Whatcha been playing lately?
Moderators: Cagliostro, lucimay, Creator, Sorus
I've had so much studying to do lately, when I get done I don't want to think much, so I haven't been playing Starcraft 2. Instead, I've been falling back on my old standby, Unreal Tournament.
"You make me think Hell is run like a corporation."
"It's the other way around, but yes."
Obaki, Too Much Information
"It's the other way around, but yes."
Obaki, Too Much Information
- I'm Murrin
- Are you?
- Posts: 15840
- Joined: Tue Apr 08, 2003 1:09 pm
- Location: North East, UK
- Contact:
I finished Batman: Arkham Asylum on Saturday.
Great game, though if I have one criticism it's that the combat could get repetative. The majority of the "boss" fights involved some combination of multiple ordinary henchmen and bigger ones that would do a charge attack and which you had to stun during the charge before you could do any damage to them.
The highlights of the game were the Scarecrow platformer sequences and the build up to them, particularly the final one.
I do have to question at least one element of the plot - in the final scenes Joker says Batman has ruined everything by getting as far as he has, but if that was the case, why all the build up and preparation surrounding his "party", as if he intended Batman to make it there?
Great game, though if I have one criticism it's that the combat could get repetative. The majority of the "boss" fights involved some combination of multiple ordinary henchmen and bigger ones that would do a charge attack and which you had to stun during the charge before you could do any damage to them.
The highlights of the game were the Scarecrow platformer sequences and the build up to them, particularly the final one.
I do have to question at least one element of the plot - in the final scenes Joker says Batman has ruined everything by getting as far as he has, but if that was the case, why all the build up and preparation surrounding his "party", as if he intended Batman to make it there?
- Spiral Jacobs
- Giantfriend
- Posts: 440
- Joined: Mon Jan 02, 2006 7:03 pm
- Has thanked: 1 time
- Been thanked: 3 times
- Cagliostro
- The Gap Into Spam
- Posts: 9360
- Joined: Tue Jun 28, 2005 10:39 pm
- Location: Colorado
I absolutely loved this game. The combat did get repetitive, but there was usually a new way to do things, especially when you are acting as a predator. The usual fistfight stuff was pretty average though, but I loved finding new ways to be sneaky, and being able to depend on brute force when needed. That's why I didn't enjoy the extras so much as it was either sneaking or brute force. I played through the majority of the sneaking, but barely played any of the other.Murrin wrote:I finished Batman: Arkham Asylum on Saturday.
Great game, though if I have one criticism it's that the combat could get repetative. The majority of the "boss" fights involved some combination of multiple ordinary henchmen and bigger ones that would do a charge attack and which you had to stun during the charge before you could do any damage to them.
The highlights of the game were the Scarecrow platformer sequences and the build up to them, particularly the final one.
I do have to question at least one element of the plot - in the final scenes Joker says Batman has ruined everything by getting as far as he has, but if that was the case, why all the build up and preparation surrounding his "party", as if he intended Batman to make it there?
The Scarecrow scenes were absolutely the best, and I had the misfortune of always coming across those moments by myself at night, and being good and creeped out.
I have no answer to the plot question. I barely paid attention to the plot, to be honest. I'll have to replay it now to see what you are talking about.
News about the sequel is starting to come out. Can't wait!
Life is a waste of time
Time is a waste of life
So get wasted all of the time
And you'll have the time of your life
- CovenantJr
- Lord
- Posts: 12608
- Joined: Fri Mar 22, 2002 9:10 pm
- Location: North Wales
- Loredoctor
- Lord
- Posts: 18609
- Joined: Sun Jul 14, 2002 11:35 pm
- Location: Melbourne, Victoria
- Contact:
- Cagliostro
- The Gap Into Spam
- Posts: 9360
- Joined: Tue Jun 28, 2005 10:39 pm
- Location: Colorado
From some of the scarier games I've played, the instant you do encounter a creature, it tends to lose its scariness.Loremaster wrote:Amnesia: The Dark Descent. Easily the scariest game I have every played, and I have yet to encounter any creatures.
