Defend the Land!

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High Lord Tolkien
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Post by High Lord Tolkien »

Warmark wrote:
MrKABC wrote:
Warmark wrote:Talking about forifiing Landsdrop: i wonder why Kevin in his Thousand year reign didnt. that would have helped both him and the future Lords
According to Hile Troy in TIW, he said that by the time Foul "declared himself" and came out in open combat against the Lords he had had time to commit so much treachery that he was all but unbeatable. The Haruchai also noted that High Lord Kevin's time was one of peace and prosperity, therefore there would have been no need to fortify Landsdrop until it was far too late.
didnt Troy say that the Lords always tried to defend Landsrop?
i took this to mean Loric and Damalon aswell, and if that is the case they had around 2000 years to forify it. From Berek to Kevin.
Well, I see it like this:

Berek's time was of discovery and clean up.
No Foul and probably no wars to speak of.
Seems like all the "bad guys" were destroyed on the Land by the Fire Lions.
The Viles were doing there own thing and the Cavewrights were probably harmless cave dwellers.

Damelon's Age sounds like a big party!
The Giants show up pass the diamond drought around and start some major construction projects.
Damelon built a Door..... :roll:
Big whoop!
"Giantfriend" was initially a sarcastic name from the Giant unions.

It started getting ugly around Loric's time.
Ravers Viles Demondim, oh my!
But he could cut it.. :oops:

Kevin gets it easy for a while.
Probably 500 years of paradise.
But then, like today, a liberal immigration policy was Kevin's downfall.
First Foul then the Haruchai refugees and then the Land falls apart.

So the wars against Foul were probably only in the last few hundred years of Kevin's Lordship.
And Kevin was always on the defensive.
Hardly enough time to defend Landsdrop as you envision, imho.
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Post by Edelaith »

Well, I am just commenting some sort of equivalency is needed if you're going to compare the defenders of the Land to Lord Fouls' armies. Just my opinion only.
And I could indeed have the equivalency completely wrong. I probably do.

However, I do wish to take into account something that is fundamental to the defense: the dedication of the defenders. In most cases, that dedication is fanatical.
Also, I would take into account the high level of intelligence of the defenders. In almost every case, the level of intelligence is superior. It just seems to me the defenders of the Land are intelligence, thoughtful people.

Assume for a second that, after Prothall obtained the Staff of Law, that a conclave of all the peoples of the Land was called. To this conclave came the representatives of the people of the North, Center, and South Plains, representatives of the Bloodguard, manethralls of the Ramen, representatives of the Raynhim, ambassadors of the Giants, loremasters of the Waynhim, and of course the Warmark and Hiltmark were there, along with the Council of Lords and representatives of the Loresraat.
The Bloodguard are stubborn beyond reason: once they have made a decision, that decision stands forever. Therefore, Prothall must convince them to send their full force. There is a simple way to do that. Simply point out that once Revelstone falls and the people of the Land are slaughtered, there is nothing to stop Lord Foul from sending his army through Guards' Gap into the Westron Mountains, to slaughter the Haruchai. And the Haruchai will be slaughtered, since they will stand alone. Most importantly, Lord Foul will slaughter their women, regardless of how far his army must march to find them, for Lord Foul is that kind of Despiser.
The Ramen will not leave the Plains of Ra, period. So spake Manethrall Lithe. However, the Ramen are not stubborn beyond reason. And the Raynhim cannot retreat from the Land thanks to Thomas Covenant, so they are stuck with facing Lord Fouls' onslaught. There are two options possible: either Prothall could convince both the Ramen and Raynhim to leave the Plains of Ra and join the combined defense, or the combined defense could move to the Plains of Ra. The Plains of Ra do sit near the front line of defense, after all.
A Draft of the people of the Land is not necessary. All that is necessary is for Prothall to reread to them Covenants' message from Lord Foul to the Lords. After that, I would think every Stonedown and Woodhelven in the Land would be sending the majority of it's people to the Loresraat. Indeed, I think most would volunteer immediately. Not because they are stupid or warlike or gullible, but because they care about the Land, and they care about their people, and they are willing to fight for both. The jaded logic of the real world does not apply in the Land.
I see no reason why several hundred Lords could not come into being. Hard work and hard study makes a Lord, one who has mastered both the Staff and the Sword. And how better to defend and protect ones' loved ones and the Land than to become a Lord? Protecting and saving the lives of ones' loved ones, ones' home, and the Land are good motivators, and these are altruists we are talking about to start with.
The Giants of Seareach are vulnerable. Coercri is all alone, far from help, and vulnerable to a massive attack from Lord Foul. (a point which led, tragically, to their demise.) The Lords might well ask the Giants to abandon Coercri. If that is not going to happen, they could station a large force to protect Seareach, and to send emissaries back and forth. Thus, when the Lurker of the Sarangrave arose, either the Giants could be evacuated at that point, or a way around the Sarangrave might be found.

