
Right now I'm working on my own epic fantasy and the analytical part of what passes for my brain has been focussing on fantasy in general. Specifically, what makes for the very highest quaity in same?
First--doesn't any good story have pretty much the same basic requirements? Good writing simply is good writing. The active voice, minimal use of adverbs and pronouns, a sense of rhythm--these seem universal. So too is avoiding stereotypes, surprising the reader while remaining logical (very tricky but oh-so-rewarding) and letting the characters "live" (an artsy way to describe it but then this is art, right?).
Yet fantasy has its own specific requirements as well. Or does, imo.
One is that fantasy has a kind of elevated reality, and that needs to find expression in the language used. Ursula K. LeGuin wrote a wonderful essay (now out of print, alas) in Language of the Night in which she uses Katherine Kurtz' Deryni series as an example of what not to do. The books feel very contemporary, despite the nuance of detail applied to the medeviel setting.
This isn't a call to "forsoothize" language, though. And honestly, methinks she misses the mark when criticizing Roger Zelazny for the "hippness" of his prose--which seems an effective counterpoint and stylistic device imo.
Second is that good fantasy requires a reason for the fantastic elements. Just tossing in dragons for fun (and they are) doesn't really cut it. Instead, the Elves or Giants or whatever pretty much need to serve some kind of metaphorical purpose. Lord Foul the Despiser certainly comes across as self hatred rendered incarnate. The dragons of Earthsea are like every dangerous truth made flesh, just as Tolkien's hobbits pretty much live the idea of simple, homey virtues.
Again, please don't imagine this is a call for allegory. For one thing, allegory cannot help but have a limited shelf-life. Metaphor, on the hand, touches universal truths--especially when taking rather dreamlike or mythical forms. Joseph Campbell was right, imo, when he called Mythology the society's Dreams and Dreams the individual's Mythology.
Finally, though, so much epic fantasy is out in the intellectual marketplace right now we pretty much are going to demand something beyond the simple Quest-For-A-Special-Trinket. Rightly, too. There are far too many quasi-Celtic kingdoms with races of fading elves, for example. And it takes some genuine originality to render an antogonist without simply running Sauron through the intellectual version of a xerox machine.
So--that's where I'm coming from, anyway. What do you think?