Life is a waste of time
Time is a waste of life
So get wasted all of the time
And you'll have the time of your life
I'm close to getting 100% on The Saboteur, but then yesterday... Civilization V came out.
So long, console games, it's back to the PC for a while
So long, console games, it's back to the PC for a while
"You make me think Hell is run like a corporation."
"It's the other way around, but yes."
Obaki, Too Much Information
"It's the other way around, but yes."
Obaki, Too Much Information
- CovenantJr
- Lord
- Posts: 12608
- Joined: Fri Mar 22, 2002 9:10 pm
- Location: North Wales
- CovenantJr
- Lord
- Posts: 12608
- Joined: Fri Mar 22, 2002 9:10 pm
- Location: North Wales
Tried out the multiplayer in the new Medal of Honor. I haven't had chance to try the campaign yet because I haven't had time.
Medal of Honor's multiplayer suffers from most of the things that make Call of Duty annoying: excessive sniping, camping, spawn-camping, victory going to whichever team has the fastest trigger fingers or the most snipers, and a reward system that means the winning team just gets further and further ahead. I just played a match where I died twelve times in two minutes, each time within a few steps of my spawn point, because of a combination of snipers and mortar strikes.
On the bright side, it doesn't have any form of kill-cam (which I've always found to be an annoying feature in CoD) and the maps are mostly quite good.
Overall, I think MoH tries to bring together the best bits of Call of Duty and Bad Company 2 but ends up spreading itself too thinly and failing on both fronts. I'll give it a week so I can play the single player campaign, and if the multiplayer doesn't become more appealing in that time I'll sell it. It isn't worth full price.
Medal of Honor's multiplayer suffers from most of the things that make Call of Duty annoying: excessive sniping, camping, spawn-camping, victory going to whichever team has the fastest trigger fingers or the most snipers, and a reward system that means the winning team just gets further and further ahead. I just played a match where I died twelve times in two minutes, each time within a few steps of my spawn point, because of a combination of snipers and mortar strikes.
On the bright side, it doesn't have any form of kill-cam (which I've always found to be an annoying feature in CoD) and the maps are mostly quite good.
Overall, I think MoH tries to bring together the best bits of Call of Duty and Bad Company 2 but ends up spreading itself too thinly and failing on both fronts. I'll give it a week so I can play the single player campaign, and if the multiplayer doesn't become more appealing in that time I'll sell it. It isn't worth full price.
- CovenantJr
- Lord
- Posts: 12608
- Joined: Fri Mar 22, 2002 9:10 pm
- Location: North Wales
Half Life 2: Epsiodes 1 and 2 on PC. For four to six hour games, they're really addictive. Been trying to get all the achievements, the ones on Ep2 are crazy hard. Stop a dozen striders from destroying ANY buildings??
Then my PC had a spaz, so I've been revisiting Ninja Gaiden on my Xbox, playing Very Hard for the first time. The first couple of levels haven't been too bad, but I have a feeling there will be tears when I have to fight Alma.
Then my PC had a spaz, so I've been revisiting Ninja Gaiden on my Xbox, playing Very Hard for the first time. The first couple of levels haven't been too bad, but I have a feeling there will be tears when I have to fight Alma.
^"Amusing, worth talking to, completely insane...pick your favourite." - Avatar
https://variousglimpses.wordpress.com
https://variousglimpses.wordpress.com
- CovenantJr
- Lord
- Posts: 12608
- Joined: Fri Mar 22, 2002 9:10 pm
- Location: North Wales
- Demondime-a-dozen-spawn
- Giantfriend
- Posts: 447
- Joined: Fri Apr 24, 2009 6:03 am
- Location: Minnesota/Wisconsin DMZ
- Contact:
I was in a used CD shop and stumbled across a copy of Legacy of Kain Soul Reaver for the PSone. I used to own it and missed it almost as much as I miss my PSone Tomb Raider games.