It is doubtful the Waynhim could be talked into helping. The Waynhim subscribe to a particular interpretation of themselves, of their future, and of reality that is alien to the Lords. But if so, at least the Lords can say they tried to obtain this help.

None of this - so far - violates the concepts laid forth by Stephen Donaldson. Certain things I proposed, such as the firing of Grimmerdhore to see if the Forest would wake up and defend itself, very definitely violates the authors' concepts, but the above does not.
And just the above is a lot.
There is no need to study the Second Ward, and indeed it is unwise to try. The First Ward must be learned first. Knowledge unearned turns on the wielder (and Covenant gained them the Second Ward, so it is knowledge unearned.) There is certainly no need to spend time and energy revitalizing Trothgard, and if the Second Ward is not studied this cannot be done anyways.
There is no need to go on a wild goose chase for the Seventh Ward. It is obvious folly. If the High Lord cannot see that, then the High Lord can be replaced. Elena has responsibilities to her people.

It would not be difficult with the Bloodguard and Raynhim to set up scouting bases along the entire length of Landsdrop, from which scouts could travel to the Lower Land and ascertain whether Lord Foul had sent armies forth.
Military intelligence is crucial to victory. It has been a great factor throughout history. Hile Troy would know this well, if he worked for the military in the real world.

Once the people of the Land realized an army of 400,000 strong was coming, they very well might rethink their positions. If their intelligence was good enough that they ascertained that Lord Foul had over a million strong, their reasoning might change more.
The Bloodguard might call down their full population. The Ramen - unable to retreat from the Land with the Raynhim, due to Covenant - might work more closely with the Lords.
And the Stonedowners and Woodhelvenin would have more reason than ever to volunteer and study at the Loresraat. They would have more reason than ever before to work to become Lords. Their extinction is facing them. Flight to the mountains and wastes won't work, since Lord Foul can pursue them as far as it pleases him.

Anyways, there's more beating of a dead horse.
If anyone wishes to consider what the equivalencies are, besides my assessment above, please post. I'm curious to your thoughts.
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Post by Luke The Unbeliever »

<i><b>Well, I see it like this:

Berek's time was of discovery and clean up.
No Foul</b> and probably no wars to speak of.
Seems like all the "bad guys" were destroyed on the Land by the Fire Lions.
The Viles were doing there own thing and the Cavewrights were probably harmless cave dwellers.</i>

****************

Ok, I don't wanna step on any toes, but remembering the story of Berek...doesn't LFB talk about a "grey mist" that overtook and broke the spirits of the other warriors, leaving Berek by himself ?

I always took that to mean that particular "grey mist" was the same grey mist/vapor/entity as described as Lord Foul....I could be wrong. Just wondering if anyone else interpetted it that way. Something to think about anyway.

Now to the topic on hand:

In my opinion, Hile Troy marched those poor people into the ground. Any hopes he had of taking the fight to Foul were basically moot once they were all three quarters dead from running clear across The Land to Garroting Deep.

If it were me... I still see Revelstone as an ideal place to defend and counter attack. Plenty of provisions, Lords for Earthpower intervention (look at what Mhoram accomplished within the walls of Revelstone), and ways to escape. You could even seal Revelstone off before fleeing if need be.

lol...the new guy always has to run his mouth...sorry :)
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Post by Warmark »

lol...the new guy always has to run his mouth...sorry
no need to apologize

oh and i agree that the mist was foul
But if you're all about the destination, then take a fucking flight.
We're going nowhere slowly, but we're seeing all the sights.
And we're definitely going to hell, but we'll have all the best stories to tell.


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Post by High Lord Tolkien »

Warmark wrote:
oh and i agree that the mist was foul
I always thought so too.
"Grey Slayer" and all.

But we don't know for sure.
SRD says something like: Foul took no interest in the Land until Kevin.
That pretty much kills it for me.

Maybe the mist attack took place around Doriendor Corishev?, which isn't technically the Land. :?

If it wasn't Foul then what *was* the mist?
The Ravers have no outward power by themselves.
They've always used talismans to work their "magic" in the past.

Dare I say :
Spoiler
Kevin's Dirt? hahahaha..........!
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Post by Warmark »

making fun of myself before somebody else does...

yes the mist did smell bad
But if you're all about the destination, then take a fucking flight.
We're going nowhere slowly, but we're seeing all the sights.
And we're definitely going to hell, but we'll have all the best stories to tell.


