Loremaster wrote:Up until my brand new pc died, I was playing Crysis. The mountain was breaking apart to reveal the alienship . . . now I will have to wait.
God damnit.
Wow. Talk about delayed gratification!
I'm currently playing:
Single-player - Final Fantasy VI, The Legend of Zelda: Phantom Hourglass
Multi-player - Team Fortress 2, Natural Selection
I haven't started playing Half-Life 2(I played it the first time and got halfway and then my internect was cut off at my mum's and )never got it finish ), for now I am playing Team Fortness.
...oh.... and Unreal Tournament 3! Better than Halo 3... well on equal ground for multi-player. I like UT3 because it doesn't overload the game with too mnay weapons like other first person shooters.
That's interesting, I found Unreal 2 to be a bit too complicated. One of the things I like best about Halo 3 is the return of the assualt rifle. Don't want to worry about having the right gun for the right situation? Just keep hold of the starting weapon, it's the gun for all seasons!
I've lacked willpower this week and have purchased both Mass Effect and Call of Duty 4. Mass Effect has been tagged as the "spiritual successor" to KOTOR and it certainly lives up to that billing. The story is strong, but the depth of the universe is incredible. Bioware have really gone to town creating races, histories, technologies and political systems. Because melee combat is relatively rare, you have far more direct control over your character too, moving and aiming manually, which adds to the immersion. The game looks fantastic too, with the Unreal engine polished to the Nth degree. The game isn't perfect, having some of the same small flaws that could be picked out in KOTOR and a few technical niggles (Microsoft insisted on making it playable without a hard drive, so some loading sequences are hidden by very slow elevator journies), but I think it'll be remembered as another classic Bioware RPG.
Call of Duty 4 is, unsurprisingly, a different kettle of fish entirely. The COD series has now moved out of WWII and the result is impressive to say the least. I'm not entirely sure where the story is heading, but there's been a bloody coup in the middle east and something sinister is going on in Pripyat in Chernobyl's 'Alienation Zone'. The story is split between a new SAS recruit (and the SAS have authentic English accents, not just the usual standards of 'Cockney' and 'Newsreader!') and a US Marine. The missions are quite challenging, some parts will see you sniping from a safe distance away and being generally stealthy, at other times you'll be in scary urban firefights. I'm looking forward to some of the later missions, as I've heard the ghillie suit mission and the helicopter mission are incredible.
I've had a quick go on multiplayer, which introduces some interesting RPG elements that let you choose three different skills and customise your weapon loadout. Then as you 'level' additional weapons, skills and gametypes are unlocked as well as cosmetic armor options. I'm finding it very difficult to see enemies at the moment, so I think I need more practice but the 'Kill Cam' that replays how you died is very informative.
Q. Why do Communists drink herbal tea?
A. Because proper tea is theft.
Decided to reacquaint myself with Civ 4, it being a long while since I last played, and ended up losing my whole day to it. Sim games are far too addictive.
I must admit, Old Snake kinda threw me off, but now I'm glad Kojima didn't play it safe and feature a young Solid Snake. I also like the war-torn, near-future setting and its private military companies/big corporations.
Murrin, I also am having a go at Civ IV. There is so much that is different, that it's almost like my previous Civ experience is for nothing - and that's just playing a standard game so far. Still trying to figure out why I should bother with the religion civics... having fun throwing ICBMs at the barbarians, though.
Murrin wrote:Foul, Advanced Level 16 is tough. The others can be tricky, but not as bad. 18 took a while.
I find the Challenges a lot more difficult.
Which one is 16? Is it the Companion Cube one, where you raise the three platforms? That one did give me a few pauses, here and there.
I'm stuck on Level 18. There's a high ledge and a wall under it where you can make portals, but everything around it is that dark kind of wall that nullifies portals.