I picked it up for three bucks. Quite the deal, but it cost me three times as much and a search of five Gamestops to score a PSone memory card.
The game is living up to my fond memories of it. Incredible story, Awesome music, and Difficult puzzles. I HAD forgotten about the balky controls and camera though.
I picked it up for three bucks. Quite the deal, but it cost me three times as much and a search of five Gamestops to score a PSone memory card.
The game is living up to my fond memories of it. Incredible story, Awesome music, and Difficult puzzles. I HAD forgotten about the balky controls and camera though.
Meets or Exceeds International Humane Kill Standards.
Perpetual Motion or Until the Rubber Band Wears Out Motion
Perpetual Motion or Until the Rubber Band Wears Out Motion
- CovenantJr
- Lord
- Posts: 12608
- Joined: Fri Mar 22, 2002 9:10 pm
- Location: North Wales
- CovenantJr
- Lord
- Posts: 12608
- Joined: Fri Mar 22, 2002 9:10 pm
- Location: North Wales
Just finished the solo campaign in Call of Duty: Black Ops (it arrived a day early). It was pretty awesome, to be fair. I don't want to say anything at all in case I give something away, so I'll just say that while the influence of Modern Warfare 2 is clear enough, Black Ops does very much do its own thing in many ways. Sadly it suffered from Call of Duty's usual brevity.
I had a quick peek at zombies and multiplayer, and they've both pleasantly surprised me. I'll leave zombies for people to discover themselves, but I want to comment on a few nifty features in multiplayer. For the first time it's possible to practice! Yes, you can now go into as many training matches as you choose, against AI-controlled characters (who, amusingly, bear the names of people in your friends list. JazFusion got me a few times :p ). This is invaluable for CoD newcomers to get the hang of things, and it lets all of us explore the maps with less danger than we'd suffer from real people. The other thing that stands out to me is the addition of 'contracts': you can use CoD points (a new addition that has been fairly well documented in the gaming press, so I won't comment on it) to buy contracts such as 'get X kills with shotguns' or 'get X headshots' which, when fulfilled, will reward you with more CoD points.
I like Treyarch now. I think they do CoD better than Infinity Ward does.
I had a quick peek at zombies and multiplayer, and they've both pleasantly surprised me. I'll leave zombies for people to discover themselves, but I want to comment on a few nifty features in multiplayer. For the first time it's possible to practice! Yes, you can now go into as many training matches as you choose, against AI-controlled characters (who, amusingly, bear the names of people in your friends list. JazFusion got me a few times :p ). This is invaluable for CoD newcomers to get the hang of things, and it lets all of us explore the maps with less danger than we'd suffer from real people. The other thing that stands out to me is the addition of 'contracts': you can use CoD points (a new addition that has been fairly well documented in the gaming press, so I won't comment on it) to buy contracts such as 'get X kills with shotguns' or 'get X headshots' which, when fulfilled, will reward you with more CoD points.
I like Treyarch now. I think they do CoD better than Infinity Ward does.
- Orlion
- The Gap Into Spam
- Posts: 6666
- Joined: Sun Aug 26, 2007 12:30 am
- Location: Getting there...
- Been thanked: 1 time
The Legend of Zelda... NES... what? I've never played it before...
'Tis dream to think that Reason can
Govern the reasoning creature, man.
- Herman Melville
I am Lazarus, come from the dead,
Come back to tell you all, I shall tell you all!
"All creation is a huge, ornate, imaginary, and unintended fiction; if it could be deciphered it would yield a single shocking word."
-John Crowley
Govern the reasoning creature, man.
- Herman Melville
I am Lazarus, come from the dead,
Come back to tell you all, I shall tell you all!
"All creation is a huge, ornate, imaginary, and unintended fiction; if it could be deciphered it would yield a single shocking word."
-John Crowley