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Post by CovenantJr »

High Lord Tolkien wrote:Maybe the mist attack took place around Doriendor Corishev?, which isn't technically the Land. :?
Well indeed. Berek and his peers were all from outside the Land. On the other hand, Berek fled to Mount Thunder and discovered Earthpower - a hell of a trek from Doriendor Corishev.

In any case, there was no Foul at least in the sense that no-one knew about Foul until Kevin's time.
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Post by Avatar »

Edelaith-- Having given it some thought, I do agree that the dedication of the Land's defenders has to be taken into account in some way.

I really meant to read TIW yesterday, (I had the day off) but I just never got around to it. Will do it this (long) weekend, just to see exactly what forces they had etc. (And what opposed them.) Then hopefully will have something better to add to this fascinating thread.

I certainly agree the Troy didn't make enough of an effort to get better intelligence.

Luke-- We like to see the new folks having their say. The more the merrier I assure you. :)

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Post by Edelaith »

Welcome Luke. A pleasure to meet you.
And, if I may daresay: May the Force be with the Lords :)
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Post by Luke The Unbeliever »

Somehow, I knew I'd get the Star Wars treatment...lol.

I'm used to it by now though. Thanks for the great welcoming to KW. I'm still trying to get acquianted with the board...so if I apologize a lot, it's only cause I don't wanna come off like a smarty pants...lol.
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Post by Variol Farseer »

High Lord Tolkien wrote:But we don't know for sure.
SRD says something like: Foul took no interest in the Land until Kevin.
That pretty much kills it for me.
That seems to be contradicted by this passage in TIW:
SRD wrote:'But it was not Despite which the Colossus resisted,' Mhoram resumed when his song was done. 'Despite was the bane of men. It came with them into the Land from the cold anguish of the north, and from the hungry kingdom of the south. No, the Colossus of the Fall forbade another foe — three tree- and soil-hating brothers who were old in the Spoiled Plains before Lord Foul first cast his shadow there. . . . When the Colossus eased its interdict, they came to the Upper Land, and in their lust for ravage and dismay fell swiftly under the mastery of the Despiser. . . .

'It was samadhi, now named Sheol, who mastered the heart of Berek's liege — Sheol who slaughtered the champions of the Land, and drove Berek, half-unhanded and alone, to his extremity on the slopes of Mount Thunder.'
Pretty clear evidence, I think, that Foul 'took an interest in the Land' in Berek's time. Likely it was not until Kevin's High Lordship that Foul came to the Upper Land in person; perhaps that's what SRD meant by the remark you referred to.
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Post by Edelaith »

Perhaps Lord Foul was there, just doing his usual thing of causing pain and horror and mayhem in general, in Bereks' time. Standard Operating Procedure, as it were, for Lord Foul, who (greatly to Bereks' misfortune) just happened to come to the Land at that time.
Then later, after centuries (or millenia, depending on how long Berek, Damelon, and Loric ruled) Lord Foul returned to the Land because he saw the Lords as a tool to release him from his prison. If he could goad Kevin into the Ritual of Desecration, perhaps that would end the World and free him?
Worth a shot, apparently, in the mind of Lord Foul.

So, he just happened to be around, in Bereks' time, doing what he does best: making misery and mayhem.
Then he left the Land, going off to make more misery elsewhere.
Then he came back, when he saw the Lords were powerful enough to (maybe) destroy the World itself.

This is just my hypothesis. It is based on what Stephen Donaldson said in the Gradual Interview, and my own guesses.
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Post by Avatar »

Not a bad guess I think.

Anyway, am starting TIW today, so hopefully by the time I get back here on tuesday, I'll be able to offer a few opinions and options. ;)

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Post by Edelaith »

I know the perfect way to defend the Land:

Step 1: Go to Giants.
Step 2: Get Giants to write down names of all known Sandgorgons.
Step 3: When Fleshharrowers' army advances, capture numerous Stonewarped creatures.
Step 4: Make Stonewarped creatures read list aloud, then send Stonewarped creatures back to Fleshharrowers' army.
Step 5: Sit back and watch fun.

How to overcome difficulties:

Step 1: Since Giants don't know names of Sandgorgons, build 3 masted ships, using regular timber and Giantish knowhow.
Step 2: High Lord Elena, many other Lords, Warward, and Giants sail to Kempers' Realm.
Step 3: High Lord Elena, many other Lords, Warward, and Giants pay Kemper to reveal Sandgorgon names.
Step 4: When Kemper won't reveal names, High Lord Elena, many other Lords, Warward, and Giants force Kemper to reveal names.
Step 5: High Lord Elena, many other Lords, Warward, and Giants return home.
Step 6: Procede to original plan.

