectors, sectors with stars in them, and nebula sectors). Further, the sectors must be adjoining planetary systems that you control. There are two benefits: sense of security (player, not morale for empires), and sometimes an event occurs where empires receive 1-5CCs per sector they control.
For 10CCs you can expand the borders across planetary systems. However, the system must be bordering a planetary system you already control. Further, this does not mean the planet is colonised; just that the system now belongs to your empire.
New Rules!
*Thanks to Murrin*
Mercenaries
They are not as effective as standard warships (weaker at attack and defence), but they come at a cheaper price (one half the cost). Further, this must be payed for every turn/six months that you need the service of mercenaries.
Expanding Borders
Empires can now pay 5CCs to expand their empire's borders into space (only empty sectors, sectors with stars in them, and nebula sectors). Further, the sectors must be adjoining planetary systems that you control. There are two benefits: sense of security (player, not morale for empires), and sometimes an event occurs where empires receive 1-5CCs per sector they control.
For 10CCs you can expand the borders across planetary systems. However, the system must be bordering a planetary system you already control. Further, this does not mean the planet is colonised; just that the system now belongs to your empire.
Waddley wrote:your Highness Sir Dr. Loredoctor, PhD, Esq, the Magnificent, First of his name, Second Cousin of Dragons, White-Gold-Plate Wielder!
The question is, if you hired them, where would they appear. Not that I'll sully my proud fleets with such riff-raff...Loremaster wrote: *Thanks to Murrin*
Mercenaries
They are not as effective as standard warships (weaker at attack and defence), but they come at a cheaper price (one half the cost). Further, this must be payed for every turn/six months that you need the service of mercenaries.
- Loredoctor
- Lord
- Posts: 18609
- Joined: Sun Jul 14, 2002 11:35 pm
- Location: Melbourne, Victoria
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Where you want them to appear in your empire's borders. And not in interdicted systems.Montressor wrote:The question is, if you hired them, where would they appear. Not that I'll sully my proud fleets with such riff-raff...Loremaster wrote: *Thanks to Murrin*
Mercenaries
They are not as effective as standard warships (weaker at attack and defence), but they come at a cheaper price (one half the cost). Further, this must be payed for every turn/six months that you need the service of mercenaries.
Waddley wrote:your Highness Sir Dr. Loredoctor, PhD, Esq, the Magnificent, First of his name, Second Cousin of Dragons, White-Gold-Plate Wielder!
- Loredoctor
- Lord
- Posts: 18609
- Joined: Sun Jul 14, 2002 11:35 pm
- Location: Melbourne, Victoria
- Contact:
And for those who may ever feel stuck for ideas of what new species to play if a V2 comes around:
www.pbfcomics.com/?cid=PBF083AD-Executi ... on.jpg#150
www.pbfcomics.com/?cid=PBF083AD-Executi ... on.jpg#150
- Shadow Strike
- Stonedownor
- Posts: 38
- Joined: Thu Oct 25, 2007 10:27 am
HAHA.Montressor wrote:And for those who may ever feel stuck for ideas of what new species to play if a V2 comes around:
www.pbfcomics.com/?cid=PBF083AD-Executi ... on.jpg#150
Excellent.
And one of the four is me guys, sorry. Been having troubles meeting up with the krullen player, but I'll make the deadline, no worries.
Avatar wrote:But then, the answers provided by your imagination are not only sometimes best, but have the added advantage of being unable to be wrong.