Urvile!

A place to discuss the books in the FC and SC. *Please Note* No LC spoilers allowed in this forum. Do so in the forum below.

Moderators: Orlion, kevinswatch

User avatar
ur-Thor
Stonedownor
Posts: 40
Joined: Sun Oct 14, 2007 8:52 am
Location: Toronto Ont Canada

Urvile!

Post by ur-Thor »

For a long time now I've wanted to draw up what I think some of the creatures of the land might look like, but of course life and procrastination tend to get in the way. I've finally got around to doing up a little sketch of an Ur-vile. it's just a basic drawing trying to illustrate the Ur-vile anatomy based on my interpretation of the descriptions I've read in the books. I don't expect that my illustration will match up with what most of you have imagined an Ur-vile to look like and I'd love to get some opinions and maybe ideas from others on how they might look in regards to anatomy, posture etc and I'll try to update with new drawings, also please feel free to add your own drawings and interpretations.



Image
Last edited by ur-Thor on Mon Oct 22, 2007 7:43 pm, edited 2 times in total.
User avatar
Xar
Lord
Posts: 3330
Joined: Thu Jan 22, 2004 8:41 pm
Location: Watching over the Pantheon...

Post by Xar »

That's a rather good picture! :D Personally, I imagine Ur-viles with a more simian posture - probably longer arms, gangly limbs (for example, I do not imagine their biceps showing, even if they have them). Because of the simian posture (after all, they run on all fours), I also imagine them somewhat hunchbacked.

Incidentally, if you don't mind a comment, the nostrils tend to register as eyes in the picture, probably due to their shape and/or positioning (because they are in relief when compared to the upper head, they seem to have "eyebrows"...)
User avatar
I'm Murrin
Are you?
Posts: 15840
Joined: Tue Apr 08, 2003 1:09 pm
Location: North East, UK
Contact:

Post by I'm Murrin »

I would contradict Xar and say the Ur-viles were described as having short limbs of about the same length; in this one, I think the arms are a little too long, and it doesn't look much like it can run on all fours--the arms and shoulders are too human. Xar's suggestion of a simian structure I don't think fits the way the ur-viles move, not least because apes are not very well built for standing upright.
Other than that, it's a pretty good depiction, though I think I pictured the ears as smaller.
User avatar
Stutty
Elohim
Posts: 234
Joined: Fri Jul 06, 2007 12:21 pm
Location: Stuttgart, Germany

Post by Stutty »

Very nice, I wish I could draw what I see in my head.

I agree with Xar, the nostrils register as eyes. I always envisioned them more vertical and slitish. Huge wet vertical slits, I'm reluctant to use the imagery that comes to mind.

I think I also always saw them with sleeker heads, more aerodymanic I think.

But very very roynish indeed :biggrin:

stutt
There's no place like 127.0.0.1
Image

1001001 = ASC(73) = "I"
User avatar
Relayer
The Gap Into Spam
Posts: 1365
Joined: Tue Dec 20, 2005 4:36 am
Location: Wasatch Stonedown

Post by Relayer »

I've always seen them as more square-headed (well, rectangular), and *they have no eyes* ... yours makes it look like they do. I just picture large slits for nostrils where a nose would normally be. (I completely can't draw so I can't help you at all). And I agree, longer arms, and just flat skin... no muscles visible. But that's just my picture of them.

Regardless, I don't mean to dis your artwork, it's pretty cool! I would not want to meet that creature in a dark alley -- or on a dark night in a vale on the middle night of spring :twisted:
"History is a myth men have agreed upon." - Napoleon

Image
The na-Mhoram
Stonedownor
Posts: 33
Joined: Mon Oct 15, 2007 6:03 pm

Post by The na-Mhoram »

I'm pretty sure that everytime an ur-vile is described in detail the nostrils are were the eyes WOULD be, so they're in the right place, they just look too much like eyes. And the mouth is too pronounced, their mouths are always described as 'slits'.
User avatar
wayfriend
.
Posts: 20957
Joined: Wed Apr 21, 2004 12:34 am
Has thanked: 2 times
Been thanked: 6 times

Post by wayfriend »

You're a good artist, urThor! That's awesome!

You heard about the nose.

The ears... too big. They are nostril-oriented creatures, not ear-oriented, like bats. (Despite the other comments! :))

Limbs. The running-on-all-fours is the key. Now, I've always imagined them with shorter arms and legs, and longer bodies. Arms and legs both about 75% the length of the torso.