Time allowed for procedure: 40 years (which should be quite enough time.)
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Post by I'm Murrin »

How do you overcome the problem of Sandgorgan's Doom not existing for another three thousand years?
Spoiler
Caesures, maybe? Heh.
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Post by Luke The Unbeliever »

Wow...

I feel good someone else thought that about the grey mist too.

I was reading through LFB last weekend, and when I got to that part,
I asked my dad if he thpught it was Foul and he said "Yeah"

That pretty much clinched it for me, I bet the guy has read The First and Second Chronicles about 25 times since WGW in '83...lol

and on another note, Dad has the Hardback Edition of WGW...I saw someone else post about this but...TC sure did look like a hunchback on the cover lmao...

I also agree with an earlier post in this topic, Hile Troy should have set up some kind of scouting deal where he was better informed of Foul's Army and their movements...I just don't see the logic behind marching them like that and then expecting to put up a good fight.
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Post by Avatar »

(Fair Warning folks, I typed this at home, with plenty of time to play with it. It's probably the longest post I've ever made. :) )

Right. Read The IllEarth War this weekend, specifically with an eye to this thread, and the strategic and tactical considerations of it. For the first time ever, I read a fiction book with a notepad at my side. (Damn you Cj. ;) )

And in the end, there’s only one conclusion I can reach: Hile Troy was a genius.

Sure, he made a few fundamental mistakes. But only a very few. There’s very little that I would have done differently. I think that in consideration of this thread, we should be bound by the “realities” of the situation in which he found himself, and, as I’ve already said, not get sidetracked as it were by the “knowledge” that we have as external observers of the outcome.

In that sense, let’s first consider exactly what was going on, then what Troy actually did to meet the situation, and finally, where I think his attempts could have been improved. (Actually, it’ll probably all be mixed in together. ;) )

So…Troy has been in the land for nearly 5 years. It doesn’t say how long it took him to convince everybody that he should be Warmark, and to prove it by tactically outmanoeuvring the existing leadership, but I’m going to guess that it wasn’t less than a full year, and possibly closer to two, given that he first had to believe that he had something to offer, and then be convinced (and supported by Elena) to even try for it.

So he gains control of the Warward, and the Lords know, and have known for 35 years, that they’re going to be facing a huge conflict with Foul. They don’t know when, or what form it’ll take, but as it gets closer to the end of the time allotted in Fouls original message to them, they know that it must be sometime soon.

They haven’t been particularly idle, especially not by their lights, the Warward is increased to record numbers, they have more Lords than they’ve had at one time for a long while. Essentially, they’re getting on a war footing.

Now recently, they’ve realised that Foul must be gathering his army. They’ve noticed an increase in activity around the Sarangrave, (somewhere that the Giants have always previously kept clear), reports reach them of Kresh, Ur-Viles and so forth entering the Shattered Hills, and they’re pretty sure that something big is in the offing. Their one problem now is lack of intelligence. Earlier Missions to the Giants have failed, so they don’t know anything about what’s happening out by the Sarangrave, their scouts etc. can’t get past the Shattered Hills, hell, even Mhoram couldn’t do it.

Then they “capture” dukkha Waynhim in the summer of the year Covenant gets summoned. From the Waynhim, they learn that Foul is indeed massing his armies, that the Ravers are in command, and worse, that Foul has the IllEarth Stone to bring to bear against them.

So now they know that war is imminent. Lets take a look at what they’ve got to fight with:

9 Lords: Mhoram, Elena, Hyrim, Trevor, Loerya, Callindrill, Shetra, Verement and Amatin.

500 Bloodguard. Except, it’s not 500, in fact it’s probably generous to assume 480. Remember that the Bloodguard are only replaced when the bodies of the fallen return home. In the case of the First Mark who died beneath Mount Thunder, Mhorams entire bodyguard in the Shattered Hills, and who knows how many others, no replacements would be forthcoming. (And we know it’s happened before, because Bannor tells TC about it.) I think that in 2,000 years, it’s likely that a good few others have been lost.

50 Eoward: 21,050 Warriors and officers, plus Troy himself, Quaan, the second in command and First Haft Amorine, Troy’s No. 3. (If the Land is as lightly populated as we believe it to be, (And I sort of think 250,000 is still a high estimate), then that’s a considerable army, especially at that technology level. Hell, for most of the history of our world, armies of 5-10,000 were considered pretty big.

