What do you all think about this? And what sort of games could you envisage coming from it if it works out that way?End of game as industry 'dies'
San Jose - The electronic game industry is dead, veteran computer software designers in the heart of Silicon Valley have lamented.
Chris Crawford, whose experience creating electronic games dated back to when he went to work for Atari in 1979, sounded a death knell for the industry during a gripe session at the Game Developers Conference in San Jose.
"Nothing better can be done about the game industry, because it is dead," Crawford groused. "It is a body that has a beating heart, but is essentially brain dead."
Interactive story telling was the future, Crawford said.
"Games are about things, while story telling is about people," the game designer and author told an audience of 500 during a session titled "Burn baby burn - Game developers rant."
Lack of business sense kills creativity
Many in the audience of game designers and enthusiasts challenged Crawford, while others agreed and suggested ways the industry might be resurrected.
"People are things," someone shouted.
Crawford was backed by rants from five other game developers who, in a panel discussion, pointed out why the game industry seemed lifeless.
Seamus Blackley, a game developer with Creative Artist Agency, contended a lack of business sense by game developers was killing creativity because it left them relying on corporate publishers to market their ideas.
"We have great ideas," Blackley said. "What's happening is that we dont make a good business around the ideas.
"Think about money and consider how the audience is going to purchase independent games."
The game industry should be more like the movie industry where daring independent films such as "Brokeback Mountain" have a chance of being made, Blackley said.
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