Claws? They are tool-users, after all.

The cat-like ankles-off-the-ground stance is not very stable, is it? I think that they would be flat-footed, when bipedal at least.

Another clue is to remember that they are artificial beings. They are not going to look like something that descended from animals. They are going to look like something that copied some parts of human anatomy, and left other parts to obscure design.
.
User avatar
wayfriend
.
Posts: 20957
Joined: Wed Apr 21, 2004 12:34 am
Has thanked: 2 times
Been thanked: 6 times

Post by wayfriend »

UrThor, have you seen this? link
.
User avatar
ur-Thor
Stonedownor
Posts: 40
Joined: Sun Oct 14, 2007 8:52 am
Location: Toronto Ont Canada

Post by ur-Thor »

Awesome, thanks for your input, I think I have a much better idea and direction to go with. don't worry about hurting my feelings with criticism, that first drawing was mainly to be used as a point of reference, suggestions on what could or should be changed are exactly what I was looking for. Wayfriend, I have seen that picture before and that is an interesting adaption. one thing I had forgotten about were the nostrils being described as vertical slits, that will definitely make a big difference. as for the rest, well I'll do another drawing, or drawings and eventually we should have something that all most can pretty much agree is what an Urvile should look like.
User avatar
iQuestor
The Gap Into Spam
Posts: 2520
Joined: Thu May 11, 2006 12:20 am
Location: South of Disorder

Post by iQuestor »

UrThor -- I am jealous of your talent, very well done. I think the feedback here on the specifics has been dead on, especially the shorter limbs, primate posture, nose slits, etc.

I would love to see the revisions, and the original is pretty awesome. thanks for sharing it!
User avatar
Stutty
Elohim
Posts: 234
Joined: Fri Jul 06, 2007 12:21 pm
Location: Stuttgart, Germany

Post by Stutty »

Wayfriend wrote:UrThor, have you seen this? link
It's interesting that the artist who did that just kinda glossed over their facial details. TBH, I can't imagine how to pull off that nostril thing.

And those look too much like orcs. I like Urthy's better.

stutt
There's no place like 127.0.0.1
Image

1001001 = ASC(73) = "I"
User avatar
onewyteduck
The Gap Into Spam
Posts: 5453
Joined: Thu Jul 08, 2004 2:02 am
Location: On your wall!

Post by onewyteduck »

It's a darn site better than anything I could have done and I am really looking forward to seeing more of your work.
Be kind to your web-footed friends, for a duck may be somebody's mother.
User avatar
Cameraman Jenn
The Gap Into Spam
Posts: 13280
Joined: Thu Oct 19, 2006 11:33 pm
Location: Albuquerque NM (The Land of Enchantment)

Post by Cameraman Jenn »

Pretty cool UrThor. I would be interested in your visual interpretation of Nom as well as the urviles. :P
Now if I could just find a way to wear live bees as jewelry all the time.....

www.fantasybedtimehour.com
User avatar
wayfriend
.
Posts: 20957
Joined: Wed Apr 21, 2004 12:34 am
Has thanked: 2 times
Been thanked: 6 times

Post by wayfriend »

(I thought I posted this already, but it seems to be missing ... I'll post it again.)

The ur-viles in that link could use a lot of improvement, IMO. UrThor's going in the right direction.

UrThor, since now I am into this,
In LFB was wrote:[The Waynhim's] outlines were generally manlike, though the torso was inordinately long, and the limbs were short, matched in length, indicating that the creature could both stand erect and run on its hands and feet. But the face was entirely alien to Covenant. A long, flexible neck joined the hairless head to the body; two pointed ears perched near the top of the skull on either side'; the mouth was as thin as a mere slit in the flesh. And there were no eyes. Two gaping nostrils surrounded by a thick, fleshy membrane filled the center of the face. The head had no other features.
+ I was wrong, the ears do need to be up. But I still think UrThor had them too big.
+ The nostrils are "gaping", not slits. It's the mouth that's a slit. Gaping implies big and wide to me.
+ The membrane can mean anything, maybe something like this: (00)
+ confirm long torso with short limbs of equal length (I presume this means arms as long as legs)
In LFB was wrote:[The ur-vile] looked like one of the Waynhim grown tall and evil - long torso, short limbs of equal length, pointed ears high on its head, eyeless face almost filled by gaping nostrils. Its slit mouth snapped like a trap whenever a Wraith came near. Mucus trailed from its nostrils back along either side of its head. When Covenant faced it, its nose twitched as if it smelled new game
+ confirms high ears, gaping nostrils, slit mouth, long torso, short limbs, same length
+ the nose/membrane emerges from the face far enough that the nose can twitch.
+ nostrils seem to be pervasively runny
In TPTP was wrote:When their eyeless faces felt his stricken stare, they hesitated for an instant. Their wide, drooling nostrils quivered as they tasted the air for signs of power, evidence of wild magic.
+ confirm runny nostrils and twitchable nose.