And the vast majority of that 21 odd thousand are completely inexperienced troops. Novices, fresh out of the academy and boot camp. Never had to cut off anyone’s head before. Never had anyone trying to cut off their own heads before either.

Now historically, the Lords have always fought Foul’s armies at Landsdrop, south of Andelaine, to deny them access to the Plains of Ra. The main problem with that is that Landsdrop, the best, and most obvious line of defence, is hell of a far from Revelstone, where the armies are obviously quartered.

We know that it’s just under 300 leagues (900 miles, or 1,440km) to Doom’s Retreat, and 300 from Mithil Stonedown to Revelstone. Now roughly, (and I realise this is rough, the map in TIW is certainly not to scale, but I’m going to use it as if it was, ‘cause I don’t have anything better to go by) it’s just over 400 leagues (1,277 miles or 1,980km) to the area of Landsdrop that I assume applies.

(On that map, I’m guessing roughly in the area of the Colossus of the Fall, because it’s close to the Shattered Hills, it’s close to the Plains of Ra, following the LandRider River will bring you out close to the Mithil River, (which, although the map does not indicate, I assume flows through the Mithil Valley,) and finally because I can easily imagine the Raver wanting to gloat as he leads a mighty army past the Colossus whose interdict once barred he and his brothers from the Upper Land.)

Now Troy’s problem, apart from the distance, was that the part of Landsdrop where Fouls army ascends to the Upper Land was simply indefensible in any sort of long run. There are too many paths up to stop the enemy from reaching the Upper Land, and when they have done so in the past, the Lords have had to lead a retreat, drawing Fouls army after them through the Plains of Ra, until they can regroup further north, closer to Revelstone and in the Centre Plains. Essentially, they fight twice, unnecessarily.

Troy’s plan to prevent this is dependent on a single bit of knowledge: Where will Foul’s army attempt to gain the Upper Land? Will they march north of Mount Thunder along Landsdrop, and attack at Revelstone from the East? (A move made possible by the quiescence of the Giants.) Or will they do as they have done so often before, ascending Landsdrop south of Andelaine, then striking north, through the Centre Plains?

This knowledge is vital to any plan of defence, and the thing is, there is no way to know until Foul starts marching. To find out as soon as possible, Troy has Ramen scouts out. We aren’t told how many watches are out there, but we know that one gets through.

We can guess that Troy is pretty confident that the enemy will come from the south, as there is no mention of his plans should they attack from the east. If I had to guess, I’d say that if the enemy aimed north of Mt Thunder, the Warward would have marched straight east out of Revelstone to meet them at Landsdrop, considerably closer to Revelstone at that point, and probably with far fewer accessible routes up, hence the likelihood that they would choose the easier path near the Plains of Ra.

Troy plans to have sufficient warning of Fouls advance to allow him to march south, to the entry point of the South Plains, the Mithil Valley, and their hold Fouls army, with the Ramen presumably making guerrilla strikes against the rear and flanks, while the Warward denies them access to the plains.

Now that’s a pretty good tactic to begin with. A valley, especially one through the mountains, is a perfect defensive position, especially if the defenders have a chance to dig in as it were. And that’s not the end of it. If Foul breaks through, the plains are open to him. So Troy intends to slowly withdraw his whole army to Dooms Retreat an even more defensible bottleneck in the mountains, and one to which beaten armies have traditionally retreated to. Essentially, against an army that the most pessimistic estimates reckon would outnumber them five to one, Troy wants to be the one to pick the battleground. One that he’s already prepared at that.

But Troy can’t afford to rely on them taking that route. If Foul heads north first, while the Warward marches south, Revelstone is vulnerable. Before he commits his men to a defence, he has to know where Foul is going.

Next, he makes the second part of his first mistake. He agitates for the summoning of TC, in the hopes that it will cause Foul to act before he is ready, while at the same time, it is felt that the Warward is as ready as they’re going to get. The first part of that mistake was to rely on the amount of time that it will take for him to get the message that Foul is marching in any given direction.

Knowing how long a Manethrall will take to cross the distance, the more than 400 leagues between the Shattered Hills and Revelstone, he assumes that the minimum time is all that it will take. (And here we get our first realisation that Troy, for all his tactical knowledge, is not a strategist.) He hasn’t made allowance for the tiniest error. It didn’t occur to him before hand that it might under any circumstances happen that the Manethrall could be delayed.

Instantly, we can think of a couple of alternatives. Here’s one for example: Signal towers within the Upper Land. The Manethrall has to run a day at most to the nearest tower, from which they not only send riders at speed, but also say, light a big signal fire, alerting towers closer to Revelstone, who send out their own riders and light fires. (Say a different coloured smoke to indicate which way they’re marching, north or south.)

