
kevinswatch.ihugny.com/phpBB2/viewtopic.php?p=949677#949677
kevinswatch.ihugny.com/phpBB2/viewtopic.php?p=949673#949673
Overall I enjoyed the last chronicles, even if not as much as the previous books - which I consider my favorite books of all time (so the last chronicles had a very high bar).
I did however leave the last chronicles with a few unanswered questions, and I don't think I've seen those answered in any of the threads here (sorry if I missed anything). The questions are:
Forbidding: We are told that Caerroil Wildwood cannot just teach forbidding to Linden, it is a matter of 'essence'. The only solution is to have a forestal time-travel, because only forestals partake of that essence. That's reasonable, until the part where Jeremiah faces moksha and learns many many things - including forbidding. And he uses forbidding to hold Foul in place. How could Jeremiah learn forbidding, if it is a matter of essence?
Anele/Jeremiah's possession vulnerability by terrain: Anele and later Jeremiah was possessed by various beings. Foul possessed him when he was on certain grass, Kastenessen when he was on raw dirt (and we have 2 singular events of the Harrow and Covenant possessing him, not sure about the terrain at those times). Also we know that moving them off the grass or dirt will break the possession. It is crucial that Kastenessen requires Anele and Jeremiah to be on dirt in order to possess them, otherwise he can't do it, and I think the same was true of Foul and grass but it was less clear. My question is: WHY dirt, and WHY grass? Foul has no affinity to grass or anything growing, and Kastenessen has no affinity to dirt or soil either. It seems kind of arbitrary. Linden noticed the connection, and I was hoping it would be explained later, but I think it never was?
The last 2 are more minor questions, but still irk me:
Esmer and wild magic: Esmer prevented wild magic by his presence. I was thinking the underlying issue was that Esmer was a creature of utter conflict and turmoil, while wild magic needs a form of certainty, focus and intent to be used, or something like that. So I predicted a scene where despite Esmer, Linden proves able to wield wild magic, showing that she is a rightful white good wielder. But, Esmer's ability to inhibit wild magic was never explained?
The Viles created very human-ey stuff: For such weird alien beings that induce sensory confusion by their very presence, and have no bodies in any sense, the Viles made things like the castle and that ballroom which are very much human, even specific to things a human from a specific culture would recognize or think of (normal stonedownors for example would not imagine such a castle or ballroom). Where did the Viles get such inspiration for their 'art'? It felt out of place. As we entered the Lost Deep, I was sure we would see weird alien stuff that was at least as weird and alien as the Viles themselves. Instead it was human and mundane in its inspiration, even if amazing in execution.