I can't wait to see the Mock II!
.
User avatar
hue of fuzzpaws
<i>Haruchai</i>
Posts: 616
Joined: Mon Sep 10, 2007 11:18 am

Post by hue of fuzzpaws »

Have been doodling my own Ur Vile designs since I came across this thread, however, they do look like something a 3 year old has done, so will probably turn them into models etc and then post them up.
User avatar
ur-Thor
Stonedownor
Posts: 40
Joined: Sun Oct 14, 2007 8:52 am
Location: Toronto Ont Canada

Post by ur-Thor »

Ok, here's another one, it's mostly the original drawing altered with some parts completely redrawn ..kind of like a composite sketch "Is this the Ur-vile who assailed you?"

I think it's closer, I've tried to use as many of your suggestions as I could while trying to stay close to the descriptions in the quotes provided by Wayfriend. one thing that I'm a bit worried about in doing this is ruining (corrupting?) anyone's mental image of what an Ur-vile looks like, SRD often states the importance of individual interpretation and I definitely don't mean to mess with that.

again this is just something to use as reference, the pose isn't particularly interesting and it seems that no matter what, the nostrils will read as eyes. I think it has a lot to do with how the brain recognizes and processes facial data.

Hue, I'd love to see your drawings, another perspective (no pun intended) is always good.

Image
Image
Last edited by ur-Thor on Mon Oct 22, 2007 7:45 pm, edited 1 time in total.
User avatar
Cameraman Jenn
The Gap Into Spam
Posts: 13280
Joined: Thu Oct 19, 2006 11:33 pm
Location: Albuquerque NM (The Land of Enchantment)

Post by Cameraman Jenn »

Wow, UrThor, great drawings. I always pictured less head more nostril though, from the sentence that says eyeless head almost filled with gaping nostrils....
Now if I could just find a way to wear live bees as jewelry all the time.....

www.fantasybedtimehour.com
User avatar
ur-Thor
Stonedownor
Posts: 40
Joined: Sun Oct 14, 2007 8:52 am
Location: Toronto Ont Canada

Post by ur-Thor »

Alright, now we're cookin. here's another headshot. no snout, all nostril.
I still have yet to try a more ape like posture which sounds pretty cool.
this is proving to be a bit of a challenge and I'm having fun with it. I'm making most of the alterations digitally now just to speed things up, once we get something that most agree on I'll take some time and do a nice drawing, I think we might end up with 2 or more versions that people feel are close representations, if so, all the better.

Image
User avatar
Stutty
Elohim
Posts: 234
Joined: Fri Jul 06, 2007 12:21 pm
Location: Stuttgart, Germany

Post by Stutty »

I doubt it's in the text anywhere, but I always imagined ur-vile heads shape with more of a cat look, where Waynhim had more of a puppy look. I doubt that's helpful at all though, to be honest.

I really like the new sketches , but somehow the "gaping" nostrils on the most recent version look more like eye-sockets again. hmmm...

I suggest...

Go back to V2. Shrink the snout with just a little more nostril gapeness. Flatten (or even sink) the top of his head for more of a feline appearance.

Yep, that's the ur-vile that attacked me in the alley, I'd recognize him anywhere!

stutt
There's no place like 127.0.0.1
Image

1001001 = ASC(73) = "I"
User avatar
ur-Thor
Stonedownor
Posts: 40
Joined: Sun Oct 14, 2007 8:52 am
Location: Toronto Ont Canada

Post by ur-Thor »

Ok, here is a more catlike version, somewhere between the last two. This is kinda like "Dude! pimp my Ur-vile!" fun stuff!

Image
Last edited by ur-Thor on Mon Oct 22, 2007 7:45 pm, edited 1 time in total.
Post Reply

Return to “The First and Second Chronicles of Thomas Covenant”