The march, unfortunately, was vital to the success. Even if Troy’s news hadn’t been delayed, it would still have to have been done. They just would have been able to take it much easier. And there’s part of a second mistake. A part directly connected to the second part of the first one.

The second part of his first mistake, as I said, was agitating for the summoning. Actually, that wasn’t the mistake. The mistake was then ignoring the fact that it could be successful. He deliberately encourages the Lords to do something that could speed up the beginning of war, and then does nothing to take advantage of it.

And that’s another thing I would have done differently. In the understanding that the summonsing may cause Foul to start marching, I wouldn’t have kept my warriors hanging around Revelstone. I’d have marched them 100 leagues south east of Revelstone, practically to where the SoulsEase River flows out of Andelaine, and camped them there, conducting drills, and making sure they’re in good condition. That way, if they learn Foul is marching south, they’re almost a third of the way to the Mithil Valley already, and only have to turn due south and march the remainder. If he turns north on the other hand, they’re still closer to Landsdrop than they were at the Keep.

It’s now fall, three months at the most since they learned indisputably that Foul was gathering his army, and TC has arrived. Little do they know that Foul started marching practically when TC was summoned, but Manethrall Rue is making all speed toward them.

Next, they dispatch 2 Lords, and several Bloodguard, (at least a dozen) on the Mission to Coercri. Soon after, Rue arrives, bringing news that Fouls army has already been on the march for 20 days. Now Troy expected them to be marching for 15 days already before he got news, so that wasn’t too terrible, it just meant that killer march. If Foul got through the west end of the Mithil Valley unopposed, he’d be free to turn north into the Centre Plains, and it would be he, not Troy, who picked their battlegrounds. With his superior forces, this would be bad news indeed.

Troy has just nine days before Foul is through the valley. Where at first, he had planned to meet them at the end with his full force; instead he knows that they will be unable to reach in time. Instantly, Troy dispatches a strike force of his most mobile and capable troops, 200 Bloodguard and one Lord on Ranyhyn, who can reach the choke point in seven days. This will give them two days to prepare for Foul and await re-enforcements.

As fast as possible, he sends the entirety of his cavalry force to follow them, using the rafts to cut a few days off their journey. He sends off 5,040 mounted troops and Hiltmark Quaan on the rafts, which will take ten days, with instructions to join the Bloodguard and hold Foul at the western end of the Mithil Valley for eight days.

(Now here is something that I don’t quite get. Maybe I’m missing something obvious? Troy says he needs 28 days to march to the retreat. He dispatches the Bloodguard, who’ll get there in seven days. Two days later, Fouls forces arrive. (That’s nine days) one day later, the first of the mounted Eoward arrive. (Ten days.) Quaan holds for eight days, making 18 days, then withdraws to Dooms Retreat. Is it a ten day running fight from the Mithil Valley to Dooms Retreat? Maybe it is. Seems a bit long to me, but anyway…)

Right. Troy has 16,000 warriors left, somewhat less than 300 Bloodguard, and an undisclosed number of HireBrands and Gravelinggasses. Two hundred Bloodguard remain in the keep, 20 odd go with TC, Mhoram and Co. and the remainder, possibly a bit less than 30, are out warning everybody that Corruption marches. Two Lords are assigned to the defence of Revelstone, and later one to Revelwood, leaving four, including Mhoram and Elena, with the Warward. Most of the Hirebrands and Gravelinggasses remain at Revelstone, but some travel with the army.

Then starts the much-derided march. 10 leagues (30 miles or 48km) per day, and nothing to look forward to at the end but a battle against superior numbers. And here’s something else I would have done differently. He instructs the “last few hundred” horses be used for cartage. I would have either mounted the least incompetent horsemen and sent them with the cavalry, to arrive last to be certain, but potentially an important factor, at least in gaining the extra time, or I would have sent them ahead to Dooms Retreat, riding the horses to death if need be, to start preparing some of the defences before the rest arrived, perhaps even start a defence if Quaan didn’t gain enough time.

The next possibility, I wasn’t sure of. Since he became Warmark, and began to learn about the battles etc that led him to choose the Retreat as his stand, Dooms Retreat clearly figured largely in his strategy, hence my saying earlier that there was a greater chance of the enemy coming south. It’s possible that he could have begun fortifying the place long before, making it even more suitable for the type of battle he planned to fight. Of course, against that is the possibility of being noticed, making it far more unlikely that Foul would be drawn there.

Now while the army marches, Troy learns a terrible truth. Stopping atop Kevin’s Watch, he sees that Fouls army isn’t merely three or five times the size of his army, it’s 20 times bigger. Against Troy’s force of 21,000 warriors, the Raver commands 420,000 soldiers.

And its not 400,000 inexperienced Stonedowners and Woodhelvinin, with a sprinkling of tested, efficient warriors thrown in, and here, (if you’ve still bothered to keep reading ;) ) is part of my problem with the whole equivalency question. How many warriors is an Ur-Vile equivalent to? What about a Cavewight, or one of the giant wolves? There were as many Ur-Viles as Troy had soldiers. And as many Cavewights as well. And half as many Kresh. And that was the vanguard.

And there is another possible mistake Troy made. Those Ramen scouts should have been trained in assessing the numbers of the enemy. Even after he knew they marched, Troy had no idea how hugely he was outnumbered.

Even if they’d managed to push five times as many soldiers through the Loresraat, they’d still be outnumbered more than four to one.

And again, a large part of the force ranged against them was lore-wise, or powerful in some other “eldritch” way.

And that’s pretty much most of it. As far as the book goes, Quaan gains them seven days, manages to draw the army to Dooms Retreat where they fight a great action, topping a lot of the vanguard, then, leaving one of the Lords, Callindril, to seal the retreat, they withdraw to the ruins of Doriendor Corishev, and leaving behind another rearguard to delay the Raver further, they run for Garrotting Deep, where Troy begs the Forestal to admit his men, and spare them in exchange for the Raver and his army.

What else could he have done? Under the circumstances, not much I think. Just over 4,000 men survived. Over one hundred of the Bloodguard died, to be unreturned. (Not that it mattered by then.)

Cavalry skirmishes would be defeated by the mounted Ur-Viles, (20 wedges mounted on the Kresh), I don’t think they worried too much about supply lines, the army probably fed on whatever crossed their path, each other if possible, and nothing most of the time. We spoke earlier about things like caltrops. While great in the short run, maybe to slow down the Kresh or whatever, they’d make no difference in even the medium-term. The Raver could literally carpet the ground with the bodies of his army, and march the rest straight over them. Mail? Polearms? Missile weapons? Mail won’t protect you from a Cavewight with a club, it’ll just mean your corpse is encased in tinfoil after he’s beaten you to a pulp, inside your armour. Probably be no problem for him to rip the polearm out of your nicely formed porcupine too. And how many arrows can one archer carry?

If he’d known earlier that they were so numerous, if he’d learned of their disposition earlier, and had plenty of time to reach his objective, what could he have done? Would he have been so successful? I’m not sure. I think he only conceived his plan in the extremity of shock. Would he still have thought to lead them to the forestal? Perhaps. Perhaps a few thousand would have been saved by heading straight to the Ruins and from there to the Forest? But perhaps not. Would he have believed victory possible if he’d known those numbers, and thus still made the attempt? Can’t tell, but I doubt it.

There is only one strategy that I can think of for facing such overwhelming odds, and that’s abandoning Revelstone, and sending every Eoward, in fact, every Eoman, out as independents, fighting a guerrilla war, trying to sap at the strength, trying to outwait the enemy.

And it’s not like the enemy has to worry about public pressure, to consider the political implications of keeping the army in the field, or any of the mundane affairs that affect modern warfare. Foul doesn’t care if every single one of his forces dies. He can keep that army in the field for as long as they can stand upright.

He can (and would) turn them lose to ravage the land, killing any Eoward who blundered into them. Stonedowns and Woodhelvins would be razed to the ground, along with every bit of forest they encountered. Nope. Bar a couple of tiny mistakes which wouldn’t make a difference in the long run, and in fact, which may have even contributed to the eventual victory, Hile Troy was a genius.


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Post by Edelaith »

I read your entire article. A very fine analysis, I thought.
I wish to reply by taking a new tact, that of Fleshharrower (assuming Lord Foul allows me to command my army as I saw fit.)

With my 400,000 ur-viles, cavewights, kresh, and Stonewarped creatures, I march west as in the book and climb Landsdrop.
At this point, I assail the Raynhim and the Ramen. They are simply too dangerous to leave alive. Let the Lords garrison the valley ahead of me; with my overwhelming force, I'm exterminating the horses and their guardians.
If the Lords decide to leave the Valley to aid the Ramen, I will be ready for them. My scouts are deployed throughout the region. Their little force will not be any match for my army on the open battlefield.
Now, the Raynhim cannot leave the Plains of Ra, compliments of Thomas Covenant. I didn't know that, but to my glee and elation I am finding it out now, as the Ramen are forced to fight me in the open plains.
The Ramen are very good fighters, and my losses are very heavy. However, with my overwhelming strength against their few thousands, I obliterate them.
Finis the Raynhim and the Ramen, just as my Brother has finished off the Giants. That should teach the Lords despair! Now for a third lesson.

I've got this nice, pleasant land to the north of me which makes for easy marching, and - all importantly - easy trampling, burning, hacking, and desecration of. That would be Andelain. The heart of the Land, and the great treasure of those pathetic Lords. I trash the place, spreading my forces in a great arc as I march northward, leaving no tree or plant standing behind me. I lay around me endlessly with the Illearth Stone, to ensure a legacy of green corruption of these treasured Hills.
The Lords cannot stop me, for my army is still 300,000 strong (I lost a hundred thousand fighting those few thousand Ramen!) and Andelain is undefended. If the Lords try to take the field against me, I will crush their small army. In any case, they are back in the Valley, waiting for a frontal assault that will never come.

Now, the Lords have a problem. They are holed up in the Valley, but I can go around them, and strike northwest directly at Revelstone. And I can GET to Revelstone faster than their army can return to Revelstone, for the good reason my troops can march faster than theirs.
Will I strike at the heavily populated Center Plains, or go straight for Revelstone? That is for me to know, and the Lords to find out.
Having devastated southern Andelain, I now march directly westward, heading north of the position of the Lords in the Valley. The Lords must now retreat from the Valley, or they risk my army surrounding their position and entrapping them.

THEN it's straight at them, straight at the Warward now retreating west across the South Plains, and hopelessly far from Doom's Retreat. Right toward them, at top speed.
The Lords, retreat up the Mithil River. Where else can they go, since they cannot face me openly on the South Plains? I enter the Mithil Valley behind them, level Mithil Stonedown, and send my kresh to harass the rearguard of the Warward.

THEN I leave 100,000 of my minions to keep the Warward and the Lords pinned in the Mithil Valley, and with the remainder of my troops I march straight for the Center Plains.
Carving a swath of destruction across the Plains, I reach Revelwood and destroy it.
Then it's on to practically undefended Revelstone. I take it, destroy it, and kill everyone present. I blast Glimmermere out of existence, and leave Fouls' banner hanging in the mud.

Then back across the Center Plains, to where my poor, abused creatures are being slaughtered by the Warward.
But I have the Illearth Stone, and they do not have the Staff of Law, since they went on a wild goose chase for the Seventh Ward.
With my main force and the remnants of those left to hold the Warward, I still outnumber them 10 to 1. And it's time for a final reckoning with these Earthfriends.
And, with the Illearth Stone, I prevail.

Lord Foul, Corruption and Render, Soulcrusher and Satansheart, Master and Slayer, shall then dominate the Land forever, and there will never be an end to the desecration he and my Brothers inflict on it!
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Post by Avatar »

Thanks. :)

Not a bad plan for the attackers, except that it's unlikely that they'd be able to wipe out the Ramen and Ranyhyn. Those guys can easily stay mobile, avoiding deliberate contact with the army of the Raver.

As Fleshharrower, I'd have split my army, and sent 1/3, or a mere 140,000 troops south, the way that the Lords are expecting. Two weeks or so later, (giving them ample time to start south to defend against me), I'd send out the other 2/3 in the opposite direction, north along Landsdrop and then straight west to Revelstone. Maybe send off 100,000 of those to try and take Troys forces from the rear.

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Post by High Lord Tolkien »

Avatar, excelent post!
You wrapped it all up and yes I agree with you that Troy was a genius.

I disagree with your "only hope" plan though.

When Mhoram was talking to TC as TC was between summoning to Revelstone in the PtP, Mhoram explained the situation to TC as it was but Mhoram seemed to think that it was the loss of the Bloodguard that made the situation hopeless.

I don't know if that was from a tactical point of view or from just, for the first time, having to do without them.

I wonder if Mhoram thought they would have had a tactical chance with them in place during a seige. (Assuming the weather changed)

Edelaith, great ideas but I think your "assuming Lord Foul allows me to command my army as I saw fit" is key.
Foul gained nothing by actually winning.
He beat Kevin only to try to get him to summon White Gold or perhaps as someone said here earlier (or on another thread) he thought the RoD would bring down the Arch.
He only fought the Lords to make them summon TC.
If Fleshharrower had caught the Warward early and wiped it out I bet Foul would have changed the war plan from destroying Revelstone to a "search and capture" of TC.
The Ravers might not have been to happy about that though! :twisted:
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